/*++ BUILD Version: 0092     Increment this if a change has global effects

Copyright (c) Microsoft Corporation. All rights reserved.

Module Name:

    winnt.h

Abstract:

    This module defines the 32-Bit Windows types and constants that are
    defined by NT, but exposed through the Win32 API.

Revision History:

--*/

#ifndef _WINNT_
#define _WINNT_

#ifdef __cplusplus
extern "C" {
#endif

#include <ctype.h>  
#define ANYSIZE_ARRAY 1       

#if defined(_M_MRX000) && !(defined(MIDL_PASS) || defined(RC_INVOKED)) && defined(ENABLE_RESTRICTED)
#define RESTRICTED_POINTER __restrict
#else
#define RESTRICTED_POINTER
#endif

#if defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_PPC) || defined(_M_IA64) || defined(_M_AMD64)
#define UNALIGNED __unaligned
#if defined(_WIN64)
#define UNALIGNED64 __unaligned
#else
#define UNALIGNED64
#endif
#else
#define UNALIGNED
#define UNALIGNED64
#endif


#if defined(_WIN64) || defined(_M_ALPHA)
#define MAX_NATURAL_ALIGNMENT sizeof(ULONGLONG)
#define MEMORY_ALLOCATION_ALIGNMENT 16
#else
#define MAX_NATURAL_ALIGNMENT sizeof(DWORD)
#define MEMORY_ALLOCATION_ALIGNMENT 8
#endif

//
// TYPE_ALIGNMENT will return the alignment requirements of a given type for
// the current platform.
//

#ifdef __cplusplus
#if _MSC_VER >= 1300
#define TYPE_ALIGNMENT( t ) __alignof(t)
#endif
#else
#define TYPE_ALIGNMENT( t ) \
    FIELD_OFFSET( struct { char x; t test; }, test )
#endif

#if defined(_WIN64)

#define PROBE_ALIGNMENT( _s ) (TYPE_ALIGNMENT( _s ) > TYPE_ALIGNMENT( DWORD ) ? \
                               TYPE_ALIGNMENT( _s ) : TYPE_ALIGNMENT( DWORD ))

#define PROBE_ALIGNMENT32( _s ) TYPE_ALIGNMENT( DWORD )

#else

#define PROBE_ALIGNMENT( _s ) TYPE_ALIGNMENT( DWORD )

#endif

//
// C_ASSERT() can be used to perform many compile-time assertions:
//            type sizes, field offsets, etc.
//
// An assertion failure results in error C2118: negative subscript.
//

#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]

#if !defined(_MAC) && (defined(_M_MRX000) || defined(_M_AMD64) || defined(_M_IA64)) && (_MSC_VER >= 1100) && !(defined(MIDL_PASS) || defined(RC_INVOKED))
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT;
#if defined(_WIN64)
#define POINTER_32 __ptr32
#else
#define POINTER_32
#endif
#else
#if defined(_MAC) && defined(_MAC_INT_64)
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT;
#else
#define POINTER_64
typedef unsigned long POINTER_64_INT;
#endif
#define POINTER_32
#endif

#if defined(_IA64_) || defined(_AMD64_)
#define FIRMWARE_PTR
#else
#define FIRMWARE_PTR POINTER_32
#endif

#include <basetsd.h>


#if (defined(_M_IX86) || defined(_M_IA64) || defined(_M_AMD64)) && !defined(MIDL_PASS)
#define DECLSPEC_IMPORT __declspec(dllimport)
#else
#define DECLSPEC_IMPORT
#endif

#ifndef DECLSPEC_NORETURN
#if (_MSC_VER >= 1200) && !defined(MIDL_PASS)
#define DECLSPEC_NORETURN   __declspec(noreturn)
#else
#define DECLSPEC_NORETURN
#endif
#endif

#ifndef DECLSPEC_ALIGN
#if (_MSC_VER >= 1300) && !defined(MIDL_PASS)
#define DECLSPEC_ALIGN(x)   __declspec(align(x))
#else
#define DECLSPEC_ALIGN(x)
#endif
#endif

#ifndef DECLSPEC_CACHEALIGN
#define DECLSPEC_CACHEALIGN DECLSPEC_ALIGN(128)
#endif

#ifndef DECLSPEC_UUID
#if (_MSC_VER >= 1100) && defined (__cplusplus)
#define DECLSPEC_UUID(x)    __declspec(uuid(x))
#else
#define DECLSPEC_UUID(x)
#endif
#endif

#ifndef DECLSPEC_NOVTABLE
#if (_MSC_VER >= 1100) && defined(__cplusplus)
#define DECLSPEC_NOVTABLE   __declspec(novtable)
#else
#define DECLSPEC_NOVTABLE
#endif
#endif

#ifndef DECLSPEC_SELECTANY
#if (_MSC_VER >= 1100)
#define DECLSPEC_SELECTANY  __declspec(selectany)
#else
#define DECLSPEC_SELECTANY
#endif
#endif

#ifndef NOP_FUNCTION
#if (_MSC_VER >= 1210)
#define NOP_FUNCTION __noop
#else
#define NOP_FUNCTION (void)0
#endif
#endif

#ifndef DECLSPEC_ADDRSAFE
#if (_MSC_VER >= 1200) && (defined(_M_ALPHA) || defined(_M_AXP64))
#define DECLSPEC_ADDRSAFE  __declspec(address_safe)
#else
#define DECLSPEC_ADDRSAFE
#endif
#endif

#ifndef DECLSPEC_NOINLINE
#if (_MSC_VER >= 1300)
#define DECLSPEC_NOINLINE  __declspec(noinline)
#else
#define DECLSPEC_NOINLINE
#endif
#endif

#ifndef FORCEINLINE
#if (_MSC_VER >= 1200)
#define FORCEINLINE __forceinline
#else
#define FORCEINLINE __inline
#endif
#endif

#ifndef DECLSPEC_DEPRECATED
#if (_MSC_VER >= 1300) && !defined(MIDL_PASS)
#define DECLSPEC_DEPRECATED   __declspec(deprecated)
#define DEPRECATE_SUPPORTED
#else
#define DECLSPEC_DEPRECATED
#undef  DEPRECATE_SUPPORTED
#endif
#endif

#ifdef DEPRECATE_DDK_FUNCTIONS
#ifdef _NTDDK_
#define DECLSPEC_DEPRECATED_DDK DECLSPEC_DEPRECATED
#ifdef DEPRECATE_SUPPORTED
#define PRAGMA_DEPRECATED_DDK 1
#endif
#else
#define DECLSPEC_DEPRECATED_DDK
#define PRAGMA_DEPRECATED_DDK 1
#endif
#else
#define DECLSPEC_DEPRECATED_DDK
#define PRAGMA_DEPRECATED_DDK 0
#endif

//
// Void
//

typedef void *PVOID;
typedef void * POINTER_64 PVOID64;


#if ((_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)) && !defined(_M_AMD64)
#define NTAPI __stdcall
#else
#define _cdecl
#define NTAPI
#endif

//
// Define API decoration for direct importing system DLL references.
//

#if !defined(_NTSYSTEM_)
#define NTSYSAPI     DECLSPEC_IMPORT
#define NTSYSCALLAPI DECLSPEC_IMPORT
#else
#define NTSYSAPI
#if defined(_NTDLLBUILD_)
#define NTSYSCALLAPI
#else
#define NTSYSCALLAPI DECLSPEC_ADDRSAFE
#endif

#endif


//
// Basics
//

#ifndef VOID
#define VOID void
typedef char CHAR;
typedef short SHORT;
typedef long LONG;
#endif

//
// UNICODE (Wide Character) types
//

#ifndef _MAC
typedef wchar_t WCHAR;    // wc,   16-bit UNICODE character
#else
// some Macintosh compilers don't define wchar_t in a convenient location, or define it as a char
typedef unsigned short WCHAR;    // wc,   16-bit UNICODE character
#endif

typedef WCHAR *PWCHAR;
typedef WCHAR *LPWCH, *PWCH;
typedef CONST WCHAR *LPCWCH, *PCWCH;
typedef WCHAR *NWPSTR;
typedef WCHAR *LPWSTR, *PWSTR;
typedef WCHAR UNALIGNED *LPUWSTR, *PUWSTR;

typedef CONST WCHAR *LPCWSTR, *PCWSTR;
typedef CONST WCHAR UNALIGNED *LPCUWSTR, *PCUWSTR;

//
// ANSI (Multi-byte Character) types
//
typedef CHAR *PCHAR;
typedef CHAR *LPCH, *PCH;

typedef CONST CHAR *LPCCH, *PCCH;
typedef CHAR *NPSTR;
typedef CHAR *LPSTR, *PSTR;
typedef CONST CHAR *LPCSTR, *PCSTR;

//
// Neutral ANSI/UNICODE types and macros
//
#ifdef  UNICODE                     // r_winnt

#ifndef _TCHAR_DEFINED
typedef WCHAR TCHAR, *PTCHAR;
typedef WCHAR TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */

typedef LPWSTR LPTCH, PTCH;
typedef LPWSTR PTSTR, LPTSTR;
typedef LPCWSTR PCTSTR, LPCTSTR;
typedef LPUWSTR PUTSTR, LPUTSTR;
typedef LPCUWSTR PCUTSTR, LPCUTSTR;
typedef LPWSTR LP;
#define __TEXT(quote) L##quote      // r_winnt

#else   /* UNICODE */               // r_winnt

#ifndef _TCHAR_DEFINED
typedef char TCHAR, *PTCHAR;
typedef unsigned char TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */

typedef LPSTR LPTCH, PTCH;
typedef LPSTR PTSTR, LPTSTR, PUTSTR, LPUTSTR;
typedef LPCSTR PCTSTR, LPCTSTR, PCUTSTR, LPCUTSTR;
#define __TEXT(quote) quote         // r_winnt

#endif /* UNICODE */                // r_winnt
#define TEXT(quote) __TEXT(quote)   // r_winnt


typedef SHORT *PSHORT;  
typedef LONG *PLONG;    

#ifdef STRICT
typedef void *HANDLE;
#define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
#else
typedef PVOID HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
#endif
typedef HANDLE *PHANDLE;

//
// Flag (bit) fields
//

typedef BYTE   FCHAR;
typedef WORD   FSHORT;
typedef DWORD  FLONG;

// Component Object Model defines, and macros

#ifndef _HRESULT_DEFINED
#define _HRESULT_DEFINED
typedef LONG HRESULT;

#endif // !_HRESULT_DEFINED

#ifdef __cplusplus
    #define EXTERN_C    extern "C"
#else
    #define EXTERN_C    extern
#endif

#if defined(_WIN32) || defined(_MPPC_)

// Win32 doesn't support __export

#ifdef _68K_
#define STDMETHODCALLTYPE       __cdecl
#else
#define STDMETHODCALLTYPE       __stdcall
#endif
#define STDMETHODVCALLTYPE      __cdecl

#define STDAPICALLTYPE          __stdcall
#define STDAPIVCALLTYPE         __cdecl

#else

#define STDMETHODCALLTYPE       __export __stdcall
#define STDMETHODVCALLTYPE      __export __cdecl

#define STDAPICALLTYPE          __export __stdcall
#define STDAPIVCALLTYPE         __export __cdecl

#endif


#define STDAPI                  EXTERN_C HRESULT STDAPICALLTYPE
#define STDAPI_(type)           EXTERN_C type STDAPICALLTYPE

#define STDMETHODIMP            HRESULT STDMETHODCALLTYPE
#define STDMETHODIMP_(type)     type STDMETHODCALLTYPE

// The 'V' versions allow Variable Argument lists.

#define STDAPIV                 EXTERN_C HRESULT STDAPIVCALLTYPE
#define STDAPIV_(type)          EXTERN_C type STDAPIVCALLTYPE

#define STDMETHODIMPV           HRESULT STDMETHODVCALLTYPE
#define STDMETHODIMPV_(type)    type STDMETHODVCALLTYPE

typedef char CCHAR;          
typedef DWORD LCID;         
typedef PDWORD PLCID;       
typedef WORD   LANGID;      
#define APPLICATION_ERROR_MASK       0x20000000
#define ERROR_SEVERITY_SUCCESS       0x00000000
#define ERROR_SEVERITY_INFORMATIONAL 0x40000000
#define ERROR_SEVERITY_WARNING       0x80000000
#define ERROR_SEVERITY_ERROR         0xC0000000

//
// _M_IX86 included so that EM CONTEXT structure compiles with
// x86 programs. *** TBD should this be for all architectures?
//

//
// 16 byte aligned type for 128 bit floats
//

//
// For we define a 128 bit structure and use __declspec(align(16)) pragma to
// align to 128 bits.
//

#if defined(_M_IA64) && !defined(MIDL_PASS)
__declspec(align(16))
#endif
typedef struct _FLOAT128 {
    __int64 LowPart;
    __int64 HighPart;
} FLOAT128;

typedef FLOAT128 *PFLOAT128;


//
// __int64 is only supported by 2.0 and later midl.
// __midl is set by the 2.0 midl and not by 1.0 midl.
//

#define _ULONGLONG_
#if (!defined (_MAC) && (!defined(MIDL_PASS) || defined(__midl)) && (!defined(_M_IX86) || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 64)))
typedef __int64 LONGLONG;
typedef unsigned __int64 ULONGLONG;

#define MAXLONGLONG                      (0x7fffffffffffffff)
#else

#if defined(_MAC) && defined(_MAC_INT_64)
typedef __int64 LONGLONG;
typedef unsigned __int64 ULONGLONG;

#define MAXLONGLONG                      (0x7fffffffffffffff)
#else
typedef double LONGLONG;
typedef double ULONGLONG;
#endif //_MAC and int64

#endif

typedef LONGLONG *PLONGLONG;
typedef ULONGLONG *PULONGLONG;

// Update Sequence Number

typedef LONGLONG USN;

#if defined(MIDL_PASS)
typedef struct _LARGE_INTEGER {
#else // MIDL_PASS
typedef union _LARGE_INTEGER {
    struct {
        DWORD LowPart;
        LONG HighPart;
    };
    struct {
        DWORD LowPart;
        LONG HighPart;
    } u;
#endif //MIDL_PASS
    LONGLONG QuadPart;
} LARGE_INTEGER;

typedef LARGE_INTEGER *PLARGE_INTEGER;

#if defined(MIDL_PASS)
typedef struct _ULARGE_INTEGER {
#else // MIDL_PASS
typedef union _ULARGE_INTEGER {
    struct {
        DWORD LowPart;
        DWORD HighPart;
    };
    struct {
        DWORD LowPart;
        DWORD HighPart;
    } u;
#endif //MIDL_PASS
    ULONGLONG QuadPart;
} ULARGE_INTEGER;

typedef ULARGE_INTEGER *PULARGE_INTEGER;

// end_ntminiport end_ntndis end_ntminitape


//
// Locally Unique Identifier
//

typedef struct _LUID {
    DWORD LowPart;
    LONG HighPart;
} LUID, *PLUID;

#define _DWORDLONG_
typedef ULONGLONG  DWORDLONG;
typedef DWORDLONG *PDWORDLONG;


//
// Define operations to logically shift an int64 by 0..31 bits and to multiply
// 32-bits by 32-bits to form a 64-bit product.
//

#if defined(MIDL_PASS) || defined(RC_INVOKED)

//
// Midl does not understand inline assembler. Therefore, the Rtl functions
// are used for shifts by 0.31 and multiplies of 32-bits times 32-bits to
// form a 64-bit product.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))

#elif defined(_M_IX86)

//
// The x86 C compiler understands inline assembler. Therefore, inline functions
// that employ inline assembler are used for shifts of 0..31.  The multiplies
// rely on the compiler recognizing the cast of the multiplicand to int64 to
// generate the optimal code inline.
//

#define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b))
#define UInt32x32To64( a, b ) (ULONGLONG)((ULONGLONG)(DWORD)(a) * (DWORD)(b))

ULONGLONG
NTAPI
Int64ShllMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

LONGLONG
NTAPI
Int64ShraMod32 (
    LONGLONG Value,
    DWORD ShiftCount
    );

ULONGLONG
NTAPI
Int64ShrlMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning(disable:4035)               // re-enable below

__inline ULONGLONG
NTAPI
Int64ShllMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    )
{
    __asm    {
        mov     ecx, ShiftCount
        mov     eax, dword ptr [Value]
        mov     edx, dword ptr [Value+4]
        shld    edx, eax, cl
        shl     eax, cl
    }
}

__inline LONGLONG
NTAPI
Int64ShraMod32 (
    LONGLONG Value,
    DWORD ShiftCount
    )
{
    __asm {
        mov     ecx, ShiftCount
        mov     eax, dword ptr [Value]
        mov     edx, dword ptr [Value+4]
        shrd    eax, edx, cl
        sar     edx, cl
    }
}

__inline ULONGLONG
NTAPI
Int64ShrlMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    )
{
    __asm    {
        mov     ecx, ShiftCount
        mov     eax, dword ptr [Value]
        mov     edx, dword ptr [Value+4]
        shrd    eax, edx, cl
        shr     edx, cl
    }
}

#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning(default:4035)
#endif

#elif defined(_68K_) || defined(_MPPC_)

//
// The Macintosh 68K and PowerPC compilers do not currently support int64.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))

#elif defined(_M_IA64) || defined(_M_AMD64)

//
// IA64 and AMD64 have native 64-bit operations that are just as fast as their
// 32-bit counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))

#else

#error Must define a target architecture.

#endif

#define ANSI_NULL ((CHAR)0)     
#define UNICODE_NULL ((WCHAR)0) 
#define UNICODE_STRING_MAX_BYTES ((WORD  ) 65534) 
#define UNICODE_STRING_MAX_CHARS (32767) 
typedef BYTE  BOOLEAN;           
typedef BOOLEAN *PBOOLEAN;       
//
//  Doubly linked list structure.  Can be used as either a list head, or
//  as link words.
//

typedef struct _LIST_ENTRY {
   struct _LIST_ENTRY *Flink;
   struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;

//
//  Singly linked list structure. Can be used as either a list head, or
//  as link words.
//

typedef struct _SINGLE_LIST_ENTRY {
    struct _SINGLE_LIST_ENTRY *Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;

//
// These are needed for portable debugger support.
//

typedef struct LIST_ENTRY32 {
    DWORD Flink;
    DWORD Blink;
} LIST_ENTRY32;
typedef LIST_ENTRY32 *PLIST_ENTRY32;

typedef struct LIST_ENTRY64 {
    ULONGLONG Flink;
    ULONGLONG Blink;
} LIST_ENTRY64;
typedef LIST_ENTRY64 *PLIST_ENTRY64;


#include <guiddef.h>

#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED

typedef struct  _OBJECTID {     // size is 20
    GUID Lineage;
    DWORD Uniquifier;
} OBJECTID;
#endif // !_OBJECTID_DEFINED

#define MINCHAR     0x80        
#define MAXCHAR     0x7f        
#define MINSHORT    0x8000      
#define MAXSHORT    0x7fff      
#define MINLONG     0x80000000  
#define MAXLONG     0x7fffffff  
#define MAXBYTE     0xff        
#define MAXWORD     0xffff      
#define MAXDWORD    0xffffffff  
//
// Calculate the byte offset of a field in a structure of type type.
//

#define FIELD_OFFSET(type, field)    ((LONG)(LONG_PTR)&(((type *)0)->field))

//
// Calculate the size of a field in a structure of type type, without
// knowing or stating the type of the field.
//
#define RTL_FIELD_SIZE(type, field) (sizeof(((type *)0)->field))

//
// Calculate the size of a structure of type type up through and
// including a field.
//
#define RTL_SIZEOF_THROUGH_FIELD(type, field) \
    (FIELD_OFFSET(type, field) + RTL_FIELD_SIZE(type, field))

//
//  RTL_CONTAINS_FIELD usage:
//
//      if (RTL_CONTAINS_FIELD(pBlock, pBlock->cbSize, dwMumble)) { // safe to use pBlock->dwMumble
//
#define RTL_CONTAINS_FIELD(Struct, Size, Field) \
    ( (((PCHAR)(&(Struct)->Field)) + sizeof((Struct)->Field)) <= (((PCHAR)(Struct))+(Size)) )

//
// Return the number of elements in a statically sized array.
//   DWORD Buffer[100];
//   RTL_NUMBER_OF(Buffer) == 100
// This is also popularly known as: NUMBER_OF, ARRSIZE, _countof, NELEM, etc.
//
#define RTL_NUMBER_OF(A) (sizeof(A)/sizeof((A)[0]))

//
// An expression that yields the type of a field in a struct.
//
#define RTL_FIELD_TYPE(type, field) (((type*)0)->field)

// RTL_ to avoid collisions in the global namespace.
//
// Given typedef struct _FOO { BYTE Bar[123]; } FOO;
// RTL_NUMBER_OF_FIELD(FOO, Bar) == 123
//
#define RTL_NUMBER_OF_FIELD(type, field) (RTL_NUMBER_OF(RTL_FIELD_TYPE(type, field)))

//
// eg:
// typedef struct FOO {
//   DWORD Integer;
//   PVOID Pointer;
// } FOO;
//
// RTL_PADDING_BETWEEN_FIELDS(FOO, Integer, Pointer) == 0 for Win32, 4 for Win64
//
#define RTL_PADDING_BETWEEN_FIELDS(T, F1, F2) \
    ((FIELD_OFFSET(T, F2) > FIELD_OFFSET(T, F1)) \
        ? (FIELD_OFFSET(T, F2) - FIELD_OFFSET(T, F1) - RTL_FIELD_SIZE(T, F1)) \
        : (FIELD_OFFSET(T, F1) - FIELD_OFFSET(T, F2) - RTL_FIELD_SIZE(T, F2)))

// RTL_ to avoid collisions in the global namespace.
#if defined(__cplusplus)
#define RTL_CONST_CAST(type) const_cast<type>
#else
#define RTL_CONST_CAST(type) (type)
#endif


// like sizeof
// usually this would be * CHAR_BIT, but we don't necessarily have #include <limits.h>
#define RTL_BITS_OF(sizeOfArg) (sizeof(sizeOfArg) * 8)

#define RTL_BITS_OF_FIELD(type, field) (RTL_BITS_OF(RTL_FIELD_TYPE(type, field)))

//
// Calculate the address of the base of the structure given its type, and an
// address of a field within the structure.
//

#define CONTAINING_RECORD(address, type, field) ((type *)( \
                                                  (PCHAR)(address) - \
                                                  (ULONG_PTR)(&((type *)0)->field)))


#define VER_SERVER_NT                       0x80000000
#define VER_WORKSTATION_NT                  0x40000000
#define VER_SUITE_SMALLBUSINESS             0x00000001
#define VER_SUITE_ENTERPRISE                0x00000002
#define VER_SUITE_BACKOFFICE                0x00000004
#define VER_SUITE_COMMUNICATIONS            0x00000008
#define VER_SUITE_TERMINAL                  0x00000010
#define VER_SUITE_SMALLBUSINESS_RESTRICTED  0x00000020
#define VER_SUITE_EMBEDDEDNT                0x00000040
#define VER_SUITE_DATACENTER                0x00000080
#define VER_SUITE_SINGLEUSERTS              0x00000100
#define VER_SUITE_PERSONAL                  0x00000200
#define VER_SUITE_BLADE                     0x00000400
#define VER_SUITE_EMBEDDED_RESTRICTED       0x00000800
#define VER_SUITE_SECURITY_APPLIANCE        0x00001000


//
//  Language IDs.
//
//  The following two combinations of primary language ID and
//  sublanguage ID have special semantics:
//
//    Primary Language ID   Sublanguage ID      Result
//    -------------------   ---------------     ------------------------
//    LANG_NEUTRAL          SUBLANG_NEUTRAL     Language neutral
//    LANG_NEUTRAL          SUBLANG_DEFAULT     User default language
//    LANG_NEUTRAL          SUBLANG_SYS_DEFAULT System default language
//    LANG_INVARIANT        SUBLANG_NEUTRAL     Invariant locale
//

//
//  Primary language IDs.
//

#define LANG_NEUTRAL                     0x00
#define LANG_INVARIANT                   0x7f

#define LANG_AFRIKAANS                   0x36
#define LANG_ALBANIAN                    0x1c
#define LANG_ARABIC                      0x01
#define LANG_ARMENIAN                    0x2b
#define LANG_ASSAMESE                    0x4d
#define LANG_AZERI                       0x2c
#define LANG_BASQUE                      0x2d
#define LANG_BELARUSIAN                  0x23
#define LANG_BENGALI                     0x45
#define LANG_BULGARIAN                   0x02
#define LANG_CATALAN                     0x03
#define LANG_CHINESE                     0x04
#define LANG_CROATIAN                    0x1a
#define LANG_CZECH                       0x05
#define LANG_DANISH                      0x06
#define LANG_DIVEHI                      0x65
#define LANG_DUTCH                       0x13
#define LANG_ENGLISH                     0x09
#define LANG_ESTONIAN                    0x25
#define LANG_FAEROESE                    0x38
#define LANG_FARSI                       0x29
#define LANG_FINNISH                     0x0b
#define LANG_FRENCH                      0x0c
#define LANG_GALICIAN                    0x56
#define LANG_GEORGIAN                    0x37
#define LANG_GERMAN                      0x07
#define LANG_GREEK                       0x08
#define LANG_GUJARATI                    0x47
#define LANG_HEBREW                      0x0d
#define LANG_HINDI                       0x39
#define LANG_HUNGARIAN                   0x0e
#define LANG_ICELANDIC                   0x0f
#define LANG_INDONESIAN                  0x21
#define LANG_ITALIAN                     0x10
#define LANG_JAPANESE                    0x11
#define LANG_KANNADA                     0x4b
#define LANG_KASHMIRI                    0x60
#define LANG_KAZAK                       0x3f
#define LANG_KONKANI                     0x57
#define LANG_KOREAN                      0x12
#define LANG_KYRGYZ                      0x40
#define LANG_LATVIAN                     0x26
#define LANG_LITHUANIAN                  0x27
#define LANG_MACEDONIAN                  0x2f   // the Former Yugoslav Republic of Macedonia
#define LANG_MALAY                       0x3e
#define LANG_MALAYALAM                   0x4c
#define LANG_MANIPURI                    0x58
#define LANG_MARATHI                     0x4e
#define LANG_MONGOLIAN                   0x50
#define LANG_NEPALI                      0x61
#define LANG_NORWEGIAN                   0x14
#define LANG_ORIYA                       0x48
#define LANG_POLISH                      0x15
#define LANG_PORTUGUESE                  0x16
#define LANG_PUNJABI                     0x46
#define LANG_ROMANIAN                    0x18
#define LANG_RUSSIAN                     0x19
#define LANG_SANSKRIT                    0x4f
#define LANG_SERBIAN                     0x1a
#define LANG_SINDHI                      0x59
#define LANG_SLOVAK                      0x1b
#define LANG_SLOVENIAN                   0x24
#define LANG_SPANISH                     0x0a
#define LANG_SWAHILI                     0x41
#define LANG_SWEDISH                     0x1d
#define LANG_SYRIAC                      0x5a
#define LANG_TAMIL                       0x49
#define LANG_TATAR                       0x44
#define LANG_TELUGU                      0x4a
#define LANG_THAI                        0x1e
#define LANG_TURKISH                     0x1f
#define LANG_UKRAINIAN                   0x22
#define LANG_URDU                        0x20
#define LANG_UZBEK                       0x43
#define LANG_VIETNAMESE                  0x2a

//
//  Sublanguage IDs.
//
//  The name immediately following SUBLANG_ dictates which primary
//  language ID that sublanguage ID can be combined with to form a
//  valid language ID.
//

#define SUBLANG_NEUTRAL                  0x00    // language neutral
#define SUBLANG_DEFAULT                  0x01    // user default
#define SUBLANG_SYS_DEFAULT              0x02    // system default

#define SUBLANG_ARABIC_SAUDI_ARABIA      0x01    // Arabic (Saudi Arabia)
#define SUBLANG_ARABIC_IRAQ              0x02    // Arabic (Iraq)
#define SUBLANG_ARABIC_EGYPT             0x03    // Arabic (Egypt)
#define SUBLANG_ARABIC_LIBYA             0x04    // Arabic (Libya)
#define SUBLANG_ARABIC_ALGERIA           0x05    // Arabic (Algeria)
#define SUBLANG_ARABIC_MOROCCO           0x06    // Arabic (Morocco)
#define SUBLANG_ARABIC_TUNISIA           0x07    // Arabic (Tunisia)
#define SUBLANG_ARABIC_OMAN              0x08    // Arabic (Oman)
#define SUBLANG_ARABIC_YEMEN             0x09    // Arabic (Yemen)
#define SUBLANG_ARABIC_SYRIA             0x0a    // Arabic (Syria)
#define SUBLANG_ARABIC_JORDAN            0x0b    // Arabic (Jordan)
#define SUBLANG_ARABIC_LEBANON           0x0c    // Arabic (Lebanon)
#define SUBLANG_ARABIC_KUWAIT            0x0d    // Arabic (Kuwait)
#define SUBLANG_ARABIC_UAE               0x0e    // Arabic (U.A.E)
#define SUBLANG_ARABIC_BAHRAIN           0x0f    // Arabic (Bahrain)
#define SUBLANG_ARABIC_QATAR             0x10    // Arabic (Qatar)
#define SUBLANG_AZERI_LATIN              0x01    // Azeri (Latin)
#define SUBLANG_AZERI_CYRILLIC           0x02    // Azeri (Cyrillic)
#define SUBLANG_CHINESE_TRADITIONAL      0x01    // Chinese (Taiwan)
#define SUBLANG_CHINESE_SIMPLIFIED       0x02    // Chinese (PR China)
#define SUBLANG_CHINESE_HONGKONG         0x03    // Chinese (Hong Kong S.A.R., P.R.C.)
#define SUBLANG_CHINESE_SINGAPORE        0x04    // Chinese (Singapore)
#define SUBLANG_CHINESE_MACAU            0x05    // Chinese (Macau S.A.R.)
#define SUBLANG_DUTCH                    0x01    // Dutch
#define SUBLANG_DUTCH_BELGIAN            0x02    // Dutch (Belgian)
#define SUBLANG_ENGLISH_US               0x01    // English (USA)
#define SUBLANG_ENGLISH_UK               0x02    // English (UK)
#define SUBLANG_ENGLISH_AUS              0x03    // English (Australian)
#define SUBLANG_ENGLISH_CAN              0x04    // English (Canadian)
#define SUBLANG_ENGLISH_NZ               0x05    // English (New Zealand)
#define SUBLANG_ENGLISH_EIRE             0x06    // English (Irish)
#define SUBLANG_ENGLISH_SOUTH_AFRICA     0x07    // English (South Africa)
#define SUBLANG_ENGLISH_JAMAICA          0x08    // English (Jamaica)
#define SUBLANG_ENGLISH_CARIBBEAN        0x09    // English (Caribbean)
#define SUBLANG_ENGLISH_BELIZE           0x0a    // English (Belize)
#define SUBLANG_ENGLISH_TRINIDAD         0x0b    // English (Trinidad)
#define SUBLANG_ENGLISH_ZIMBABWE         0x0c    // English (Zimbabwe)
#define SUBLANG_ENGLISH_PHILIPPINES      0x0d    // English (Philippines)
#define SUBLANG_FRENCH                   0x01    // French
#define SUBLANG_FRENCH_BELGIAN           0x02    // French (Belgian)
#define SUBLANG_FRENCH_CANADIAN          0x03    // French (Canadian)
#define SUBLANG_FRENCH_SWISS             0x04    // French (Swiss)
#define SUBLANG_FRENCH_LUXEMBOURG        0x05    // French (Luxembourg)
#define SUBLANG_FRENCH_MONACO            0x06    // French (Monaco)
#define SUBLANG_GERMAN                   0x01    // German
#define SUBLANG_GERMAN_SWISS             0x02    // German (Swiss)
#define SUBLANG_GERMAN_AUSTRIAN          0x03    // German (Austrian)
#define SUBLANG_GERMAN_LUXEMBOURG        0x04    // German (Luxembourg)
#define SUBLANG_GERMAN_LIECHTENSTEIN     0x05    // German (Liechtenstein)
#define SUBLANG_ITALIAN                  0x01    // Italian
#define SUBLANG_ITALIAN_SWISS            0x02    // Italian (Swiss)
#if _WIN32_WINNT >= 0x0501
#define SUBLANG_KASHMIRI_SASIA           0x02    // Kashmiri (South Asia)
#endif
#define SUBLANG_KASHMIRI_INDIA           0x02    // For app compatibility only
#define SUBLANG_KOREAN                   0x01    // Korean (Extended Wansung)
#define SUBLANG_LITHUANIAN               0x01    // Lithuanian
#define SUBLANG_MALAY_MALAYSIA           0x01    // Malay (Malaysia)
#define SUBLANG_MALAY_BRUNEI_DARUSSALAM  0x02    // Malay (Brunei Darussalam)
#define SUBLANG_NEPALI_INDIA             0x02    // Nepali (India)
#define SUBLANG_NORWEGIAN_BOKMAL         0x01    // Norwegian (Bokmal)
#define SUBLANG_NORWEGIAN_NYNORSK        0x02    // Norwegian (Nynorsk)
#define SUBLANG_PORTUGUESE               0x02    // Portuguese
#define SUBLANG_PORTUGUESE_BRAZILIAN     0x01    // Portuguese (Brazilian)
#define SUBLANG_SERBIAN_LATIN            0x02    // Serbian (Latin)
#define SUBLANG_SERBIAN_CYRILLIC         0x03    // Serbian (Cyrillic)
#define SUBLANG_SPANISH                  0x01    // Spanish (Castilian)
#define SUBLANG_SPANISH_MEXICAN          0x02    // Spanish (Mexican)
#define SUBLANG_SPANISH_MODERN           0x03    // Spanish (Spain)
#define SUBLANG_SPANISH_GUATEMALA        0x04    // Spanish (Guatemala)
#define SUBLANG_SPANISH_COSTA_RICA       0x05    // Spanish (Costa Rica)
#define SUBLANG_SPANISH_PANAMA           0x06    // Spanish (Panama)
#define SUBLANG_SPANISH_DOMINICAN_REPUBLIC 0x07  // Spanish (Dominican Republic)
#define SUBLANG_SPANISH_VENEZUELA        0x08    // Spanish (Venezuela)
#define SUBLANG_SPANISH_COLOMBIA         0x09    // Spanish (Colombia)
#define SUBLANG_SPANISH_PERU             0x0a    // Spanish (Peru)
#define SUBLANG_SPANISH_ARGENTINA        0x0b    // Spanish (Argentina)
#define SUBLANG_SPANISH_ECUADOR          0x0c    // Spanish (Ecuador)
#define SUBLANG_SPANISH_CHILE            0x0d    // Spanish (Chile)
#define SUBLANG_SPANISH_URUGUAY          0x0e    // Spanish (Uruguay)
#define SUBLANG_SPANISH_PARAGUAY         0x0f    // Spanish (Paraguay)
#define SUBLANG_SPANISH_BOLIVIA          0x10    // Spanish (Bolivia)
#define SUBLANG_SPANISH_EL_SALVADOR      0x11    // Spanish (El Salvador)
#define SUBLANG_SPANISH_HONDURAS         0x12    // Spanish (Honduras)
#define SUBLANG_SPANISH_NICARAGUA        0x13    // Spanish (Nicaragua)
#define SUBLANG_SPANISH_PUERTO_RICO      0x14    // Spanish (Puerto Rico)
#define SUBLANG_SWEDISH                  0x01    // Swedish
#define SUBLANG_SWEDISH_FINLAND          0x02    // Swedish (Finland)
#define SUBLANG_URDU_PAKISTAN            0x01    // Urdu (Pakistan)
#define SUBLANG_URDU_INDIA               0x02    // Urdu (India)
#define SUBLANG_UZBEK_LATIN              0x01    // Uzbek (Latin)
#define SUBLANG_UZBEK_CYRILLIC           0x02    // Uzbek (Cyrillic)

//
//  Sorting IDs.
//

#define SORT_DEFAULT                     0x0     // sorting default

#define SORT_JAPANESE_XJIS               0x0     // Japanese XJIS order
#define SORT_JAPANESE_UNICODE            0x1     // Japanese Unicode order

#define SORT_CHINESE_BIG5                0x0     // Chinese BIG5 order
#define SORT_CHINESE_PRCP                0x0     // PRC Chinese Phonetic order
#define SORT_CHINESE_UNICODE             0x1     // Chinese Unicode order
#define SORT_CHINESE_PRC                 0x2     // PRC Chinese Stroke Count order
#define SORT_CHINESE_BOPOMOFO            0x3     // Traditional Chinese Bopomofo order

#define SORT_KOREAN_KSC                  0x0     // Korean KSC order
#define SORT_KOREAN_UNICODE              0x1     // Korean Unicode order

#define SORT_GERMAN_PHONE_BOOK           0x1     // German Phone Book order

#define SORT_HUNGARIAN_DEFAULT           0x0     // Hungarian Default order
#define SORT_HUNGARIAN_TECHNICAL         0x1     // Hungarian Technical order

#define SORT_GEORGIAN_TRADITIONAL        0x0     // Georgian Traditional order
#define SORT_GEORGIAN_MODERN             0x1     // Georgian Modern order

// end_r_winnt

//
//  A language ID is a 16 bit value which is the combination of a
//  primary language ID and a secondary language ID.  The bits are
//  allocated as follows:
//
//       +-----------------------+-------------------------+
//       |     Sublanguage ID    |   Primary Language ID   |
//       +-----------------------+-------------------------+
//        15                   10 9                       0   bit
//
//
//  Language ID creation/extraction macros:
//
//    MAKELANGID    - construct language id from a primary language id and
//                    a sublanguage id.
//    PRIMARYLANGID - extract primary language id from a language id.
//    SUBLANGID     - extract sublanguage id from a language id.
//

#define MAKELANGID(p, s)       ((((WORD  )(s)) << 10) | (WORD  )(p))
#define PRIMARYLANGID(lgid)    ((WORD  )(lgid) & 0x3ff)
#define SUBLANGID(lgid)        ((WORD  )(lgid) >> 10)


//
//  A locale ID is a 32 bit value which is the combination of a
//  language ID, a sort ID, and a reserved area.  The bits are
//  allocated as follows:
//
//       +-------------+---------+-------------------------+
//       |   Reserved  | Sort ID |      Language ID        |
//       +-------------+---------+-------------------------+
//        31         20 19     16 15                      0   bit
//
//
//  Locale ID creation/extraction macros:
//
//    MAKELCID            - construct the locale id from a language id and a sort id.
//    MAKESORTLCID        - construct the locale id from a language id, sort id, and sort version.
//    LANGIDFROMLCID      - extract the language id from a locale id.
//    SORTIDFROMLCID      - extract the sort id from a locale id.
//    SORTVERSIONFROMLCID - extract the sort version from a locale id.
//

#define NLS_VALID_LOCALE_MASK  0x000fffff

#define MAKELCID(lgid, srtid)  ((DWORD)((((DWORD)((WORD  )(srtid))) << 16) |  \
                                         ((DWORD)((WORD  )(lgid)))))
#define MAKESORTLCID(lgid, srtid, ver)                                            \
                               ((DWORD)((MAKELCID(lgid, srtid)) |             \
                                    (((DWORD)((WORD  )(ver))) << 20)))
#define LANGIDFROMLCID(lcid)   ((WORD  )(lcid))
#define SORTIDFROMLCID(lcid)   ((WORD  )((((DWORD)(lcid)) >> 16) & 0xf))
#define SORTVERSIONFROMLCID(lcid)  ((WORD  )((((DWORD)(lcid)) >> 20) & 0xf))


//
//  Default System and User IDs for language and locale.
//

#define LANG_SYSTEM_DEFAULT    (MAKELANGID(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT))
#define LANG_USER_DEFAULT      (MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT))

#define LOCALE_SYSTEM_DEFAULT  (MAKELCID(LANG_SYSTEM_DEFAULT, SORT_DEFAULT))
#define LOCALE_USER_DEFAULT    (MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT))

#define LOCALE_NEUTRAL                                                        \
          (MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SORT_DEFAULT))

#define LOCALE_INVARIANT                                                      \
          (MAKELCID(MAKELANGID(LANG_INVARIANT, SUBLANG_NEUTRAL), SORT_DEFAULT))

// begin_ntminiport begin_ntndis begin_ntminitape

//
// Macros used to eliminate compiler warning generated when formal
// parameters or local variables are not declared.
//
// Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet
// referenced but will be once the module is completely developed.
//
// Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet
// referenced but will be once the module is completely developed.
//
// Use UNREFERENCED_PARAMETER() if a parameter will never be referenced.
//
// DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will
// eventually be made into a null macro to help determine whether there
// is unfinished work.
//

#if ! defined(lint)
#define UNREFERENCED_PARAMETER(P)          (P)
#define DBG_UNREFERENCED_PARAMETER(P)      (P)
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V)

#else // lint

// Note: lint -e530 says don't complain about uninitialized variables for
// this varible.  Error 527 has to do with unreachable code.
// -restore restores checking to the -save state

#define UNREFERENCED_PARAMETER(P)          \
    /*lint -save -e527 -e530 */ \
    { \
        (P) = (P); \
    } \
    /*lint -restore */
#define DBG_UNREFERENCED_PARAMETER(P)      \
    /*lint -save -e527 -e530 */ \
    { \
        (P) = (P); \
    } \
    /*lint -restore */
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) \
    /*lint -save -e527 -e530 */ \
    { \
        (V) = (V); \
    } \
    /*lint -restore */

#endif // lint

//
// Macro used to eliminate compiler warning 4715 within a switch statement
// when all possible cases have already been accounted for.
//
// switch (a & 3) {
//     case 0: return 1;
//     case 1: return Foo();
//     case 2: return Bar();
//     case 3: return 1;
//     DEFAULT_UNREACHABLE;
//

#if (_MSC_VER > 1200)
#define DEFAULT_UNREACHABLE default: __assume(0)
#else

//
// Older compilers do not support __assume(), and there is no other free
// method of eliminating the warning.
//

#define DEFAULT_UNREACHABLE

#endif

#ifndef WIN32_NO_STATUS 
/*lint -save -e767 */  
#define STATUS_WAIT_0                    ((DWORD   )0x00000000L)    
#define STATUS_ABANDONED_WAIT_0          ((DWORD   )0x00000080L)    
#define STATUS_USER_APC                  ((DWORD   )0x000000C0L)    
#define STATUS_TIMEOUT                   ((DWORD   )0x00000102L)    
#define STATUS_PENDING                   ((DWORD   )0x00000103L)    
#define DBG_EXCEPTION_HANDLED            ((DWORD   )0x00010001L)    
#define DBG_CONTINUE                     ((DWORD   )0x00010002L)    
#define STATUS_SEGMENT_NOTIFICATION      ((DWORD   )0x40000005L)    
#define DBG_TERMINATE_THREAD             ((DWORD   )0x40010003L)    
#define DBG_TERMINATE_PROCESS            ((DWORD   )0x40010004L)    
#define DBG_CONTROL_C                    ((DWORD   )0x40010005L)    
#define DBG_CONTROL_BREAK                ((DWORD   )0x40010008L)    
#define DBG_COMMAND_EXCEPTION            ((DWORD   )0x40010009L)    
#define STATUS_GUARD_PAGE_VIOLATION      ((DWORD   )0x80000001L)    
#define STATUS_DATATYPE_MISALIGNMENT     ((DWORD   )0x80000002L)    
#define STATUS_BREAKPOINT                ((DWORD   )0x80000003L)    
#define STATUS_SINGLE_STEP               ((DWORD   )0x80000004L)    
#define DBG_EXCEPTION_NOT_HANDLED        ((DWORD   )0x80010001L)    
#define STATUS_ACCESS_VIOLATION          ((DWORD   )0xC0000005L)    
#define STATUS_IN_PAGE_ERROR             ((DWORD   )0xC0000006L)    
#define STATUS_INVALID_HANDLE            ((DWORD   )0xC0000008L)    
#define STATUS_NO_MEMORY                 ((DWORD   )0xC0000017L)    
#define STATUS_ILLEGAL_INSTRUCTION       ((DWORD   )0xC000001DL)    
#define STATUS_NONCONTINUABLE_EXCEPTION  ((DWORD   )0xC0000025L)    
#define STATUS_INVALID_DISPOSITION       ((DWORD   )0xC0000026L)    
#define STATUS_ARRAY_BOUNDS_EXCEEDED     ((DWORD   )0xC000008CL)    
#define STATUS_FLOAT_DENORMAL_OPERAND    ((DWORD   )0xC000008DL)    
#define STATUS_FLOAT_DIVIDE_BY_ZERO      ((DWORD   )0xC000008EL)    
#define STATUS_FLOAT_INEXACT_RESULT      ((DWORD   )0xC000008FL)    
#define STATUS_FLOAT_INVALID_OPERATION   ((DWORD   )0xC0000090L)    
#define STATUS_FLOAT_OVERFLOW            ((DWORD   )0xC0000091L)    
#define STATUS_FLOAT_STACK_CHECK         ((DWORD   )0xC0000092L)    
#define STATUS_FLOAT_UNDERFLOW           ((DWORD   )0xC0000093L)    
#define STATUS_INTEGER_DIVIDE_BY_ZERO    ((DWORD   )0xC0000094L)    
#define STATUS_INTEGER_OVERFLOW          ((DWORD   )0xC0000095L)    
#define STATUS_PRIVILEGED_INSTRUCTION    ((DWORD   )0xC0000096L)    
#define STATUS_STACK_OVERFLOW            ((DWORD   )0xC00000FDL)    
#define STATUS_CONTROL_C_EXIT            ((DWORD   )0xC000013AL)    
#define STATUS_FLOAT_MULTIPLE_FAULTS     ((DWORD   )0xC00002B4L)    
#define STATUS_FLOAT_MULTIPLE_TRAPS      ((DWORD   )0xC00002B5L)    
#define STATUS_REG_NAT_CONSUMPTION       ((DWORD   )0xC00002C9L)    
#if defined(STATUS_SUCCESS) || (_WIN32_WINNT > 0x0500) || (_WIN32_FUSION >= 0x0100) 
#define STATUS_SXS_EARLY_DEACTIVATION    ((DWORD   )0xC015000FL)    
#define STATUS_SXS_INVALID_DEACTIVATION  ((DWORD   )0xC0150010L)    
#endif 
/*lint -restore */  
#endif 
#define MAXIMUM_WAIT_OBJECTS 64     // Maximum number of wait objects

#define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended

typedef ULONG_PTR KSPIN_LOCK;
typedef KSPIN_LOCK *PKSPIN_LOCK;


#if defined(_AMD64_)


#if defined(_M_AMD64) && !defined(RC_INVOKED) && !defined(MIDL_PASS)

//
// Define bit test intrinsics.
//

#ifdef __cplusplus
extern "C" {
#endif

#define BitTest _bittest
#define BitTestAndComplement _bittestandcomplement
#define BitTestAndSet _bittestandset
#define BitTestAndReset _bittestandreset
#define InterlockedBitTestAndSet _interlockedbittestandset
#define InterlockedBitTestAndReset _interlockedbittestandreset

#define BitTest64 _bittest64
#define BitTestAndComplement64 _bittestandcomplement64
#define BitTestAndSet64 _bittestandset64
#define BitTestAndReset64 _bittestandreset64
#define InterlockedBitTestAndSet64 _interlockedbittestandset64
#define InterlockedBitTestAndReset64 _interlockedbittestandreset64

BOOLEAN
_bittest (
    IN LONG *Base,
    IN LONG Offset
    );

BOOLEAN
_bittestandcomplement (
    IN LONG *Base,
    IN LONG Offset
    );

BOOLEAN
_bittestandset (
    IN LONG *Base,
    IN LONG Offset
    );

BOOLEAN
_bittestandreset (
    IN LONG *Base,
    IN LONG Offset
    );

BOOLEAN
_interlockedbittestandset (
    IN LONG *Base,
    IN LONG Offset
    );

BOOLEAN
_interlockedbittestandreset (
    IN LONG *Base,
    IN LONG Offset
    );

BOOLEAN
_bittest64 (
    IN LONG64 *Base,
    IN LONG64 Offset
    );

BOOLEAN
_bittestandcomplement64 (
    IN LONG64 *Base,
    IN LONG64 Offset
    );

BOOLEAN
_bittestandset64 (
    IN LONG64 *Base,
    IN LONG64 Offset
    );

BOOLEAN
_bittestandreset64 (
    IN LONG64 *Base,
    IN LONG64 Offset
    );

BOOLEAN
_interlockedbittestandset64 (
    IN LONG64 *Base,
    IN LONG64 Offset
    );

BOOLEAN
_interlockedbittestandreset64 (
    IN LONG64 *Base,
    IN LONG64 Offset
    );

#pragma intrinsic(_bittest)
#pragma intrinsic(_bittestandcomplement)
#pragma intrinsic(_bittestandset)
#pragma intrinsic(_bittestandreset)
#pragma intrinsic(_interlockedbittestandset)
#pragma intrinsic(_interlockedbittestandreset)

#pragma intrinsic(_bittest64)
#pragma intrinsic(_bittestandcomplement64)
#pragma intrinsic(_bittestandset64)
#pragma intrinsic(_bittestandreset64)
#pragma intrinsic(_interlockedbittestandset64)
#pragma intrinsic(_interlockedbittestandreset64)

//
// Define bit scan intrinsics.
//

#define BitScanForward _BitScanForward
#define BitScanReverse _BitScanReverse
#define BitScanForward64 _BitScanForward64
#define BitScanReverse64 _BitScanReverse64

BOOLEAN
_BitScanForward (
    OUT DWORD *Index,
    IN DWORD Mask
    );

BOOLEAN
_BitScanReverse (
    OUT DWORD *Index,
    IN DWORD Mask
    );

BOOLEAN
_BitScanForward64 (
    OUT DWORD *Index,
    IN DWORD64 Mask
    );

BOOLEAN
_BitScanReverse64 (
    OUT DWORD *Index,
    IN DWORD64 Mask
    );

#pragma intrinsic(_BitScanForward)
#pragma intrinsic(_BitScanReverse)
#pragma intrinsic(_BitScanForward64)
#pragma intrinsic(_BitScanReverse64)

//
// Define function to flush a cache line.
//

#define CacheLineFlush(Address) _mm_clflush(Address)

VOID
_mm_clflush (
    PVOID Address
    );

#pragma intrinsic(_mm_clflush)

//
// Define memory fence intrinsics
//

#define LoadFence _mm_lfence
#define MemoryFence _mm_mfence
#define StoreFence _mm_sfence

VOID
_mm_lfence (
    VOID
    );

VOID
_mm_mfence (
    VOID
    );

VOID
_mm_sfence (
    VOID
    );
        
void 
_mm_prefetch(
    CHAR CONST *a, 
    int sel
    );

/* constants for use with _mm_prefetch */
#define _MM_HINT_T0     1
#define _MM_HINT_T1     2
#define _MM_HINT_T2     3
#define _MM_HINT_NTA    0

#pragma intrinsic(_mm_prefetch)
#pragma intrinsic(_mm_lfence)
#pragma intrinsic(_mm_mfence)
#pragma intrinsic(_mm_sfence)

#define YieldProcessor() 
#define MemoryBarrier _mm_mfence
#define PreFetchCacheLine(l, a)  _mm_prefetch((CHAR CONST *) a, l)

//
// PreFetchCacheLine level defines.
//

#define PF_TEMPORAL_LEVEL_1  _MM_HINT_T0
#define PF_NON_TEMPORAL_LEVEL_ALL _MM_HINT_NTA

//
// Define function to get the caller's EFLAGs value.
//

#define GetCallersEflags() __getcallerseflags()

unsigned __int32
__getcallerseflags (
    VOID
    );

#pragma intrinsic(__getcallerseflags)

//
// Define function to read the value of the time stamp counter
//

#define ReadTimeStampCounter() __rdtsc()

DWORD64
__rdtsc (
    VOID
    );

#pragma intrinsic(__rdtsc)

//
// Define functions to move strings as bytes, words, dwords, and qwords.
//

VOID
__movsb (
    IN PBYTE  Destination,
    IN PBYTE  Source,
    IN SIZE_T Count
    );

VOID
__movsw (
    IN PWORD   Destination,
    IN PWORD   Source,
    IN SIZE_T Count
    );

VOID
__movsd (
    IN PDWORD Destination,
    IN PDWORD Source,
    IN SIZE_T Count
    );

VOID
__movsq (
    IN PULONGLONG Destination,
    IN PULONGLONG Source,
    IN SIZE_T Count
    );

#pragma intrinsic(__movsb)
#pragma intrinsic(__movsw)
#pragma intrinsic(__movsd)
#pragma intrinsic(__movsq)

//
// Define functions to store strings as bytes, words, dwords, and qwords.
//

VOID
__stosb (
    IN PBYTE  Destination,
    IN BYTE  Value,
    IN SIZE_T Count
    );

VOID
__stosw (
    IN PWORD   Destination,
    IN WORD   Value,
    IN SIZE_T Count
    );

VOID
__stosd (
    IN PDWORD Destination,
    IN DWORD Value,
    IN SIZE_T Count
    );

VOID
__stosq (
    IN PDWORD64 Destination,
    IN DWORD64 Value,
    IN SIZE_T Count
    );

#pragma intrinsic(__stosb)
#pragma intrinsic(__stosw)
#pragma intrinsic(__stosd)
#pragma intrinsic(__stosq)

//
// Define functions to capture the high 64-bits of a 128-bit multiply.
//

#define MultiplyHigh __mulh
#define UnsignedMultiplyHigh __umulh

LONGLONG
MultiplyHigh (
    IN LONGLONG Multiplier,
    IN LONGLONG Multiplicand
    );

ULONGLONG
UnsignedMultiplyHigh (
    IN ULONGLONG Multiplier,
    IN ULONGLONG Multiplicand
    );

#pragma intrinsic(__mulh)
#pragma intrinsic(__umulh)

//
// Define functions to read and write the uer TEB and the system PCR/PRCB.
//

BYTE 
__readgsbyte (
    IN DWORD Offset
    );

WORD  
__readgsword (
    IN DWORD Offset
    );

DWORD
__readgsdword (
    IN DWORD Offset
    );

DWORD64
__readgsqword (
    IN DWORD Offset
    );

VOID
__writegsbyte (
    IN DWORD Offset,
    IN BYTE  Data
    );

VOID
__writegsword (
    IN DWORD Offset,
    IN WORD   Data
    );

VOID
__writegsdword (
    IN DWORD Offset,
    IN DWORD Data
    );

VOID
__writegsqword (
    IN DWORD Offset,
    IN DWORD64 Data
    );

#pragma intrinsic(__readgsbyte)
#pragma intrinsic(__readgsword)
#pragma intrinsic(__readgsdword)
#pragma intrinsic(__readgsqword)
#pragma intrinsic(__writegsbyte)
#pragma intrinsic(__writegsword)
#pragma intrinsic(__writegsdword)
#pragma intrinsic(__writegsqword)

#ifdef __cplusplus
}
#endif 

#endif // defined(_M_AMD64) && !defined(RC_INVOKED) && !defined(MIDL_PASS)

//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_AMD64   0x100000

// end_wx86

#define CONTEXT_CONTROL (CONTEXT_AMD64 | 0x1L)
#define CONTEXT_INTEGER (CONTEXT_AMD64 | 0x2L)
#define CONTEXT_SEGMENTS (CONTEXT_AMD64 | 0x4L)
#define CONTEXT_FLOATING_POINT  (CONTEXT_AMD64 | 0x8L)
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_AMD64 | 0x10L)

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_FLOATING_POINT)

#define CONTEXT_ALL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS | CONTEXT_FLOATING_POINT | CONTEXT_DEBUG_REGISTERS)

// begin_wx86

#endif // !defined(RC_INVOKED)

//
// Define initial MxCsr control.
//

#define INITIAL_MXCSR 0x1f80            // initial MXCSR value

//
// Define 128-bit 16-byte aligned xmm register type.
//

typedef struct DECLSPEC_ALIGN(16) _M128 {
    ULONGLONG Low;
    LONGLONG High;
} M128, *PM128;

//
// Format of data for fnsave/frstor instructions.
//
// This structure is used to store the legacy floating point state.
//

typedef struct _LEGACY_SAVE_AREA {
    WORD   ControlWord;
    WORD   Reserved0;
    WORD   StatusWord;
    WORD   Reserved1;
    WORD   TagWord;
    WORD   Reserved2;
    DWORD ErrorOffset;
    WORD   ErrorSelector;
    WORD   ErrorOpcode;
    DWORD DataOffset;
    WORD   DataSelector;
    WORD   Reserved3;
    BYTE  FloatRegisters[8 * 10];
} LEGACY_SAVE_AREA, *PLEGACY_SAVE_AREA;

#define LEGACY_SAVE_AREA_LENGTH  ((sizeof(LEGACY_SAVE_AREA) + 15) & ~15)

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) is is used to constuct a call frame for APC delivery,
//  and 3) it is used in the user level thread creation routines.
//
//
// The flags field within this record controls the contents of a CONTEXT
// record.
//
// If the context record is used as an input parameter, then for each
// portion of the context record controlled by a flag whose value is
// set, it is assumed that that portion of the context record contains
// valid context. If the context record is being used to modify a threads
// context, then only that portion of the threads context is modified.
//
// If the context record is used as an output parameter to capture the
// context of a thread, then only those portions of the thread's context
// corresponding to set flags will be returned.
//
// CONTEXT_CONTROL specifies SegSs, Rsp, SegCs, Rip, and EFlags.
//
// CONTEXT_INTEGER specifies Rax, Rcx, Rdx, Rbx, Rbp, Rsi, Rdi, and R8-R15.
//
// CONTEXT_SEGMENTS specifies SegDs, SegEs, SegFs, and SegGs.
//
// CONTEXT_DEBUG_REGISTERS specifies Dr0-Dr3 and Dr6-Dr7.
//
// CONTEXT_MMX_REGISTERS specifies the floating point and extended registers
//     Mm0/St0-Mm7/St7 and Xmm0-Xmm15).
//

typedef struct DECLSPEC_ALIGN(16) _CONTEXT {

    //
    // Register parameter home addresses.
    //

    DWORD64 P1Home;
    DWORD64 P2Home;
    DWORD64 P3Home;
    DWORD64 P4Home;
    DWORD64 P5Home;
    DWORD64 P6Home;

    //
    // Control flags.
    //

    DWORD ContextFlags;
    DWORD MxCsr;

    //
    // Segment Registers and processor flags.
    //

    WORD   SegCs;
    WORD   SegDs;
    WORD   SegEs;
    WORD   SegFs;
    WORD   SegGs;
    WORD   SegSs;
    DWORD EFlags;

    //
    // Debug registers
    //

    DWORD64 Dr0;
    DWORD64 Dr1;
    DWORD64 Dr2;
    DWORD64 Dr3;
    DWORD64 Dr6;
    DWORD64 Dr7;

    //
    // Integer registers.
    //

    DWORD64 Rax;
    DWORD64 Rcx;
    DWORD64 Rdx;
    DWORD64 Rbx;
    DWORD64 Rsp;
    DWORD64 Rbp;
    DWORD64 Rsi;
    DWORD64 Rdi;
    DWORD64 R8;
    DWORD64 R9;
    DWORD64 R10;
    DWORD64 R11;
    DWORD64 R12;
    DWORD64 R13;
    DWORD64 R14;
    DWORD64 R15;

    //
    // Program counter.
    //

    DWORD64 Rip;

    //
    // MMX/floating point state.
    //

    M128 Xmm0;
    M128 Xmm1;
    M128 Xmm2;
    M128 Xmm3;
    M128 Xmm4;
    M128 Xmm5;
    M128 Xmm6;
    M128 Xmm7;
    M128 Xmm8;
    M128 Xmm9;
    M128 Xmm10;
    M128 Xmm11;
    M128 Xmm12;
    M128 Xmm13;
    M128 Xmm14;
    M128 Xmm15;

    //
    // Legacy floating point state.
    //

    LEGACY_SAVE_AREA FltSave;
    DWORD Fill;

    //
    // Special debug control registers.
    //

    DWORD64 DebugControl;
    DWORD64 LastBranchToRip;
    DWORD64 LastBranchFromRip;
    DWORD64 LastExceptionToRip;
    DWORD64 LastExceptionFromRip;
    DWORD64 Fill1;
} CONTEXT, *PCONTEXT;

//
// Define function table entry - a function table entry is generated for
// each frame function.
//

typedef struct _RUNTIME_FUNCTION {
    DWORD BeginAddress;
    DWORD EndAddress;
    DWORD UnwindData;
} RUNTIME_FUNCTION, *PRUNTIME_FUNCTION;

//
// Define dynamic function table entry.
//

typedef
PRUNTIME_FUNCTION
(*PGET_RUNTIME_FUNCTION_CALLBACK) (
    IN DWORD64 ControlPc,
    IN PVOID Context
    );


typedef
DWORD   
(*POUT_OF_PROCESS_FUNCTION_TABLE_CALLBACK) (
    IN HANDLE Process,
    IN PVOID TableAddress,
    OUT PDWORD Entries,
    OUT PRUNTIME_FUNCTION* Functions
    );

#define OUT_OF_PROCESS_FUNCTION_TABLE_CALLBACK_EXPORT_NAME \
    "OutOfProcessFunctionTableCallback"

//
// Define runtime exception handling prototypes.
//

VOID
RtlRestoreContext (
    IN PCONTEXT ContextRecord,
    IN struct _EXCEPTION_RECORD *ExceptionRecord OPTIONAL
    );


BOOLEAN
RtlAddFunctionTable (
    IN PRUNTIME_FUNCTION FunctionTable,
    IN DWORD EntryCount,
    IN DWORD64 BaseAddress
    );

BOOLEAN
RtlInstallFunctionTableCallback (
    IN DWORD64 TableIdentifier,
    IN DWORD64 BaseAddress,
    IN DWORD Length,
    IN PGET_RUNTIME_FUNCTION_CALLBACK Callback,
    IN PVOID Context,
    IN PCWSTR OutOfProcessCallbackDll OPTIONAL
    );

BOOLEAN
RtlDeleteFunctionTable (
    IN PRUNTIME_FUNCTION FunctionTable
    );

#endif // _AMD64_

//
// Define function to return the current Thread Environment Block
//

#ifdef _ALPHA_                          // winnt
void *_rdteb(void);                     // winnt
#if defined(_M_ALPHA)                   // winnt
#pragma intrinsic(_rdteb)               // winnt
#endif                                  // winnt
#endif                                  // winnt

#if defined(_M_ALPHA)
#define NtCurrentTeb() ((struct _TEB *)_rdteb())
#else
struct _TEB *
NtCurrentTeb(void);
#endif

//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#ifdef _ALPHA_

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_ALPHA              0x00020000

#define CONTEXT_CONTROL         (CONTEXT_ALPHA | 0x00000001L)
#define CONTEXT_FLOATING_POINT  (CONTEXT_ALPHA | 0x00000002L)
#define CONTEXT_INTEGER         (CONTEXT_ALPHA | 0x00000004L)

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif

#ifndef _PORTABLE_32BIT_CONTEXT

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to construct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, 4) it is used in the user level thread creation
//  routines, and 5) it is used to to pass thread state to debuggers.
//
//  N.B. Because this record is used as a call frame, it must be EXACTLY
//  a multiple of 16 bytes in length.
//
//  There are two variations of the context structure. This is the real one.
//

typedef struct _CONTEXT {

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    ULONGLONG FltF0;
    ULONGLONG FltF1;
    ULONGLONG FltF2;
    ULONGLONG FltF3;
    ULONGLONG FltF4;
    ULONGLONG FltF5;
    ULONGLONG FltF6;
    ULONGLONG FltF7;
    ULONGLONG FltF8;
    ULONGLONG FltF9;
    ULONGLONG FltF10;
    ULONGLONG FltF11;
    ULONGLONG FltF12;
    ULONGLONG FltF13;
    ULONGLONG FltF14;
    ULONGLONG FltF15;
    ULONGLONG FltF16;
    ULONGLONG FltF17;
    ULONGLONG FltF18;
    ULONGLONG FltF19;
    ULONGLONG FltF20;
    ULONGLONG FltF21;
    ULONGLONG FltF22;
    ULONGLONG FltF23;
    ULONGLONG FltF24;
    ULONGLONG FltF25;
    ULONGLONG FltF26;
    ULONGLONG FltF27;
    ULONGLONG FltF28;
    ULONGLONG FltF29;
    ULONGLONG FltF30;
    ULONGLONG FltF31;

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //
    // N.B. The registers gp, sp, and ra are defined in this section, but are
    //  considered part of the control context rather than part of the integer
    //  context.
    //

    ULONGLONG IntV0;    //  $0: return value register, v0
    ULONGLONG IntT0;    //  $1: temporary registers, t0 - t7
    ULONGLONG IntT1;    //  $2:
    ULONGLONG IntT2;    //  $3:
    ULONGLONG IntT3;    //  $4:
    ULONGLONG IntT4;    //  $5:
    ULONGLONG IntT5;    //  $6:
    ULONGLONG IntT6;    //  $7:
    ULONGLONG IntT7;    //  $8:
    ULONGLONG IntS0;    //  $9: nonvolatile registers, s0 - s5
    ULONGLONG IntS1;    // $10:
    ULONGLONG IntS2;    // $11:
    ULONGLONG IntS3;    // $12:
    ULONGLONG IntS4;    // $13:
    ULONGLONG IntS5;    // $14:
    ULONGLONG IntFp;    // $15: frame pointer register, fp/s6
    ULONGLONG IntA0;    // $16: argument registers, a0 - a5
    ULONGLONG IntA1;    // $17:
    ULONGLONG IntA2;    // $18:
    ULONGLONG IntA3;    // $19:
    ULONGLONG IntA4;    // $20:
    ULONGLONG IntA5;    // $21:
    ULONGLONG IntT8;    // $22: temporary registers, t8 - t11
    ULONGLONG IntT9;    // $23:
    ULONGLONG IntT10;   // $24:
    ULONGLONG IntT11;   // $25:
    ULONGLONG IntRa;    // $26: return address register, ra
    ULONGLONG IntT12;   // $27: temporary register, t12
    ULONGLONG IntAt;    // $28: assembler temp register, at
    ULONGLONG IntGp;    // $29: global pointer register, gp
    ULONGLONG IntSp;    // $30: stack pointer register, sp
    ULONGLONG IntZero;  // $31: zero register, zero

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    ULONGLONG Fpcr;     // floating point control register
    ULONGLONG SoftFpcr; // software extension to FPCR

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //
    // N.B. The registers gp, sp, and ra are defined in the integer section,
    //   but are considered part of the control context rather than part of
    //   the integer context.
    //

    ULONGLONG Fir;      // (fault instruction) continuation address
    DWORD Psr;          // processor status

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;
    DWORD Fill[4];      // padding for 16-byte stack frame alignment

} CONTEXT, *PCONTEXT;

#else

#error _PORTABLE_32BIT_CONTEXT no longer supported on Alpha.

#endif // _PORTABLE_32BIT_CONTEXT

// end_ntddk end_nthal

#endif // _ALPHA_


#ifdef _ALPHA_

VOID
__jump_unwind (
    PVOID VirtualFramePointer,
    PVOID TargetPc
    );

#endif // _ALPHA_


#ifdef _X86_

//
// Disable these two pragmas that evaluate to "sti" "cli" on x86 so that driver
// writers to not leave them inadvertantly in their code.
//

#if !defined(MIDL_PASS)
#if !defined(RC_INVOKED)

#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning(disable:4164)   // disable C4164 warning so that apps that
                                // build with /Od don't get weird errors !
#ifdef _M_IX86
#pragma function(_enable)
#pragma function(_disable)
#endif

#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning(default:4164)   // reenable C4164 warning
#endif

#endif
#endif


#if !defined(MIDL_PASS) || defined(_M_IX86)

#if (_MSC_FULL_VER >= 13012035)

//
// Define bit scan intrinsics.
//

//#define BitScanForward _BitScanForward
//#define BitScanReverse _BitScanReverse

//BOOLEAN
//_BitScanForward (
//    OUT DWORD *Index,
//    IN DWORD Mask
//    );

//BOOLEAN
//_BitScanReverse (
//    OUT DWORD *Index,
//    IN DWORD Mask
//    );


//#pragma intrinsic(_BitScanForward)
//#pragma intrinsic(_BitScanReverse)

//
// Define FS referencing intrinsics
//
#ifdef __cplusplus
extern "C" {
#endif

BYTE 
__readfsbyte (
    IN DWORD Offset
    );
 
WORD  
__readfsword (
    IN DWORD Offset
    );
 
DWORD
__readfsdword (
    IN DWORD Offset
    );
 
VOID
__writefsbyte (
    IN DWORD Offset,
    IN BYTE  Data
    );
 
VOID
__writefsword (
    IN DWORD Offset,
    IN WORD   Data
    );
 
VOID
__writefsdword (
    IN DWORD Offset,
    IN DWORD Data
    );

#ifdef __cplusplus
}
#endif
 
#pragma intrinsic(__readfsbyte)
#pragma intrinsic(__readfsword)
#pragma intrinsic(__readfsdword)
#pragma intrinsic(__writefsbyte)
#pragma intrinsic(__writefsword)
#pragma intrinsic(__writefsdword)

#endif

#endif


#if !defined(MIDL_PASS) && defined(_M_IX86)

FORCEINLINE
VOID
MemoryBarrier (
    VOID
    )
{
    LONG Barrier;
    __asm {
        xchg Barrier, eax
    }
}

#define YieldProcessor() __asm { rep nop }

//
// Prefetch is not supported on all x86 procssors.
//

#define PreFetchCacheLine(l, a)

//
// PreFetchCacheLine level defines.
//

#define PF_TEMPORAL_LEVEL_1 
#define PF_NON_TEMPORAL_LEVEL_ALL
// end_ntddk

#if (_MSC_FULL_VER >= 13012035)

_inline PVOID GetFiberData( void )    { return *(PVOID *) (ULONG_PTR) __readfsdword (0x10);}
_inline PVOID GetCurrentFiber( void ) { return (PVOID) (ULONG_PTR) __readfsdword (0x10);}

#else
#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning (disable:4035)        // disable 4035 (function must return something)
_inline PVOID GetFiberData( void ) { __asm {
                                        mov eax, fs:[0x10]
                                        mov eax,[eax]
                                        }
                                     }
_inline PVOID GetCurrentFiber( void ) { __asm mov eax, fs:[0x10] }

#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning (default:4035)        // Reenable it
#endif
#endif

// begin_ntddk 
#endif

// begin_wx86

//
//  Define the size of the 80387 save area, which is in the context frame.
//

#define SIZE_OF_80387_REGISTERS      80

//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_i386    0x00010000    // this assumes that i386 and
#define CONTEXT_i486    0x00010000    // i486 have identical context records

// end_wx86

#define CONTEXT_CONTROL         (CONTEXT_i386 | 0x00000001L) // SS:SP, CS:IP, FLAGS, BP
#define CONTEXT_INTEGER         (CONTEXT_i386 | 0x00000002L) // AX, BX, CX, DX, SI, DI
#define CONTEXT_SEGMENTS        (CONTEXT_i386 | 0x00000004L) // DS, ES, FS, GS
#define CONTEXT_FLOATING_POINT  (CONTEXT_i386 | 0x00000008L) // 387 state
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_i386 | 0x00000010L) // DB 0-3,6,7
#define CONTEXT_EXTENDED_REGISTERS  (CONTEXT_i386 | 0x00000020L) // cpu specific extensions

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER |\
                      CONTEXT_SEGMENTS)

#define CONTEXT_ALL (CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_SEGMENTS | CONTEXT_FLOATING_POINT | CONTEXT_DEBUG_REGISTERS | CONTEXT_EXTENDED_REGISTERS)

// begin_wx86

#endif

#define MAXIMUM_SUPPORTED_EXTENSION     512

typedef struct _FLOATING_SAVE_AREA {
    DWORD   ControlWord;
    DWORD   StatusWord;
    DWORD   TagWord;
    DWORD   ErrorOffset;
    DWORD   ErrorSelector;
    DWORD   DataOffset;
    DWORD   DataSelector;
    BYTE    RegisterArea[SIZE_OF_80387_REGISTERS];
    DWORD   Cr0NpxState;
} FLOATING_SAVE_AREA;

typedef FLOATING_SAVE_AREA *PFLOATING_SAVE_AREA;

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) is is used to constuct a call frame for APC delivery,
//  and 3) it is used in the user level thread creation routines.
//
//  The layout of the record conforms to a standard call frame.
//

typedef struct _CONTEXT {

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a threads context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //

    DWORD   Dr0;
    DWORD   Dr1;
    DWORD   Dr2;
    DWORD   Dr3;
    DWORD   Dr6;
    DWORD   Dr7;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
    //

    FLOATING_SAVE_AREA FloatSave;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_SEGMENTS.
    //

    DWORD   SegGs;
    DWORD   SegFs;
    DWORD   SegEs;
    DWORD   SegDs;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_INTEGER.
    //

    DWORD   Edi;
    DWORD   Esi;
    DWORD   Ebx;
    DWORD   Edx;
    DWORD   Ecx;
    DWORD   Eax;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_CONTROL.
    //

    DWORD   Ebp;
    DWORD   Eip;
    DWORD   SegCs;              // MUST BE SANITIZED
    DWORD   EFlags;             // MUST BE SANITIZED
    DWORD   Esp;
    DWORD   SegSs;

    //
    // This section is specified/returned if the ContextFlags word
    // contains the flag CONTEXT_EXTENDED_REGISTERS.
    // The format and contexts are processor specific
    //

    BYTE    ExtendedRegisters[MAXIMUM_SUPPORTED_EXTENSION];

} CONTEXT;



typedef CONTEXT *PCONTEXT;

// begin_ntminiport

#endif //_X86_


#ifndef _LDT_ENTRY_DEFINED
#define _LDT_ENTRY_DEFINED

typedef struct _LDT_ENTRY {
    WORD    LimitLow;
    WORD    BaseLow;
    union {
        struct {
            BYTE    BaseMid;
            BYTE    Flags1;     // Declare as bytes to avoid alignment
            BYTE    Flags2;     // Problems.
            BYTE    BaseHi;
        } Bytes;
        struct {
            DWORD   BaseMid : 8;
            DWORD   Type : 5;
            DWORD   Dpl : 2;
            DWORD   Pres : 1;
            DWORD   LimitHi : 4;
            DWORD   Sys : 1;
            DWORD   Reserved_0 : 1;
            DWORD   Default_Big : 1;
            DWORD   Granularity : 1;
            DWORD   BaseHi : 8;
        } Bits;
    } HighWord;
} LDT_ENTRY, *PLDT_ENTRY;

#endif


#if defined(_MIPS_)

//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() ((*(PNT_TIB *)0x7ffff4a8)->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_R4000   0x00010000    // r4000 context

#define CONTEXT_CONTROL          (CONTEXT_R4000 | 0x00000001)
#define CONTEXT_FLOATING_POINT   (CONTEXT_R4000 | 0x00000002)
#define CONTEXT_INTEGER          (CONTEXT_R4000 | 0x00000004)
#define CONTEXT_EXTENDED_FLOAT   (CONTEXT_FLOATING_POINT | 0x00000008)
#define CONTEXT_EXTENDED_INTEGER (CONTEXT_INTEGER | 0x00000010)

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | \
                      CONTEXT_INTEGER | CONTEXT_EXTENDED_INTEGER)

#endif

//
// Context Frame
//
//  N.B. This frame must be exactly a multiple of 16 bytes in length.
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to constuct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, and 4) it is used in the user level thread creation
//  routines.
//
//  The layout of the record conforms to a standard call frame.
//

typedef struct _CONTEXT {

    //
    // This section is always present and is used as an argument build
    // area.
    //
    // N.B. Context records are 0 mod 8 aligned starting with NT 4.0.
    //

    union {
        DWORD Argument[4];
        ULONGLONG Alignment;
    };

    //
    // The following union defines the 32-bit and 64-bit register context.
    //

    union {

        //
        // 32-bit context.
        //

        struct {

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_FLOATING_POINT.
            //
            // N.B. This section contains the 16 double floating registers f0,
            //      f2, ..., f30.
            //

            DWORD FltF0;
            DWORD FltF1;
            DWORD FltF2;
            DWORD FltF3;
            DWORD FltF4;
            DWORD FltF5;
            DWORD FltF6;
            DWORD FltF7;
            DWORD FltF8;
            DWORD FltF9;
            DWORD FltF10;
            DWORD FltF11;
            DWORD FltF12;
            DWORD FltF13;
            DWORD FltF14;
            DWORD FltF15;
            DWORD FltF16;
            DWORD FltF17;
            DWORD FltF18;
            DWORD FltF19;
            DWORD FltF20;
            DWORD FltF21;
            DWORD FltF22;
            DWORD FltF23;
            DWORD FltF24;
            DWORD FltF25;
            DWORD FltF26;
            DWORD FltF27;
            DWORD FltF28;
            DWORD FltF29;
            DWORD FltF30;
            DWORD FltF31;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_INTEGER.
            //
            // N.B. The registers gp, sp, and ra are defined in this section,
            //      but are considered part of the control context rather than
            //      part of the integer context.
            //
            // N.B. Register zero is not stored in the frame.
            //

            DWORD IntZero;
            DWORD IntAt;
            DWORD IntV0;
            DWORD IntV1;
            DWORD IntA0;
            DWORD IntA1;
            DWORD IntA2;
            DWORD IntA3;
            DWORD IntT0;
            DWORD IntT1;
            DWORD IntT2;
            DWORD IntT3;
            DWORD IntT4;
            DWORD IntT5;
            DWORD IntT6;
            DWORD IntT7;
            DWORD IntS0;
            DWORD IntS1;
            DWORD IntS2;
            DWORD IntS3;
            DWORD IntS4;
            DWORD IntS5;
            DWORD IntS6;
            DWORD IntS7;
            DWORD IntT8;
            DWORD IntT9;
            DWORD IntK0;
            DWORD IntK1;
            DWORD IntGp;
            DWORD IntSp;
            DWORD IntS8;
            DWORD IntRa;
            DWORD IntLo;
            DWORD IntHi;

            //
            // This section is specified/returned if the ContextFlags word contains
            // the flag CONTEXT_FLOATING_POINT.
            //

            DWORD Fsr;

            //
            // This section is specified/returned if the ContextFlags word contains
            // the flag CONTEXT_CONTROL.
            //
            // N.B. The registers gp, sp, and ra are defined in the integer section,
            //   but are considered part of the control context rather than part of
            //   the integer context.
            //

            DWORD Fir;
            DWORD Psr;

            //
            // The flags values within this flag control the contents of
            // a CONTEXT record.
            //
            // If the context record is used as an input parameter, then
            // for each portion of the context record controlled by a flag
            // whose value is set, it is assumed that that portion of the
            // context record contains valid context. If the context record
            // is being used to modify a thread's context, then only that
            // portion of the threads context will be modified.
            //
            // If the context record is used as an IN OUT parameter to capture
            // the context of a thread, then only those portions of the thread's
            // context corresponding to set flags will be returned.
            //
            // The context record is never used as an OUT only parameter.
            //

            DWORD ContextFlags;
        };

        //
        // 64-bit context.
        //

        struct {

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_EXTENDED_FLOAT.
            //
            // N.B. This section contains the 32 double floating registers f0,
            //      f1, ..., f31.
            //

            ULONGLONG XFltF0;
            ULONGLONG XFltF1;
            ULONGLONG XFltF2;
            ULONGLONG XFltF3;
            ULONGLONG XFltF4;
            ULONGLONG XFltF5;
            ULONGLONG XFltF6;
            ULONGLONG XFltF7;
            ULONGLONG XFltF8;
            ULONGLONG XFltF9;
            ULONGLONG XFltF10;
            ULONGLONG XFltF11;
            ULONGLONG XFltF12;
            ULONGLONG XFltF13;
            ULONGLONG XFltF14;
            ULONGLONG XFltF15;
            ULONGLONG XFltF16;
            ULONGLONG XFltF17;
            ULONGLONG XFltF18;
            ULONGLONG XFltF19;
            ULONGLONG XFltF20;
            ULONGLONG XFltF21;
            ULONGLONG XFltF22;
            ULONGLONG XFltF23;
            ULONGLONG XFltF24;
            ULONGLONG XFltF25;
            ULONGLONG XFltF26;
            ULONGLONG XFltF27;
            ULONGLONG XFltF28;
            ULONGLONG XFltF29;
            ULONGLONG XFltF30;
            ULONGLONG XFltF31;

            //
            // The following sections must exactly overlay the 32-bit context.
            //

            DWORD Fill1;
            DWORD Fill2;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_FLOATING_POINT.
            //

            DWORD XFsr;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_CONTROL.
            //
            // N.B. The registers gp, sp, and ra are defined in the integer
            //      section, but are considered part of the control context
            //      rather than part of the integer context.
            //

            DWORD XFir;
            DWORD XPsr;

            //
            // The flags values within this flag control the contents of
            // a CONTEXT record.
            //
            // If the context record is used as an input parameter, then
            // for each portion of the context record controlled by a flag
            // whose value is set, it is assumed that that portion of the
            // context record contains valid context. If the context record
            // is being used to modify a thread's context, then only that
            // portion of the threads context will be modified.
            //
            // If the context record is used as an IN OUT parameter to capture
            // the context of a thread, then only those portions of the thread's
            // context corresponding to set flags will be returned.
            //
            // The context record is never used as an OUT only parameter.
            //

            DWORD XContextFlags;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_EXTENDED_INTEGER.
            //
            // N.B. The registers gp, sp, and ra are defined in this section,
            //      but are considered part of the control context rather than
            //      part of the integer  context.
            //
            // N.B. Register zero is not stored in the frame.
            //

            ULONGLONG XIntZero;
            ULONGLONG XIntAt;
            ULONGLONG XIntV0;
            ULONGLONG XIntV1;
            ULONGLONG XIntA0;
            ULONGLONG XIntA1;
            ULONGLONG XIntA2;
            ULONGLONG XIntA3;
            ULONGLONG XIntT0;
            ULONGLONG XIntT1;
            ULONGLONG XIntT2;
            ULONGLONG XIntT3;
            ULONGLONG XIntT4;
            ULONGLONG XIntT5;
            ULONGLONG XIntT6;
            ULONGLONG XIntT7;
            ULONGLONG XIntS0;
            ULONGLONG XIntS1;
            ULONGLONG XIntS2;
            ULONGLONG XIntS3;
            ULONGLONG XIntS4;
            ULONGLONG XIntS5;
            ULONGLONG XIntS6;
            ULONGLONG XIntS7;
            ULONGLONG XIntT8;
            ULONGLONG XIntT9;
            ULONGLONG XIntK0;
            ULONGLONG XIntK1;
            ULONGLONG XIntGp;
            ULONGLONG XIntSp;
            ULONGLONG XIntS8;
            ULONGLONG XIntRa;
            ULONGLONG XIntLo;
            ULONGLONG XIntHi;
        };
    };
} CONTEXT, *PCONTEXT;

// end_ntddk end_nthal

#define CONTEXT32_LENGTH 0x130          // The original 32-bit Context length (pre NT 4.0)

#endif // MIPS


#if defined(_MIPS_)

VOID
__jump_unwind (
    PVOID Fp,
    PVOID TargetPc
    );

#endif // MIPS


#if defined(_PPC_)


//
// The address of the TEB is placed into GPR 13 at context switch time
// and should never be destroyed.  To get the address of the TEB use
// the compiler intrinsic to access it directly from GPR 13.
//

#if defined(_M_PPC) && defined(_MSC_VER) && (_MSC_VER>=1000)
unsigned __gregister_get( unsigned const regnum );
#define NtCurrentTeb() ((struct _TEB *)__gregister_get(13))
#elif defined(_M_PPC)
struct _TEB * __builtin_get_gpr13(VOID);
#define NtCurrentTeb() ((struct _TEB *)__builtin_get_gpr13())
#endif


//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_CONTROL         0x00000001L
#define CONTEXT_FLOATING_POINT  0x00000002L
#define CONTEXT_INTEGER         0x00000004L
#define CONTEXT_DEBUG_REGISTERS 0x00000008L

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif

//
// Context Frame
//
//  N.B. This frame must be exactly a multiple of 16 bytes in length.
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to constuct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, and 4) it is used in the user level thread creation
//  routines.
//
//  Requires at least 8-byte alignment (double)
//

typedef struct _CONTEXT {

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    double Fpr0;                        // Floating registers 0..31
    double Fpr1;
    double Fpr2;
    double Fpr3;
    double Fpr4;
    double Fpr5;
    double Fpr6;
    double Fpr7;
    double Fpr8;
    double Fpr9;
    double Fpr10;
    double Fpr11;
    double Fpr12;
    double Fpr13;
    double Fpr14;
    double Fpr15;
    double Fpr16;
    double Fpr17;
    double Fpr18;
    double Fpr19;
    double Fpr20;
    double Fpr21;
    double Fpr22;
    double Fpr23;
    double Fpr24;
    double Fpr25;
    double Fpr26;
    double Fpr27;
    double Fpr28;
    double Fpr29;
    double Fpr30;
    double Fpr31;
    double Fpscr;                       // Floating point status/control reg

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //

    DWORD Gpr0;                         // General registers 0..31
    DWORD Gpr1;
    DWORD Gpr2;
    DWORD Gpr3;
    DWORD Gpr4;
    DWORD Gpr5;
    DWORD Gpr6;
    DWORD Gpr7;
    DWORD Gpr8;
    DWORD Gpr9;
    DWORD Gpr10;
    DWORD Gpr11;
    DWORD Gpr12;
    DWORD Gpr13;
    DWORD Gpr14;
    DWORD Gpr15;
    DWORD Gpr16;
    DWORD Gpr17;
    DWORD Gpr18;
    DWORD Gpr19;
    DWORD Gpr20;
    DWORD Gpr21;
    DWORD Gpr22;
    DWORD Gpr23;
    DWORD Gpr24;
    DWORD Gpr25;
    DWORD Gpr26;
    DWORD Gpr27;
    DWORD Gpr28;
    DWORD Gpr29;
    DWORD Gpr30;
    DWORD Gpr31;

    DWORD Cr;                           // Condition register
    DWORD Xer;                          // Fixed point exception register

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //

    DWORD Msr;                          // Machine status register
    DWORD Iar;                          // Instruction address register
    DWORD Lr;                           // Link register
    DWORD Ctr;                          // Count register

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    DWORD Fill[3];                      // Pad out to multiple of 16 bytes

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //
    DWORD Dr0;                          // Breakpoint Register 1
    DWORD Dr1;                          // Breakpoint Register 2
    DWORD Dr2;                          // Breakpoint Register 3
    DWORD Dr3;                          // Breakpoint Register 4
    DWORD Dr4;                          // Breakpoint Register 5
    DWORD Dr5;                          // Breakpoint Register 6
    DWORD Dr6;                          // Debug Status Register
    DWORD Dr7;                          // Debug Control Register

} CONTEXT, *PCONTEXT;

// end_ntddk end_nthal


//
// Stack frame header
//
//   Order of appearance in stack frame:
//      Header (six words)
//      Parameters (at least eight words)
//      Local variables
//      Saved GPRs
//      Saved FPRs
//
//   Minimum alignment is 8 bytes

typedef struct _STACK_FRAME_HEADER {    // GPR 1 points here
    DWORD BackChain;                    // Addr of previous frame
    DWORD GlueSaved1;                   // Used by glue code
    DWORD GlueSaved2;
    DWORD Reserved1;                    // Reserved
    DWORD Spare1;                       // Used by tracing, profiling, ...
    DWORD Spare2;

    DWORD Parameter0;                   // First 8 parameter words are
    DWORD Parameter1;                   //   always present
    DWORD Parameter2;
    DWORD Parameter3;
    DWORD Parameter4;
    DWORD Parameter5;
    DWORD Parameter6;
    DWORD Parameter7;

} STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER;


VOID
__jump_unwind (
    PVOID Fp,
    PVOID TargetPc
    );

#endif // defined(_PPC_)

#if defined(_MPPC_)


//
// The address of the TEB is placed into GPR 13 at context switch time
// and should never be destroyed.  To get the address of the TEB use
// the compiler intrinsic to access it directly from GPR 13.
//

#if defined(_M_PPC) && defined(_MSC_VER) && (_MSC_VER>=1000)
unsigned __gregister_get( unsigned const regnum );
#define NtCurrentTeb() ((struct _TEB *)__gregister_get(13))
#elif defined(_M_PPC)
struct _TEB * __builtin_get_gpr13(VOID);
#define NtCurrentTeb() ((struct _TEB *)__builtin_get_gpr13())
#endif


//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_CONTROL         0x00000001L
#define CONTEXT_FLOATING_POINT  0x00000002L
#define CONTEXT_INTEGER         0x00000004L
#define CONTEXT_DEBUG_REGISTERS 0x00000008L

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif

//
// Context Frame
//
//  N.B. This frame must be exactly a multiple of 16 bytes in length.
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to constuct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, and 4) it is used in the user level thread creation
//  routines.
//
//  Requires at least 8-byte alignment (double)
//

typedef struct _CONTEXT {

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    double Fpr0;                        // Floating registers 0..31
    double Fpr1;
    double Fpr2;
    double Fpr3;
    double Fpr4;
    double Fpr5;
    double Fpr6;
    double Fpr7;
    double Fpr8;
    double Fpr9;
    double Fpr10;
    double Fpr11;
    double Fpr12;
    double Fpr13;
    double Fpr14;
    double Fpr15;
    double Fpr16;
    double Fpr17;
    double Fpr18;
    double Fpr19;
    double Fpr20;
    double Fpr21;
    double Fpr22;
    double Fpr23;
    double Fpr24;
    double Fpr25;
    double Fpr26;
    double Fpr27;
    double Fpr28;
    double Fpr29;
    double Fpr30;
    double Fpr31;
    double Fpscr;                       // Floating point status/control reg

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //

    DWORD Gpr0;                         // General registers 0..31
    DWORD Gpr1;
    DWORD Gpr2;
    DWORD Gpr3;
    DWORD Gpr4;
    DWORD Gpr5;
    DWORD Gpr6;
    DWORD Gpr7;
    DWORD Gpr8;
    DWORD Gpr9;
    DWORD Gpr10;
    DWORD Gpr11;
    DWORD Gpr12;
    DWORD Gpr13;
    DWORD Gpr14;
    DWORD Gpr15;
    DWORD Gpr16;
    DWORD Gpr17;
    DWORD Gpr18;
    DWORD Gpr19;
    DWORD Gpr20;
    DWORD Gpr21;
    DWORD Gpr22;
    DWORD Gpr23;
    DWORD Gpr24;
    DWORD Gpr25;
    DWORD Gpr26;
    DWORD Gpr27;
    DWORD Gpr28;
    DWORD Gpr29;
    DWORD Gpr30;
    DWORD Gpr31;

    DWORD Cr;                           // Condition register
    DWORD Xer;                          // Fixed point exception register

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //

    DWORD Msr;                          // Machine status register
    DWORD Iar;                          // Instruction address register
    DWORD Lr;                           // Link register
    DWORD Ctr;                          // Count register

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    DWORD Fill[3];                      // Pad out to multiple of 16 bytes

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //
    DWORD Dr0;                          // Breakpoint Register 1
    DWORD Dr1;                          // Breakpoint Register 2
    DWORD Dr2;                          // Breakpoint Register 3
    DWORD Dr3;                          // Breakpoint Register 4
    DWORD Dr4;                          // Breakpoint Register 5
    DWORD Dr5;                          // Breakpoint Register 6
    DWORD Dr6;                          // Debug Status Register
    DWORD Dr7;                          // Debug Control Register

} CONTEXT, *PCONTEXT;

// end_ntddk end_nthal


//
// Stack frame header
//
//   Order of appearance in stack frame:
//      Header (six words)
//      Parameters (at least eight words)
//      Local variables
//      Saved GPRs
//      Saved FPRs
//
//   Minimum alignment is 8 bytes

typedef struct _STACK_FRAME_HEADER {    // GPR 1 points here
    DWORD BackChain;                    // Addr of previous frame
    DWORD GlueSaved1;                   // Used by glue code
    DWORD GlueSaved2;
    DWORD Reserved1;                    // Reserved
    DWORD Spare1;                       // Used by tracing, profiling, ...
    DWORD Spare2;

    DWORD Parameter0;                   // First 8 parameter words are
    DWORD Parameter1;                   //   always present
    DWORD Parameter2;
    DWORD Parameter3;
    DWORD Parameter4;
    DWORD Parameter5;
    DWORD Parameter6;
    DWORD Parameter7;

} STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER;


VOID
__jump_unwind (
    PVOID Fp,
    PVOID TargetPc
    );

#endif // defined(_MPPC_)

#if !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_IA64_)

void * _cdecl _rdteb(void);
#if defined(_M_IA64)

#pragma intrinsic(_rdteb)
#define NtCurrentTeb()      ((struct _TEB *)_rdteb())

//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))


// begin_ntddk begin_nthal

void 
__yield(
   void
   );

void
__mf(
    void
    );

void 
__lfetch(
    int Level, 
    VOID CONST *Address
    );

void 
__lfetchfault(
    int Level, 
    VOID CONST *Address
    );

//
// __lfetch control defines.
//

#define MD_LFHINT_NONE    0x00
#define MD_LFHINT_NT1     0x01
#define MD_LFHINT_NT2     0x02
#define MD_LFHINT_NTA     0x03

#pragma intrinsic (__yield)
#pragma intrinsic (__lfetch)
#pragma intrinsic (__lfetchfault)
#pragma intrinsic (__mf)


#define YieldProcessor __yield
#define MemoryBarrier __mf
#define PreFetchCacheLine  __lfetch

//
// PreFetchCacheLine level defines.
//

#define PF_TEMPORAL_LEVEL_1  MD_LFHINT_NONE
#define PF_NON_TEMPORAL_LEVEL_ALL MD_LFHINT_NTA

// end_ntddk end_nthal

#else
struct _TEB *
NtCurrentTeb(void);
#endif

#endif  // !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)

#ifdef _IA64_

// begin_ntddk begin_nthal

//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_IA64                    0x00080000

#define CONTEXT_CONTROL                 (CONTEXT_IA64 | 0x00000001L)
#define CONTEXT_LOWER_FLOATING_POINT    (CONTEXT_IA64 | 0x00000002L)
#define CONTEXT_HIGHER_FLOATING_POINT   (CONTEXT_IA64 | 0x00000004L)
#define CONTEXT_INTEGER                 (CONTEXT_IA64 | 0x00000008L)
#define CONTEXT_DEBUG                   (CONTEXT_IA64 | 0x00000010L)
#define CONTEXT_IA32_CONTROL            (CONTEXT_IA64 | 0x00000020L)  // Includes StIPSR


#define CONTEXT_FLOATING_POINT          (CONTEXT_LOWER_FLOATING_POINT | CONTEXT_HIGHER_FLOATING_POINT)
#define CONTEXT_FULL                    (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER | CONTEXT_IA32_CONTROL)
#define CONTEXT_ALL                     (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER | CONTEXT_DEBUG | CONTEXT_IA32_CONTROL)

#define CONTEXT_EXCEPTION_ACTIVE        0x8000000
#define CONTEXT_SERVICE_ACTIVE          0x10000000
#define CONTEXT_EXCEPTION_REQUEST       0x40000000
#define CONTEXT_EXCEPTION_REPORTING     0x80000000

#endif // !defined(RC_INVOKED)

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to construct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, 4) it is used in the user level thread creation
//  routines, and 5) it is used to to pass thread state to debuggers.
//
//  N.B. Because this record is used as a call frame, it must be EXACTLY
//  a multiple of 16 bytes in length and aligned on a 16-byte boundary.
//

typedef struct _CONTEXT {

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;
    DWORD Fill1[3];         // for alignment of following on 16-byte boundary

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_DEBUG.
    //
    // N.B. CONTEXT_DEBUG is *not* part of CONTEXT_FULL.
    //

    ULONGLONG DbI0;
    ULONGLONG DbI1;
    ULONGLONG DbI2;
    ULONGLONG DbI3;
    ULONGLONG DbI4;
    ULONGLONG DbI5;
    ULONGLONG DbI6;
    ULONGLONG DbI7;

    ULONGLONG DbD0;
    ULONGLONG DbD1;
    ULONGLONG DbD2;
    ULONGLONG DbD3;
    ULONGLONG DbD4;
    ULONGLONG DbD5;
    ULONGLONG DbD6;
    ULONGLONG DbD7;

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_LOWER_FLOATING_POINT.
    //

    FLOAT128 FltS0;
    FLOAT128 FltS1;
    FLOAT128 FltS2;
    FLOAT128 FltS3;
    FLOAT128 FltT0;
    FLOAT128 FltT1;
    FLOAT128 FltT2;
    FLOAT128 FltT3;
    FLOAT128 FltT4;
    FLOAT128 FltT5;
    FLOAT128 FltT6;
    FLOAT128 FltT7;
    FLOAT128 FltT8;
    FLOAT128 FltT9;

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_HIGHER_FLOATING_POINT.
    //

    FLOAT128 FltS4;
    FLOAT128 FltS5;
    FLOAT128 FltS6;
    FLOAT128 FltS7;
    FLOAT128 FltS8;
    FLOAT128 FltS9;
    FLOAT128 FltS10;
    FLOAT128 FltS11;
    FLOAT128 FltS12;
    FLOAT128 FltS13;
    FLOAT128 FltS14;
    FLOAT128 FltS15;
    FLOAT128 FltS16;
    FLOAT128 FltS17;
    FLOAT128 FltS18;
    FLOAT128 FltS19;

    FLOAT128 FltF32;
    FLOAT128 FltF33;
    FLOAT128 FltF34;
    FLOAT128 FltF35;
    FLOAT128 FltF36;
    FLOAT128 FltF37;
    FLOAT128 FltF38;
    FLOAT128 FltF39;

    FLOAT128 FltF40;
    FLOAT128 FltF41;
    FLOAT128 FltF42;
    FLOAT128 FltF43;
    FLOAT128 FltF44;
    FLOAT128 FltF45;
    FLOAT128 FltF46;
    FLOAT128 FltF47;
    FLOAT128 FltF48;
    FLOAT128 FltF49;

    FLOAT128 FltF50;
    FLOAT128 FltF51;
    FLOAT128 FltF52;
    FLOAT128 FltF53;
    FLOAT128 FltF54;
    FLOAT128 FltF55;
    FLOAT128 FltF56;
    FLOAT128 FltF57;
    FLOAT128 FltF58;
    FLOAT128 FltF59;

    FLOAT128 FltF60;
    FLOAT128 FltF61;
    FLOAT128 FltF62;
    FLOAT128 FltF63;
    FLOAT128 FltF64;
    FLOAT128 FltF65;
    FLOAT128 FltF66;
    FLOAT128 FltF67;
    FLOAT128 FltF68;
    FLOAT128 FltF69;

    FLOAT128 FltF70;
    FLOAT128 FltF71;
    FLOAT128 FltF72;
    FLOAT128 FltF73;
    FLOAT128 FltF74;
    FLOAT128 FltF75;
    FLOAT128 FltF76;
    FLOAT128 FltF77;
    FLOAT128 FltF78;
    FLOAT128 FltF79;

    FLOAT128 FltF80;
    FLOAT128 FltF81;
    FLOAT128 FltF82;
    FLOAT128 FltF83;
    FLOAT128 FltF84;
    FLOAT128 FltF85;
    FLOAT128 FltF86;
    FLOAT128 FltF87;
    FLOAT128 FltF88;
    FLOAT128 FltF89;

    FLOAT128 FltF90;
    FLOAT128 FltF91;
    FLOAT128 FltF92;
    FLOAT128 FltF93;
    FLOAT128 FltF94;
    FLOAT128 FltF95;
    FLOAT128 FltF96;
    FLOAT128 FltF97;
    FLOAT128 FltF98;
    FLOAT128 FltF99;

    FLOAT128 FltF100;
    FLOAT128 FltF101;
    FLOAT128 FltF102;
    FLOAT128 FltF103;
    FLOAT128 FltF104;
    FLOAT128 FltF105;
    FLOAT128 FltF106;
    FLOAT128 FltF107;
    FLOAT128 FltF108;
    FLOAT128 FltF109;

    FLOAT128 FltF110;
    FLOAT128 FltF111;
    FLOAT128 FltF112;
    FLOAT128 FltF113;
    FLOAT128 FltF114;
    FLOAT128 FltF115;
    FLOAT128 FltF116;
    FLOAT128 FltF117;
    FLOAT128 FltF118;
    FLOAT128 FltF119;

    FLOAT128 FltF120;
    FLOAT128 FltF121;
    FLOAT128 FltF122;
    FLOAT128 FltF123;
    FLOAT128 FltF124;
    FLOAT128 FltF125;
    FLOAT128 FltF126;
    FLOAT128 FltF127;

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_LOWER_FLOATING_POINT | CONTEXT_HIGHER_FLOATING_POINT | CONTEXT_CONTROL.
    //

    ULONGLONG StFPSR;       //  FP status

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //
    // N.B. The registers gp, sp, rp are part of the control context
    //

    ULONGLONG IntGp;        //  r1, volatile
    ULONGLONG IntT0;        //  r2-r3, volatile
    ULONGLONG IntT1;        //
    ULONGLONG IntS0;        //  r4-r7, preserved
    ULONGLONG IntS1;
    ULONGLONG IntS2;
    ULONGLONG IntS3;
    ULONGLONG IntV0;        //  r8, volatile
    ULONGLONG IntT2;        //  r9-r11, volatile
    ULONGLONG IntT3;
    ULONGLONG IntT4;
    ULONGLONG IntSp;        //  stack pointer (r12), special
    ULONGLONG IntTeb;       //  teb (r13), special
    ULONGLONG IntT5;        //  r14-r31, volatile
    ULONGLONG IntT6;
    ULONGLONG IntT7;
    ULONGLONG IntT8;
    ULONGLONG IntT9;
    ULONGLONG IntT10;
    ULONGLONG IntT11;
    ULONGLONG IntT12;
    ULONGLONG IntT13;
    ULONGLONG IntT14;
    ULONGLONG IntT15;
    ULONGLONG IntT16;
    ULONGLONG IntT17;
    ULONGLONG IntT18;
    ULONGLONG IntT19;
    ULONGLONG IntT20;
    ULONGLONG IntT21;
    ULONGLONG IntT22;

    ULONGLONG IntNats;      //  Nat bits for r1-r31
                            //  r1-r31 in bits 1 thru 31.
    ULONGLONG Preds;        //  predicates, preserved

    ULONGLONG BrRp;         //  return pointer, b0, preserved
    ULONGLONG BrS0;         //  b1-b5, preserved
    ULONGLONG BrS1;
    ULONGLONG BrS2;
    ULONGLONG BrS3;
    ULONGLONG BrS4;
    ULONGLONG BrT0;         //  b6-b7, volatile
    ULONGLONG BrT1;

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //

    // Other application registers
    ULONGLONG ApUNAT;       //  User Nat collection register, preserved
    ULONGLONG ApLC;         //  Loop counter register, preserved
    ULONGLONG ApEC;         //  Epilog counter register, preserved
    ULONGLONG ApCCV;        //  CMPXCHG value register, volatile
    ULONGLONG ApDCR;        //  Default control register (TBD)

    // Register stack info
    ULONGLONG RsPFS;        //  Previous function state, preserved
    ULONGLONG RsBSP;        //  Backing store pointer, preserved
    ULONGLONG RsBSPSTORE;
    ULONGLONG RsRSC;        //  RSE configuration, volatile
    ULONGLONG RsRNAT;       //  RSE Nat collection register, preserved

    // Trap Status Information
    ULONGLONG StIPSR;       //  Interruption Processor Status
    ULONGLONG StIIP;        //  Interruption IP
    ULONGLONG StIFS;        //  Interruption Function State

    // iA32 related control registers
    ULONGLONG StFCR;        //  copy of Ar21
    ULONGLONG Eflag;        //  Eflag copy of Ar24
    ULONGLONG SegCSD;       //  iA32 CSDescriptor (Ar25)
    ULONGLONG SegSSD;       //  iA32 SSDescriptor (Ar26)
    ULONGLONG Cflag;        //  Cr0+Cr4 copy of Ar27
    ULONGLONG StFSR;        //  x86 FP status (copy of AR28)
    ULONGLONG StFIR;        //  x86 FP status (copy of AR29)
    ULONGLONG StFDR;        //  x86 FP status (copy of AR30)

      ULONGLONG UNUSEDPACK;   //  added to pack StFDR to 16-bytes

} CONTEXT, *PCONTEXT;

//
// Plabel descriptor structure definition
//

typedef struct _PLABEL_DESCRIPTOR {
   ULONGLONG EntryPoint;
   ULONGLONG GlobalPointer;
} PLABEL_DESCRIPTOR, *PPLABEL_DESCRIPTOR;

//
// Function table entry structure definition.
//

typedef struct _RUNTIME_FUNCTION {
    DWORD BeginAddress;
    DWORD EndAddress;
    DWORD UnwindInfoAddress;
} RUNTIME_FUNCTION, *PRUNTIME_FUNCTION;

//
// Define dynamic function table entry.
//

typedef
PRUNTIME_FUNCTION
(*PGET_RUNTIME_FUNCTION_CALLBACK) (
    IN DWORD64 ControlPc,
    IN PVOID Context
    );

typedef
DWORD   
(*POUT_OF_PROCESS_FUNCTION_TABLE_CALLBACK) (
    IN HANDLE Process,
    IN PVOID TableAddress,
    OUT PDWORD Entries,
    OUT PRUNTIME_FUNCTION* Functions
    );

#define OUT_OF_PROCESS_FUNCTION_TABLE_CALLBACK_EXPORT_NAME \
    "OutOfProcessFunctionTableCallback"


BOOLEAN
RtlAddFunctionTable(
    IN PRUNTIME_FUNCTION FunctionTable,
    IN DWORD             EntryCount,
    IN ULONGLONG         BaseAddress,
    IN ULONGLONG         TargetGp
    );

BOOLEAN
RtlInstallFunctionTableCallback (
    IN DWORD64 TableIdentifier,
    IN DWORD64 BaseAddress,
    IN DWORD Length,
    IN DWORD64 TargetGp,
    IN PGET_RUNTIME_FUNCTION_CALLBACK Callback,
    IN PVOID Context,
    IN PCWSTR OutOfProcessCallbackDll OPTIONAL
    );

BOOLEAN
RtlDeleteFunctionTable (
    IN PRUNTIME_FUNCTION FunctionTable
    );


VOID
RtlRestoreContext (
    IN PCONTEXT ContextRecord,
    IN struct _EXCEPTION_RECORD *ExceptionRecord OPTIONAL
    );


VOID
__jump_unwind (
    ULONGLONG TargetMsFrame,
    ULONGLONG TargetBsFrame,
    ULONGLONG TargetPc
    );

#endif // _IA64_

#define EXCEPTION_NONCONTINUABLE 0x1    // Noncontinuable exception
#define EXCEPTION_MAXIMUM_PARAMETERS 15 // maximum number of exception parameters

//
// Exception record definition.
//

typedef struct _EXCEPTION_RECORD {
    DWORD    ExceptionCode;
    DWORD ExceptionFlags;
    struct _EXCEPTION_RECORD *ExceptionRecord;
    PVOID ExceptionAddress;
    DWORD NumberParameters;
    ULONG_PTR ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS];
    } EXCEPTION_RECORD;

typedef EXCEPTION_RECORD *PEXCEPTION_RECORD;

typedef struct _EXCEPTION_RECORD32 {
    DWORD    ExceptionCode;
    DWORD ExceptionFlags;
    DWORD ExceptionRecord;
    DWORD ExceptionAddress;
    DWORD NumberParameters;
    DWORD ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS];
} EXCEPTION_RECORD32, *PEXCEPTION_RECORD32;

typedef struct _EXCEPTION_RECORD64 {
    DWORD    ExceptionCode;
    DWORD ExceptionFlags;
    DWORD64 ExceptionRecord;
    DWORD64 ExceptionAddress;
    DWORD NumberParameters;
    DWORD __unusedAlignment;
    DWORD64 ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS];
} EXCEPTION_RECORD64, *PEXCEPTION_RECORD64;

//
// Typedef for pointer returned by exception_info()
//

typedef struct _EXCEPTION_POINTERS {
    PEXCEPTION_RECORD ExceptionRecord;
    PCONTEXT ContextRecord;
} EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
typedef PVOID PACCESS_TOKEN;            
typedef PVOID PSECURITY_DESCRIPTOR;     
typedef PVOID PSID;     
////////////////////////////////////////////////////////////////////////
//                                                                    //
//                             ACCESS MASK                            //
//                                                                    //
////////////////////////////////////////////////////////////////////////

//
//  Define the access mask as a longword sized structure divided up as
//  follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +---------------+---------------+-------------------------------+
//      |G|G|G|G|Res'd|A| StandardRights|         SpecificRights        |
//      |R|W|E|A|     |S|               |                               |
//      +-+-------------+---------------+-------------------------------+
//
//      typedef struct _ACCESS_MASK {
//          WORD   SpecificRights;
//          BYTE  StandardRights;
//          BYTE  AccessSystemAcl : 1;
//          BYTE  Reserved : 3;
//          BYTE  GenericAll : 1;
//          BYTE  GenericExecute : 1;
//          BYTE  GenericWrite : 1;
//          BYTE  GenericRead : 1;
//      } ACCESS_MASK;
//      typedef ACCESS_MASK *PACCESS_MASK;
//
//  but to make life simple for programmer's we'll allow them to specify
//  a desired access mask by simply OR'ing together mulitple single rights
//  and treat an access mask as a DWORD.  For example
//
//      DesiredAccess = DELETE | READ_CONTROL
//
//  So we'll declare ACCESS_MASK as DWORD
//

// begin_ntddk begin_wdm begin_nthal begin_ntifs
typedef DWORD ACCESS_MASK;
typedef ACCESS_MASK *PACCESS_MASK;

////////////////////////////////////////////////////////////////////////
//                                                                    //
//                             ACCESS TYPES                           //
//                                                                    //
////////////////////////////////////////////////////////////////////////


// begin_ntddk begin_wdm begin_nthal begin_ntifs
//
//  The following are masks for the predefined standard access types
//

#define DELETE                           (0x00010000L)
#define READ_CONTROL                     (0x00020000L)
#define WRITE_DAC                        (0x00040000L)
#define WRITE_OWNER                      (0x00080000L)
#define SYNCHRONIZE                      (0x00100000L)

#define STANDARD_RIGHTS_REQUIRED         (0x000F0000L)

#define STANDARD_RIGHTS_READ             (READ_CONTROL)
#define STANDARD_RIGHTS_WRITE            (READ_CONTROL)
#define STANDARD_RIGHTS_EXECUTE          (READ_CONTROL)

#define STANDARD_RIGHTS_ALL              (0x001F0000L)

#define SPECIFIC_RIGHTS_ALL              (0x0000FFFFL)

//
// AccessSystemAcl access type
//

#define ACCESS_SYSTEM_SECURITY           (0x01000000L)

//
// MaximumAllowed access type
//

#define MAXIMUM_ALLOWED                  (0x02000000L)

//
//  These are the generic rights.
//

#define GENERIC_READ                     (0x80000000L)
#define GENERIC_WRITE                    (0x40000000L)
#define GENERIC_EXECUTE                  (0x20000000L)
#define GENERIC_ALL                      (0x10000000L)


//
//  Define the generic mapping array.  This is used to denote the
//  mapping of each generic access right to a specific access mask.
//

typedef struct _GENERIC_MAPPING {
    ACCESS_MASK GenericRead;
    ACCESS_MASK GenericWrite;
    ACCESS_MASK GenericExecute;
    ACCESS_MASK GenericAll;
} GENERIC_MAPPING;
typedef GENERIC_MAPPING *PGENERIC_MAPPING;



////////////////////////////////////////////////////////////////////////
//                                                                    //
//                        LUID_AND_ATTRIBUTES                         //
//                                                                    //
////////////////////////////////////////////////////////////////////////
//
//


#include <pshpack4.h>

typedef struct _LUID_AND_ATTRIBUTES {
    LUID Luid;
    DWORD Attributes;
    } LUID_AND_ATTRIBUTES, * PLUID_AND_ATTRIBUTES;
typedef LUID_AND_ATTRIBUTES LUID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY];
typedef LUID_AND_ATTRIBUTES_ARRAY *PLUID_AND_ATTRIBUTES_ARRAY;

#include <poppack.h>


////////////////////////////////////////////////////////////////////////
//                                                                    //
//              Security Id     (SID)                                 //
//                                                                    //
////////////////////////////////////////////////////////////////////////
//
//
// Pictorially the structure of an SID is as follows:
//
//         1   1   1   1   1   1
//         5   4   3   2   1   0   9   8   7   6   5   4   3   2   1   0
//      +---------------------------------------------------------------+
//      |      SubAuthorityCount        |Reserved1 (SBZ)|   Revision    |
//      +---------------------------------------------------------------+
//      |                   IdentifierAuthority[0]                      |
//      +---------------------------------------------------------------+
//      |                   IdentifierAuthority[1]                      |
//      +---------------------------------------------------------------+
//      |                   IdentifierAuthority[2]                      |
//      +---------------------------------------------------------------+
//      |                                                               |
//      +- -  -  -  -  -  -  -  SubAuthority[]  -  -  -  -  -  -  -  - -+
//      |                                                               |
//      +---------------------------------------------------------------+
//
//


// begin_ntifs

#ifndef SID_IDENTIFIER_AUTHORITY_DEFINED
#define SID_IDENTIFIER_AUTHORITY_DEFINED
typedef struct _SID_IDENTIFIER_AUTHORITY {
    BYTE  Value[6];
} SID_IDENTIFIER_AUTHORITY, *PSID_IDENTIFIER_AUTHORITY;
#endif


#ifndef SID_DEFINED
#define SID_DEFINED
typedef struct _SID {
   BYTE  Revision;
   BYTE  SubAuthorityCount;
   SID_IDENTIFIER_AUTHORITY IdentifierAuthority;
#ifdef MIDL_PASS
   [size_is(SubAuthorityCount)] DWORD SubAuthority[*];
#else // MIDL_PASS
   DWORD SubAuthority[ANYSIZE_ARRAY];
#endif // MIDL_PASS
} SID, *PISID;
#endif

#define SID_REVISION                     (1)    // Current revision level
#define SID_MAX_SUB_AUTHORITIES          (15)
#define SID_RECOMMENDED_SUB_AUTHORITIES  (1)    // Will change to around 6

                                                // in a future release.
#ifndef MIDL_PASS
#define SECURITY_MAX_SID_SIZE  \
      (sizeof(SID) - sizeof(DWORD) + (SID_MAX_SUB_AUTHORITIES * sizeof(DWORD)))
#endif // MIDL_PASS


typedef enum _SID_NAME_USE {
    SidTypeUser = 1,
    SidTypeGroup,
    SidTypeDomain,
    SidTypeAlias,
    SidTypeWellKnownGroup,
    SidTypeDeletedAccount,
    SidTypeInvalid,
    SidTypeUnknown,
    SidTypeComputer
} SID_NAME_USE, *PSID_NAME_USE;

typedef struct _SID_AND_ATTRIBUTES {
    PSID Sid;
    DWORD Attributes;
    } SID_AND_ATTRIBUTES, * PSID_AND_ATTRIBUTES;

typedef SID_AND_ATTRIBUTES SID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY];
typedef SID_AND_ATTRIBUTES_ARRAY *PSID_AND_ATTRIBUTES_ARRAY;



/////////////////////////////////////////////////////////////////////////////
//                                                                         //
// Universal well-known SIDs                                               //
//                                                                         //
//     Null SID                     S-1-0-0                                //
//     World                        S-1-1-0                                //
//     Local                        S-1-2-0                                //
//     Creator Owner ID             S-1-3-0                                //
//     Creator Group ID             S-1-3-1                                //
//     Creator Owner Server ID      S-1-3-2                                //
//     Creator Group Server ID      S-1-3-3                                //
//                                                                         //
//     (Non-unique IDs)             S-1-4                                  //
//                                                                         //
/////////////////////////////////////////////////////////////////////////////

#define SECURITY_NULL_SID_AUTHORITY         {0,0,0,0,0,0}
#define SECURITY_WORLD_SID_AUTHORITY        {0,0,0,0,0,1}
#define SECURITY_LOCAL_SID_AUTHORITY        {0,0,0,0,0,2}
#define SECURITY_CREATOR_SID_AUTHORITY      {0,0,0,0,0,3}
#define SECURITY_NON_UNIQUE_AUTHORITY       {0,0,0,0,0,4}
#define SECURITY_RESOURCE_MANAGER_AUTHORITY {0,0,0,0,0,9}

#define SECURITY_NULL_RID                 (0x00000000L)
#define SECURITY_WORLD_RID                (0x00000000L)
#define SECURITY_LOCAL_RID                (0x00000000L)

#define SECURITY_CREATOR_OWNER_RID        (0x00000000L)
#define SECURITY_CREATOR_GROUP_RID        (0x00000001L)

#define SECURITY_CREATOR_OWNER_SERVER_RID (0x00000002L)
#define SECURITY_CREATOR_GROUP_SERVER_RID (0x00000003L)


///////////////////////////////////////////////////////////////////////////////
//                                                                           //
// NT well-known SIDs                                                        //
//                                                                           //
//     NT Authority            S-1-5                                         //
//     Dialup                  S-1-5-1                                       //
//                                                                           //
//     Network                 S-1-5-2                                       //
//     Batch                   S-1-5-3                                       //
//     Interactive             S-1-5-4                                       //
//     (Logon IDs)             S-1-5-5-X-Y                                   //
//     Service                 S-1-5-6                                       //
//     AnonymousLogon          S-1-5-7       (aka null logon session)        //
//     Proxy                   S-1-5-8                                       //
//     Enterprise DC (EDC)     S-1-5-9       (aka domain controller account) //
//     Self                    S-1-5-10      (self RID)                      //
//     Authenticated User      S-1-5-11      (Authenticated user somewhere)  //
//     Restricted Code         S-1-5-12      (Running restricted code)       //
//     Terminal Server         S-1-5-13      (Running on Terminal Server)    //
//     Remote Logon            S-1-5-14      (Remote Interactive Logon)      //
//     This Organization       S-1-5-15                                      //
//                                                                           //
//     Local System            S-1-5-18                                      //
//     Local Service           S-1-5-19                                      //
//     Network Service         S-1-5-20                                      //
//                                                                           //
//     (NT non-unique IDs)     S-1-5-0x15-... (NT Domain Sids)               //
//                                                                           //
//     (Built-in domain)       S-1-5-0x20                                    //
//                                                                           //
//     (Security Package IDs)  S-1-5-0x40                                    //
//     NTLM Authentication     S-1-5-0x40-10                                 //
//     SChannel Authentication S-1-5-0x40-14                                 //
//     Digest Authentication   S-1-5-0x40-21                                 //
//                                                                           //
//     Other Organization      S-1-5-1000    (>=1000 can not be filtered)    //
//                                                                           //
//                                                                           //
// NOTE: the relative identifier values (RIDs) determine which security      //
//       boundaries the SID is allowed to cross.  Before adding new RIDs,    //
//       a determination needs to be made regarding which range they should  //
//       be added to in order to ensure proper "SID filtering"               //
//                                                                           //
///////////////////////////////////////////////////////////////////////////////


#define SECURITY_NT_AUTHORITY           {0,0,0,0,0,5}   // ntifs

#define SECURITY_DIALUP_RID             (0x00000001L)
#define SECURITY_NETWORK_RID            (0x00000002L)
#define SECURITY_BATCH_RID              (0x00000003L)
#define SECURITY_INTERACTIVE_RID        (0x00000004L)
#define SECURITY_LOGON_IDS_RID          (0x00000005L)
#define SECURITY_LOGON_IDS_RID_COUNT    (3L)
#define SECURITY_SERVICE_RID            (0x00000006L)
#define SECURITY_ANONYMOUS_LOGON_RID    (0x00000007L)
#define SECURITY_PROXY_RID              (0x00000008L)
#define SECURITY_ENTERPRISE_CONTROLLERS_RID (0x00000009L)
#define SECURITY_SERVER_LOGON_RID       SECURITY_ENTERPRISE_CONTROLLERS_RID
#define SECURITY_PRINCIPAL_SELF_RID     (0x0000000AL)
#define SECURITY_AUTHENTICATED_USER_RID (0x0000000BL)
#define SECURITY_RESTRICTED_CODE_RID    (0x0000000CL)
#define SECURITY_TERMINAL_SERVER_RID    (0x0000000DL)
#define SECURITY_REMOTE_LOGON_RID       (0x0000000EL)
#define SECURITY_THIS_ORGANIZATION_RID  (0x0000000FL)

#define SECURITY_LOCAL_SYSTEM_RID       (0x00000012L)
#define SECURITY_LOCAL_SERVICE_RID      (0x00000013L)
#define SECURITY_NETWORK_SERVICE_RID    (0x00000014L)

#define SECURITY_NT_NON_UNIQUE          (0x00000015L)
#define SECURITY_NT_NON_UNIQUE_SUB_AUTH_COUNT  (3L)

#define SECURITY_BUILTIN_DOMAIN_RID     (0x00000020L)

#define SECURITY_PACKAGE_BASE_RID       (0x00000040L)
#define SECURITY_PACKAGE_RID_COUNT      (2L)
#define SECURITY_PACKAGE_NTLM_RID       (0x0000000AL)
#define SECURITY_PACKAGE_SCHANNEL_RID   (0x0000000EL)
#define SECURITY_PACKAGE_DIGEST_RID     (0x00000015L)

#define SECURITY_MAX_ALWAYS_FILTERED    (0x000003E7L)
#define SECURITY_MIN_NEVER_FILTERED     (0x000003E8L)

#define SECURITY_OTHER_ORGANIZATION_RID (0x000003E8L)



/////////////////////////////////////////////////////////////////////////////
//                                                                         //
// well-known domain relative sub-authority values (RIDs)...               //
//                                                                         //
/////////////////////////////////////////////////////////////////////////////

// Well-known users ...

#define FOREST_USER_RID_MAX            (0x000001F3L)

#define DOMAIN_USER_RID_ADMIN          (0x000001F4L)
#define DOMAIN_USER_RID_GUEST          (0x000001F5L)
#define DOMAIN_USER_RID_KRBTGT         (0x000001F6L)

#define DOMAIN_USER_RID_MAX            (0x000003E7L)


// well-known groups ...

#define DOMAIN_GROUP_RID_ADMINS        (0x00000200L)
#define DOMAIN_GROUP_RID_USERS         (0x00000201L)
#define DOMAIN_GROUP_RID_GUESTS        (0x00000202L)
#define DOMAIN_GROUP_RID_COMPUTERS     (0x00000203L)
#define DOMAIN_GROUP_RID_CONTROLLERS   (0x00000204L)
#define DOMAIN_GROUP_RID_CERT_ADMINS   (0x00000205L)
#define DOMAIN_GROUP_RID_SCHEMA_ADMINS (0x00000206L)
#define DOMAIN_GROUP_RID_ENTERPRISE_ADMINS (0x00000207L)
#define DOMAIN_GROUP_RID_POLICY_ADMINS (0x00000208L)




// well-known aliases ...

#define DOMAIN_ALIAS_RID_ADMINS        (0x00000220L)
#define DOMAIN_ALIAS_RID_USERS         (0x00000221L)
#define DOMAIN_ALIAS_RID_GUESTS        (0x00000222L)
#define DOMAIN_ALIAS_RID_POWER_USERS   (0x00000223L)

#define DOMAIN_ALIAS_RID_ACCOUNT_OPS   (0x00000224L)
#define DOMAIN_ALIAS_RID_SYSTEM_OPS    (0x00000225L)
#define DOMAIN_ALIAS_RID_PRINT_OPS     (0x00000226L)
#define DOMAIN_ALIAS_RID_BACKUP_OPS    (0x00000227L)

#define DOMAIN_ALIAS_RID_REPLICATOR    (0x00000228L)
#define DOMAIN_ALIAS_RID_RAS_SERVERS   (0x00000229L)
#define DOMAIN_ALIAS_RID_PREW2KCOMPACCESS (0x0000022AL)
#define DOMAIN_ALIAS_RID_REMOTE_DESKTOP_USERS (0x0000022BL)
#define DOMAIN_ALIAS_RID_NETWORK_CONFIGURATION_OPS (0x0000022CL)
#define DOMAIN_ALIAS_RID_INCOMING_FOREST_TRUST_BUILDERS (0x0000022DL)

#define DOMAIN_ALIAS_RID_MONITORING_USERS       (0x0000022EL)
#define DOMAIN_ALIAS_RID_LOGGING_USERS          (0x0000022FL)
#define DOMAIN_ALIAS_RID_AUTHORIZATIONACCESS    (0x00000230L)
#define DOMAIN_ALIAS_RID_TS_LICENSE_SERVERS     (0x00000231L)



typedef enum {

    WinNullSid                                  = 0,
    WinWorldSid                                 = 1,
    WinLocalSid                                 = 2,
    WinCreatorOwnerSid                          = 3,
    WinCreatorGroupSid                          = 4,
    WinCreatorOwnerServerSid                    = 5,
    WinCreatorGroupServerSid                    = 6,
    WinNtAuthoritySid                           = 7,
    WinDialupSid                                = 8,
    WinNetworkSid                               = 9,
    WinBatchSid                                 = 10,
    WinInteractiveSid                           = 11,
    WinServiceSid                               = 12,
    WinAnonymousSid                             = 13,
    WinProxySid                                 = 14,
    WinEnterpriseControllersSid                 = 15,
    WinSelfSid                                  = 16,
    WinAuthenticatedUserSid                     = 17,
    WinRestrictedCodeSid                        = 18,
    WinTerminalServerSid                        = 19,
    WinRemoteLogonIdSid                         = 20,
    WinLogonIdsSid                              = 21,
    WinLocalSystemSid                           = 22,
    WinLocalServiceSid                          = 23,
    WinNetworkServiceSid                        = 24,
    WinBuiltinDomainSid                         = 25,
    WinBuiltinAdministratorsSid                 = 26,
    WinBuiltinUsersSid                          = 27,
    WinBuiltinGuestsSid                         = 28,
    WinBuiltinPowerUsersSid                     = 29,
    WinBuiltinAccountOperatorsSid               = 30,
    WinBuiltinSystemOperatorsSid                = 31,
    WinBuiltinPrintOperatorsSid                 = 32,
    WinBuiltinBackupOperatorsSid                = 33,
    WinBuiltinReplicatorSid                     = 34,
    WinBuiltinPreWindows2000CompatibleAccessSid = 35,
    WinBuiltinRemoteDesktopUsersSid             = 36,
    WinBuiltinNetworkConfigurationOperatorsSid  = 37,
    WinAccountAdministratorSid                  = 38,
    WinAccountGuestSid                          = 39,
    WinAccountKrbtgtSid                         = 40,
    WinAccountDomainAdminsSid                   = 41,
    WinAccountDomainUsersSid                    = 42,
    WinAccountDomainGuestsSid                   = 43,
    WinAccountComputersSid                      = 44,
    WinAccountControllersSid                    = 45,
    WinAccountCertAdminsSid                     = 46,
    WinAccountSchemaAdminsSid                   = 47,
    WinAccountEnterpriseAdminsSid               = 48,
    WinAccountPolicyAdminsSid                   = 49,
    WinAccountRasAndIasServersSid               = 50,
    WinNTLMAuthenticationSid                    = 51,
    WinDigestAuthenticationSid                  = 52,
    WinSChannelAuthenticationSid                = 53,
    WinThisOrganizationSid                      = 54,
    WinOtherOrganizationSid                     = 55,
    WinBuiltinIncomingForestTrustBuildersSid    = 56,
    WinBuiltinPerfMonitoringUsersSid            = 57,
    WinBuiltinPerfLoggingUsersSid               = 58,
    WinBuiltinAuthorizationAccessSid            = 59,
    WinBuiltinTerminalServerLicenseServersSid   = 60,

} WELL_KNOWN_SID_TYPE;

//
// Allocate the System Luid.  The first 1000 LUIDs are reserved.
// Use #999 here (0x3E7 = 999)
//

#define SYSTEM_LUID                     { 0x3E7, 0x0 }
#define ANONYMOUS_LOGON_LUID            { 0x3e6, 0x0 }
#define LOCALSERVICE_LUID               { 0x3e5, 0x0 }
#define NETWORKSERVICE_LUID             { 0x3e4, 0x0 }


// end_ntifs

////////////////////////////////////////////////////////////////////////
//                                                                    //
//                          User and Group related SID attributes     //
//                                                                    //
////////////////////////////////////////////////////////////////////////

//
// Group attributes
//

#define SE_GROUP_MANDATORY              (0x00000001L)
#define SE_GROUP_ENABLED_BY_DEFAULT     (0x00000002L)
#define SE_GROUP_ENABLED                (0x00000004L)
#define SE_GROUP_OWNER                  (0x00000008L)
#define SE_GROUP_USE_FOR_DENY_ONLY      (0x00000010L)
#define SE_GROUP_LOGON_ID               (0xC0000000L)
#define SE_GROUP_RESOURCE               (0x20000000L)



//
// User attributes
//

// (None yet defined.)




////////////////////////////////////////////////////////////////////////
//                                                                    //
//                         ACL  and  ACE                              //
//                                                                    //
////////////////////////////////////////////////////////////////////////

//
//  Define an ACL and the ACE format.  The structure of an ACL header
//  followed by one or more ACEs.  Pictorally the structure of an ACL header
//  is as follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +-------------------------------+---------------+---------------+
//      |            AclSize            |      Sbz1     |  AclRevision  |
//      +-------------------------------+---------------+---------------+
//      |              Sbz2             |           AceCount            |
//      +-------------------------------+-------------------------------+
//
//  The current AclRevision is defined to be ACL_REVISION.
//
//  AclSize is the size, in bytes, allocated for the ACL.  This includes
//  the ACL header, ACES, and remaining free space in the buffer.
//
//  AceCount is the number of ACES in the ACL.
//

// begin_ntddk begin_wdm begin_ntifs
// This is the *current* ACL revision

#define ACL_REVISION     (2)
#define ACL_REVISION_DS  (4)

// This is the history of ACL revisions.  Add a new one whenever
// ACL_REVISION is updated

#define ACL_REVISION1   (1)
#define MIN_ACL_REVISION ACL_REVISION2
#define ACL_REVISION2   (2)
#define ACL_REVISION3   (3)
#define ACL_REVISION4   (4)
#define MAX_ACL_REVISION ACL_REVISION4

typedef struct _ACL {
    BYTE  AclRevision;
    BYTE  Sbz1;
    WORD   AclSize;
    WORD   AceCount;
    WORD   Sbz2;
} ACL;
typedef ACL *PACL;

// end_ntddk end_wdm

//
//  The structure of an ACE is a common ace header followed by ace type
//  specific data.  Pictorally the structure of the common ace header is
//  as follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +---------------+-------+-------+---------------+---------------+
//      |            AceSize            |    AceFlags   |     AceType   |
//      +---------------+-------+-------+---------------+---------------+
//
//  AceType denotes the type of the ace, there are some predefined ace
//  types
//
//  AceSize is the size, in bytes, of ace.
//
//  AceFlags are the Ace flags for audit and inheritance, defined shortly.

typedef struct _ACE_HEADER {
    BYTE  AceType;
    BYTE  AceFlags;
    WORD   AceSize;
} ACE_HEADER;
typedef ACE_HEADER *PACE_HEADER;

//
//  The following are the predefined ace types that go into the AceType
//  field of an Ace header.
//

#define ACCESS_MIN_MS_ACE_TYPE                  (0x0)
#define ACCESS_ALLOWED_ACE_TYPE                 (0x0)
#define ACCESS_DENIED_ACE_TYPE                  (0x1)
#define SYSTEM_AUDIT_ACE_TYPE                   (0x2)
#define SYSTEM_ALARM_ACE_TYPE                   (0x3)
#define ACCESS_MAX_MS_V2_ACE_TYPE               (0x3)

#define ACCESS_ALLOWED_COMPOUND_ACE_TYPE        (0x4)
#define ACCESS_MAX_MS_V3_ACE_TYPE               (0x4)

#define ACCESS_MIN_MS_OBJECT_ACE_TYPE           (0x5)
#define ACCESS_ALLOWED_OBJECT_ACE_TYPE          (0x5)
#define ACCESS_DENIED_OBJECT_ACE_TYPE           (0x6)
#define SYSTEM_AUDIT_OBJECT_ACE_TYPE            (0x7)
#define SYSTEM_ALARM_OBJECT_ACE_TYPE            (0x8)
#define ACCESS_MAX_MS_OBJECT_ACE_TYPE           (0x8)

#define ACCESS_MAX_MS_V4_ACE_TYPE               (0x8)
#define ACCESS_MAX_MS_ACE_TYPE                  (0x8)

#define ACCESS_ALLOWED_CALLBACK_ACE_TYPE        (0x9)
#define ACCESS_DENIED_CALLBACK_ACE_TYPE         (0xA)
#define ACCESS_ALLOWED_CALLBACK_OBJECT_ACE_TYPE (0xB)
#define ACCESS_DENIED_CALLBACK_OBJECT_ACE_TYPE  (0xC)
#define SYSTEM_AUDIT_CALLBACK_ACE_TYPE          (0xD)
#define SYSTEM_ALARM_CALLBACK_ACE_TYPE          (0xE)
#define SYSTEM_AUDIT_CALLBACK_OBJECT_ACE_TYPE   (0xF)
#define SYSTEM_ALARM_CALLBACK_OBJECT_ACE_TYPE   (0x10)

#define ACCESS_MAX_MS_V5_ACE_TYPE               (0x10)


//
//  The following are the inherit flags that go into the AceFlags field
//  of an Ace header.
//

#define OBJECT_INHERIT_ACE                (0x1)
#define CONTAINER_INHERIT_ACE             (0x2)
#define NO_PROPAGATE_INHERIT_ACE          (0x4)
#define INHERIT_ONLY_ACE                  (0x8)
#define INHERITED_ACE                     (0x10)
#define VALID_INHERIT_FLAGS               (0x1F)


//  The following are the currently defined ACE flags that go into the
//  AceFlags field of an ACE header.  Each ACE type has its own set of
//  AceFlags.
//
//  SUCCESSFUL_ACCESS_ACE_FLAG - used only with system audit and alarm ACE
//  types to indicate that a message is generated for successful accesses.
//
//  FAILED_ACCESS_ACE_FLAG - used only with system audit and alarm ACE types
//  to indicate that a message is generated for failed accesses.
//

//
//  SYSTEM_AUDIT and SYSTEM_ALARM AceFlags
//
//  These control the signaling of audit and alarms for success or failure.
//

#define SUCCESSFUL_ACCESS_ACE_FLAG       (0x40)
#define FAILED_ACCESS_ACE_FLAG           (0x80)


//
//  We'll define the structure of the predefined ACE types.  Pictorally
//  the structure of the predefined ACE's is as follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +---------------+-------+-------+---------------+---------------+
//      |    AceFlags   | Resd  |Inherit|    AceSize    |     AceType   |
//      +---------------+-------+-------+---------------+---------------+
//      |                              Mask                             |
//      +---------------------------------------------------------------+
//      |                                                               |
//      +                                                               +
//      |                                                               |
//      +                              Sid                              +
//      |                                                               |
//      +                                                               +
//      |                                                               |
//      +---------------------------------------------------------------+
//
//  Mask is the access mask associated with the ACE.  This is either the
//  access allowed, access denied, audit, or alarm mask.
//
//  Sid is the Sid associated with the ACE.
//

//  The following are the four predefined ACE types.

//  Examine the AceType field in the Header to determine
//  which structure is appropriate to use for casting.


typedef struct _ACCESS_ALLOWED_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
} ACCESS_ALLOWED_ACE;

typedef ACCESS_ALLOWED_ACE *PACCESS_ALLOWED_ACE;

typedef struct _ACCESS_DENIED_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
} ACCESS_DENIED_ACE;
typedef ACCESS_DENIED_ACE *PACCESS_DENIED_ACE;

typedef struct _SYSTEM_AUDIT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
} SYSTEM_AUDIT_ACE;
typedef SYSTEM_AUDIT_ACE *PSYSTEM_AUDIT_ACE;

typedef struct _SYSTEM_ALARM_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
} SYSTEM_ALARM_ACE;
typedef SYSTEM_ALARM_ACE *PSYSTEM_ALARM_ACE;

// end_ntifs


typedef struct _ACCESS_ALLOWED_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
} ACCESS_ALLOWED_OBJECT_ACE, *PACCESS_ALLOWED_OBJECT_ACE;

typedef struct _ACCESS_DENIED_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
} ACCESS_DENIED_OBJECT_ACE, *PACCESS_DENIED_OBJECT_ACE;

typedef struct _SYSTEM_AUDIT_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
} SYSTEM_AUDIT_OBJECT_ACE, *PSYSTEM_AUDIT_OBJECT_ACE;

typedef struct _SYSTEM_ALARM_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
} SYSTEM_ALARM_OBJECT_ACE, *PSYSTEM_ALARM_OBJECT_ACE;

//
// Callback ace support in post Win2000.
// Resource managers can put their own data after Sidstart + Length of the sid
//

typedef struct _ACCESS_ALLOWED_CALLBACK_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
    // Opaque resouce manager specific data
} ACCESS_ALLOWED_CALLBACK_ACE, *PACCESS_ALLOWED_CALLBACK_ACE;

typedef struct _ACCESS_DENIED_CALLBACK_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
    // Opaque resouce manager specific data
} ACCESS_DENIED_CALLBACK_ACE, *PACCESS_DENIED_CALLBACK_ACE;

typedef struct _SYSTEM_AUDIT_CALLBACK_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
    // Opaque resouce manager specific data
} SYSTEM_AUDIT_CALLBACK_ACE, *PSYSTEM_AUDIT_CALLBACK_ACE;

typedef struct _SYSTEM_ALARM_CALLBACK_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
    // Opaque resouce manager specific data
} SYSTEM_ALARM_CALLBACK_ACE, *PSYSTEM_ALARM_CALLBACK_ACE;

typedef struct _ACCESS_ALLOWED_CALLBACK_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
    // Opaque resouce manager specific data
} ACCESS_ALLOWED_CALLBACK_OBJECT_ACE, *PACCESS_ALLOWED_CALLBACK_OBJECT_ACE;

typedef struct _ACCESS_DENIED_CALLBACK_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
    // Opaque resouce manager specific data
} ACCESS_DENIED_CALLBACK_OBJECT_ACE, *PACCESS_DENIED_CALLBACK_OBJECT_ACE;

typedef struct _SYSTEM_AUDIT_CALLBACK_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
    // Opaque resouce manager specific data
} SYSTEM_AUDIT_CALLBACK_OBJECT_ACE, *PSYSTEM_AUDIT_CALLBACK_OBJECT_ACE;

typedef struct _SYSTEM_ALARM_CALLBACK_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
    // Opaque resouce manager specific data
} SYSTEM_ALARM_CALLBACK_OBJECT_ACE, *PSYSTEM_ALARM_CALLBACK_OBJECT_ACE;

//
// Currently define Flags for "OBJECT" ACE types.
//

#define ACE_OBJECT_TYPE_PRESENT           0x1
#define ACE_INHERITED_OBJECT_TYPE_PRESENT 0x2


//
//  The following declarations are used for setting and querying information
//  about and ACL.  First are the various information classes available to
//  the user.
//

typedef enum _ACL_INFORMATION_CLASS {
    AclRevisionInformation = 1,
    AclSizeInformation
} ACL_INFORMATION_CLASS;

//
//  This record is returned/sent if the user is requesting/setting the
//  AclRevisionInformation
//

typedef struct _ACL_REVISION_INFORMATION {
    DWORD AclRevision;
} ACL_REVISION_INFORMATION;
typedef ACL_REVISION_INFORMATION *PACL_REVISION_INFORMATION;

//
//  This record is returned if the user is requesting AclSizeInformation
//

typedef struct _ACL_SIZE_INFORMATION {
    DWORD AceCount;
    DWORD AclBytesInUse;
    DWORD AclBytesFree;
} ACL_SIZE_INFORMATION;
typedef ACL_SIZE_INFORMATION *PACL_SIZE_INFORMATION;


////////////////////////////////////////////////////////////////////////
//                                                                    //
//                             SECURITY_DESCRIPTOR                    //
//                                                                    //
////////////////////////////////////////////////////////////////////////
//
//  Define the Security Descriptor and related data types.
//  This is an opaque data structure.
//

// begin_wdm begin_ntddk begin_ntifs
//
// Current security descriptor revision value
//

#define SECURITY_DESCRIPTOR_REVISION     (1)
#define SECURITY_DESCRIPTOR_REVISION1    (1)

// end_wdm end_ntddk


#define SECURITY_DESCRIPTOR_MIN_LENGTH   (sizeof(SECURITY_DESCRIPTOR))


typedef WORD   SECURITY_DESCRIPTOR_CONTROL, *PSECURITY_DESCRIPTOR_CONTROL;

#define SE_OWNER_DEFAULTED               (0x0001)
#define SE_GROUP_DEFAULTED               (0x0002)
#define SE_DACL_PRESENT                  (0x0004)
#define SE_DACL_DEFAULTED                (0x0008)
#define SE_SACL_PRESENT                  (0x0010)
#define SE_SACL_DEFAULTED                (0x0020)
#define SE_DACL_AUTO_INHERIT_REQ         (0x0100)
#define SE_SACL_AUTO_INHERIT_REQ         (0x0200)
#define SE_DACL_AUTO_INHERITED           (0x0400)
#define SE_SACL_AUTO_INHERITED           (0x0800)
#define SE_DACL_PROTECTED                (0x1000)
#define SE_SACL_PROTECTED                (0x2000)
#define SE_RM_CONTROL_VALID              (0x4000)
#define SE_SELF_RELATIVE                 (0x8000)

//
//  Where:
//
//      SE_OWNER_DEFAULTED - This boolean flag, when set, indicates that the
//          SID pointed to by the Owner field was provided by a
//          defaulting mechanism rather than explicitly provided by the
//          original provider of the security descriptor.  This may
//          affect the treatment of the SID with respect to inheritence
//          of an owner.
//
//      SE_GROUP_DEFAULTED - This boolean flag, when set, indicates that the
//          SID in the Group field was provided by a defaulting mechanism
//          rather than explicitly provided by the original provider of
//          the security descriptor.  This may affect the treatment of
//          the SID with respect to inheritence of a primary group.
//
//      SE_DACL_PRESENT - This boolean flag, when set, indicates that the
//          security descriptor contains a discretionary ACL.  If this
//          flag is set and the Dacl field of the SECURITY_DESCRIPTOR is
//          null, then a null ACL is explicitly being specified.
//
//      SE_DACL_DEFAULTED - This boolean flag, when set, indicates that the
//          ACL pointed to by the Dacl field was provided by a defaulting
//          mechanism rather than explicitly provided by the original
//          provider of the security descriptor.  This may affect the
//          treatment of the ACL with respect to inheritence of an ACL.
//          This flag is ignored if the DaclPresent flag is not set.
//
//      SE_SACL_PRESENT - This boolean flag, when set,  indicates that the
//          security descriptor contains a system ACL pointed to by the
//          Sacl field.  If this flag is set and the Sacl field of the
//          SECURITY_DESCRIPTOR is null, then an empty (but present)
//          ACL is being specified.
//
//      SE_SACL_DEFAULTED - This boolean flag, when set, indicates that the
//          ACL pointed to by the Sacl field was provided by a defaulting
//          mechanism rather than explicitly provided by the original
//          provider of the security descriptor.  This may affect the
//          treatment of the ACL with respect to inheritence of an ACL.
//          This flag is ignored if the SaclPresent flag is not set.
//
//      SE_SELF_RELATIVE - This boolean flag, when set, indicates that the
//          security descriptor is in self-relative form.  In this form,
//          all fields of the security descriptor are contiguous in memory
//          and all pointer fields are expressed as offsets from the
//          beginning of the security descriptor.  This form is useful
//          for treating security descriptors as opaque data structures
//          for transmission in communication protocol or for storage on
//          secondary media.
//
//
//
// Pictorially the structure of a security descriptor is as follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +---------------------------------------------------------------+
//      |            Control            |Reserved1 (SBZ)|   Revision    |
//      +---------------------------------------------------------------+
//      |                            Owner                              |
//      +---------------------------------------------------------------+
//      |                            Group                              |
//      +---------------------------------------------------------------+
//      |                            Sacl                               |
//      +---------------------------------------------------------------+
//      |                            Dacl                               |
//      +---------------------------------------------------------------+
//
// In general, this data structure should be treated opaquely to ensure future
// compatibility.
//
//

typedef struct _SECURITY_DESCRIPTOR_RELATIVE {
    BYTE  Revision;
    BYTE  Sbz1;
    SECURITY_DESCRIPTOR_CONTROL Control;
    DWORD Owner;
    DWORD Group;
    DWORD Sacl;
    DWORD Dacl;
    } SECURITY_DESCRIPTOR_RELATIVE, *PISECURITY_DESCRIPTOR_RELATIVE;

typedef struct _SECURITY_DESCRIPTOR {
   BYTE  Revision;
   BYTE  Sbz1;
   SECURITY_DESCRIPTOR_CONTROL Control;
   PSID Owner;
   PSID Group;
   PACL Sacl;
   PACL Dacl;

   } SECURITY_DESCRIPTOR, *PISECURITY_DESCRIPTOR;

// end_ntifs

// Where:
//
//     Revision - Contains the revision level of the security
//         descriptor.  This allows this structure to be passed between
//         systems or stored on disk even though it is expected to
//         change in the future.
//
//     Control - A set of flags which qualify the meaning of the
//         security descriptor or individual fields of the security
//         descriptor.
//
//     Owner - is a pointer to an SID representing an object's owner.
//         If this field is null, then no owner SID is present in the
//         security descriptor.  If the security descriptor is in
//         self-relative form, then this field contains an offset to
//         the SID, rather than a pointer.
//
//     Group - is a pointer to an SID representing an object's primary
//         group.  If this field is null, then no primary group SID is
//         present in the security descriptor.  If the security descriptor
//         is in self-relative form, then this field contains an offset to
//         the SID, rather than a pointer.
//
//     Sacl - is a pointer to a system ACL.  This field value is only
//         valid if the DaclPresent control flag is set.  If the
//         SaclPresent flag is set and this field is null, then a null
//         ACL  is specified.  If the security descriptor is in
//         self-relative form, then this field contains an offset to
//         the ACL, rather than a pointer.
//
//     Dacl - is a pointer to a discretionary ACL.  This field value is
//         only valid if the DaclPresent control flag is set.  If the
//         DaclPresent flag is set and this field is null, then a null
//         ACL (unconditionally granting access) is specified.  If the
//         security descriptor is in self-relative form, then this field
//         contains an offset to the ACL, rather than a pointer.
//




////////////////////////////////////////////////////////////////////////
//                                                                    //
//               Object Type list for AccessCheckByType               //
//                                                                    //
////////////////////////////////////////////////////////////////////////

typedef struct _OBJECT_TYPE_LIST {
    WORD   Level;
    WORD   Sbz;
    GUID *ObjectType;
} OBJECT_TYPE_LIST, *POBJECT_TYPE_LIST;

//
// DS values for Level
//

#define ACCESS_OBJECT_GUID       0
#define ACCESS_PROPERTY_SET_GUID 1
#define ACCESS_PROPERTY_GUID     2

#define ACCESS_MAX_LEVEL         4

//
// Parameters to NtAccessCheckByTypeAndAditAlarm
//

typedef enum _AUDIT_EVENT_TYPE {
    AuditEventObjectAccess,
    AuditEventDirectoryServiceAccess
} AUDIT_EVENT_TYPE, *PAUDIT_EVENT_TYPE;

#define AUDIT_ALLOW_NO_PRIVILEGE 0x1

//
// DS values for Source and ObjectTypeName
//

#define ACCESS_DS_SOURCE_A "DS"
#define ACCESS_DS_SOURCE_W L"DS"
#define ACCESS_DS_OBJECT_TYPE_NAME_A "Directory Service Object"
#define ACCESS_DS_OBJECT_TYPE_NAME_W L"Directory Service Object"


////////////////////////////////////////////////////////////////////////
//                                                                    //
//               Privilege Related Data Structures                    //
//                                                                    //
////////////////////////////////////////////////////////////////////////


// begin_wdm begin_ntddk begin_nthal
//
// Privilege attributes
//

#define SE_PRIVILEGE_ENABLED_BY_DEFAULT (0x00000001L)
#define SE_PRIVILEGE_ENABLED            (0x00000002L)
#define SE_PRIVILEGE_REMOVED            (0X00000004L)
#define SE_PRIVILEGE_USED_FOR_ACCESS    (0x80000000L)

//
// Privilege Set Control flags
//

#define PRIVILEGE_SET_ALL_NECESSARY    (1)

//
//  Privilege Set - This is defined for a privilege set of one.
//                  If more than one privilege is needed, then this structure
//                  will need to be allocated with more space.
//
//  Note: don't change this structure without fixing the INITIAL_PRIVILEGE_SET
//  structure (defined in se.h)
//

typedef struct _PRIVILEGE_SET {
    DWORD PrivilegeCount;
    DWORD Control;
    LUID_AND_ATTRIBUTES Privilege[ANYSIZE_ARRAY];
    } PRIVILEGE_SET, * PPRIVILEGE_SET;


////////////////////////////////////////////////////////////////////////
//                                                                    //
//               NT Defined Privileges                                //
//                                                                    //
////////////////////////////////////////////////////////////////////////

#define SE_CREATE_TOKEN_NAME              TEXT("SeCreateTokenPrivilege")
#define SE_ASSIGNPRIMARYTOKEN_NAME        TEXT("SeAssignPrimaryTokenPrivilege")
#define SE_LOCK_MEMORY_NAME               TEXT("SeLockMemoryPrivilege")
#define SE_INCREASE_QUOTA_NAME            TEXT("SeIncreaseQuotaPrivilege")
#define SE_UNSOLICITED_INPUT_NAME         TEXT("SeUnsolicitedInputPrivilege")
#define SE_MACHINE_ACCOUNT_NAME           TEXT("SeMachineAccountPrivilege")
#define SE_TCB_NAME                       TEXT("SeTcbPrivilege")
#define SE_SECURITY_NAME                  TEXT("SeSecurityPrivilege")
#define SE_TAKE_OWNERSHIP_NAME            TEXT("SeTakeOwnershipPrivilege")
#define SE_LOAD_DRIVER_NAME               TEXT("SeLoadDriverPrivilege")
#define SE_SYSTEM_PROFILE_NAME            TEXT("SeSystemProfilePrivilege")
#define SE_SYSTEMTIME_NAME                TEXT("SeSystemtimePrivilege")
#define SE_PROF_SINGLE_PROCESS_NAME       TEXT("SeProfileSingleProcessPrivilege")
#define SE_INC_BASE_PRIORITY_NAME         TEXT("SeIncreaseBasePriorityPrivilege")
#define SE_CREATE_PAGEFILE_NAME           TEXT("SeCreatePagefilePrivilege")
#define SE_CREATE_PERMANENT_NAME          TEXT("SeCreatePermanentPrivilege")
#define SE_BACKUP_NAME                    TEXT("SeBackupPrivilege")
#define SE_RESTORE_NAME                   TEXT("SeRestorePrivilege")
#define SE_SHUTDOWN_NAME                  TEXT("SeShutdownPrivilege")
#define SE_DEBUG_NAME                     TEXT("SeDebugPrivilege")
#define SE_AUDIT_NAME                     TEXT("SeAuditPrivilege")
#define SE_SYSTEM_ENVIRONMENT_NAME        TEXT("SeSystemEnvironmentPrivilege")
#define SE_CHANGE_NOTIFY_NAME             TEXT("SeChangeNotifyPrivilege")
#define SE_REMOTE_SHUTDOWN_NAME           TEXT("SeRemoteShutdownPrivilege")
#define SE_UNDOCK_NAME                    TEXT("SeUndockPrivilege")
#define SE_SYNC_AGENT_NAME                TEXT("SeSyncAgentPrivilege")
#define SE_ENABLE_DELEGATION_NAME         TEXT("SeEnableDelegationPrivilege")
#define SE_MANAGE_VOLUME_NAME             TEXT("SeManageVolumePrivilege")
#define SE_IMPERSONATE_NAME               TEXT("SeImpersonatePrivilege")
#define SE_CREATE_GLOBAL_NAME             TEXT("SeCreateGlobalPrivilege")


////////////////////////////////////////////////////////////////////
//                                                                //
//           Security Quality Of Service                          //
//                                                                //
//                                                                //
////////////////////////////////////////////////////////////////////

// begin_wdm begin_ntddk begin_nthal begin_ntifs
//
// Impersonation Level
//
// Impersonation level is represented by a pair of bits in Windows.
// If a new impersonation level is added or lowest value is changed from
// 0 to something else, fix the Windows CreateFile call.
//

typedef enum _SECURITY_IMPERSONATION_LEVEL {
    SecurityAnonymous,
    SecurityIdentification,
    SecurityImpersonation,
    SecurityDelegation
    } SECURITY_IMPERSONATION_LEVEL, * PSECURITY_IMPERSONATION_LEVEL;

#define SECURITY_MAX_IMPERSONATION_LEVEL SecurityDelegation
#define SECURITY_MIN_IMPERSONATION_LEVEL SecurityAnonymous
#define DEFAULT_IMPERSONATION_LEVEL SecurityImpersonation
#define VALID_IMPERSONATION_LEVEL(L) (((L) >= SECURITY_MIN_IMPERSONATION_LEVEL) && ((L) <= SECURITY_MAX_IMPERSONATION_LEVEL))

////////////////////////////////////////////////////////////////////
//                                                                //
//           Token Object Definitions                             //
//                                                                //
//                                                                //
////////////////////////////////////////////////////////////////////


//
// Token Specific Access Rights.
//

#define TOKEN_ASSIGN_PRIMARY    (0x0001)
#define TOKEN_DUPLICATE         (0x0002)
#define TOKEN_IMPERSONATE       (0x0004)
#define TOKEN_QUERY             (0x0008)
#define TOKEN_QUERY_SOURCE      (0x0010)
#define TOKEN_ADJUST_PRIVILEGES (0x0020)
#define TOKEN_ADJUST_GROUPS     (0x0040)
#define TOKEN_ADJUST_DEFAULT    (0x0080)
#define TOKEN_ADJUST_SESSIONID  (0x0100)

#define TOKEN_ALL_ACCESS_P (STANDARD_RIGHTS_REQUIRED  |\
                          TOKEN_ASSIGN_PRIMARY      |\
                          TOKEN_DUPLICATE           |\
                          TOKEN_IMPERSONATE         |\
                          TOKEN_QUERY               |\
                          TOKEN_QUERY_SOURCE        |\
                          TOKEN_ADJUST_PRIVILEGES   |\
                          TOKEN_ADJUST_GROUPS       |\
                          TOKEN_ADJUST_DEFAULT )

#if ((defined(_WIN32_WINNT) && (_WIN32_WINNT > 0x0400)) || (!defined(_WIN32_WINNT)))
#define TOKEN_ALL_ACCESS  (TOKEN_ALL_ACCESS_P |\
                          TOKEN_ADJUST_SESSIONID )
#else
#define TOKEN_ALL_ACCESS  (TOKEN_ALL_ACCESS_P)
#endif

#define TOKEN_READ       (STANDARD_RIGHTS_READ      |\
                          TOKEN_QUERY)


#define TOKEN_WRITE      (STANDARD_RIGHTS_WRITE     |\
                          TOKEN_ADJUST_PRIVILEGES   |\
                          TOKEN_ADJUST_GROUPS       |\
                          TOKEN_ADJUST_DEFAULT)

#define TOKEN_EXECUTE    (STANDARD_RIGHTS_EXECUTE)


//
//
// Token Types
//

typedef enum _TOKEN_TYPE {
    TokenPrimary = 1,
    TokenImpersonation
    } TOKEN_TYPE;
typedef TOKEN_TYPE *PTOKEN_TYPE;


//
// Token Information Classes.
//


typedef enum _TOKEN_INFORMATION_CLASS {
    TokenUser = 1,
    TokenGroups,
    TokenPrivileges,
    TokenOwner,
    TokenPrimaryGroup,
    TokenDefaultDacl,
    TokenSource,
    TokenType,
    TokenImpersonationLevel,
    TokenStatistics,
    TokenRestrictedSids,
    TokenSessionId,
    TokenGroupsAndPrivileges,
    TokenSessionReference,
    TokenSandBoxInert,
    TokenAuditPolicy,
    TokenOrigin,
    MaxTokenInfoClass  // MaxTokenInfoClass should always be the last enum
} TOKEN_INFORMATION_CLASS, *PTOKEN_INFORMATION_CLASS;

//
// Token information class structures
//


typedef struct _TOKEN_USER {
    SID_AND_ATTRIBUTES User;
} TOKEN_USER, *PTOKEN_USER;

typedef struct _TOKEN_GROUPS {
    DWORD GroupCount;
    SID_AND_ATTRIBUTES Groups[ANYSIZE_ARRAY];
} TOKEN_GROUPS, *PTOKEN_GROUPS;


typedef struct _TOKEN_PRIVILEGES {
    DWORD PrivilegeCount;
    LUID_AND_ATTRIBUTES Privileges[ANYSIZE_ARRAY];
} TOKEN_PRIVILEGES, *PTOKEN_PRIVILEGES;


typedef struct _TOKEN_OWNER {
    PSID Owner;
} TOKEN_OWNER, *PTOKEN_OWNER;


typedef struct _TOKEN_PRIMARY_GROUP {
    PSID PrimaryGroup;
} TOKEN_PRIMARY_GROUP, *PTOKEN_PRIMARY_GROUP;


typedef struct _TOKEN_DEFAULT_DACL {
    PACL DefaultDacl;
} TOKEN_DEFAULT_DACL, *PTOKEN_DEFAULT_DACL;

typedef struct _TOKEN_GROUPS_AND_PRIVILEGES {
    DWORD SidCount;
    DWORD SidLength;
    PSID_AND_ATTRIBUTES Sids;
    DWORD RestrictedSidCount;
    DWORD RestrictedSidLength;
    PSID_AND_ATTRIBUTES RestrictedSids;
    DWORD PrivilegeCount;
    DWORD PrivilegeLength;
    PLUID_AND_ATTRIBUTES Privileges;
    LUID AuthenticationId;
} TOKEN_GROUPS_AND_PRIVILEGES, *PTOKEN_GROUPS_AND_PRIVILEGES;

//
// Valid bits for each TOKEN_AUDIT_POLICY policy mask field.
//

#define TOKEN_AUDIT_SUCCESS_INCLUDE 0x1
#define TOKEN_AUDIT_SUCCESS_EXCLUDE 0x2
#define TOKEN_AUDIT_FAILURE_INCLUDE 0x4
#define TOKEN_AUDIT_FAILURE_EXCLUDE 0x8

#define VALID_AUDIT_POLICY_BITS (TOKEN_AUDIT_SUCCESS_INCLUDE | \
                                 TOKEN_AUDIT_SUCCESS_EXCLUDE | \
                                 TOKEN_AUDIT_FAILURE_INCLUDE | \
                                 TOKEN_AUDIT_FAILURE_EXCLUDE)

#define VALID_TOKEN_AUDIT_POLICY_ELEMENT(P) ((((P).PolicyMask & ~VALID_AUDIT_POLICY_BITS) == 0) && \
                                             ((P).Category <= AuditEventMaxType))

typedef struct _TOKEN_AUDIT_POLICY_ELEMENT {
    DWORD Category;
    DWORD PolicyMask;
} TOKEN_AUDIT_POLICY_ELEMENT, *PTOKEN_AUDIT_POLICY_ELEMENT;

typedef struct _TOKEN_AUDIT_POLICY {
    DWORD PolicyCount;
    TOKEN_AUDIT_POLICY_ELEMENT Policy[ANYSIZE_ARRAY];
} TOKEN_AUDIT_POLICY, *PTOKEN_AUDIT_POLICY;

#define PER_USER_AUDITING_POLICY_SIZE(p) \
    ( sizeof(TOKEN_AUDIT_POLICY) + (((p)->PolicyCount > ANYSIZE_ARRAY) ? (sizeof(TOKEN_AUDIT_POLICY_ELEMENT) * ((p)->PolicyCount - ANYSIZE_ARRAY)) : 0) )
#define PER_USER_AUDITING_POLICY_SIZE_BY_COUNT(C) \
    ( sizeof(TOKEN_AUDIT_POLICY) + (((C) > ANYSIZE_ARRAY) ? (sizeof(TOKEN_AUDIT_POLICY_ELEMENT) * ((C) - ANYSIZE_ARRAY)) : 0) )


#define TOKEN_SOURCE_LENGTH 8

typedef struct _TOKEN_SOURCE {
    CHAR SourceName[TOKEN_SOURCE_LENGTH];
    LUID SourceIdentifier;
} TOKEN_SOURCE, *PTOKEN_SOURCE;


typedef struct _TOKEN_STATISTICS {
    LUID TokenId;
    LUID AuthenticationId;
    LARGE_INTEGER ExpirationTime;
    TOKEN_TYPE TokenType;
    SECURITY_IMPERSONATION_LEVEL ImpersonationLevel;
    DWORD DynamicCharged;
    DWORD DynamicAvailable;
    DWORD GroupCount;
    DWORD PrivilegeCount;
    LUID ModifiedId;
} TOKEN_STATISTICS, *PTOKEN_STATISTICS;



typedef struct _TOKEN_CONTROL {
    LUID TokenId;
    LUID AuthenticationId;
    LUID ModifiedId;
    TOKEN_SOURCE TokenSource;
} TOKEN_CONTROL, *PTOKEN_CONTROL;

typedef struct _TOKEN_ORIGIN {
    LUID OriginatingLogonSession ;
} TOKEN_ORIGIN, * PTOKEN_ORIGIN ;

//
// Security Tracking Mode
//

#define SECURITY_DYNAMIC_TRACKING      (TRUE)
#define SECURITY_STATIC_TRACKING       (FALSE)

typedef BOOLEAN SECURITY_CONTEXT_TRACKING_MODE,
                    * PSECURITY_CONTEXT_TRACKING_MODE;



//
// Quality Of Service
//

typedef struct _SECURITY_QUALITY_OF_SERVICE {
    DWORD Length;
    SECURITY_IMPERSONATION_LEVEL ImpersonationLevel;
    SECURITY_CONTEXT_TRACKING_MODE ContextTrackingMode;
    BOOLEAN EffectiveOnly;
    } SECURITY_QUALITY_OF_SERVICE, * PSECURITY_QUALITY_OF_SERVICE;


//
// Used to represent information related to a thread impersonation
//

typedef struct _SE_IMPERSONATION_STATE {
    PACCESS_TOKEN Token;
    BOOLEAN CopyOnOpen;
    BOOLEAN EffectiveOnly;
    SECURITY_IMPERSONATION_LEVEL Level;
} SE_IMPERSONATION_STATE, *PSE_IMPERSONATION_STATE;

#define DISABLE_MAX_PRIVILEGE   0x1 
#define SANDBOX_INERT           0x2 

typedef DWORD SECURITY_INFORMATION, *PSECURITY_INFORMATION;

#define OWNER_SECURITY_INFORMATION       (0x00000001L)
#define GROUP_SECURITY_INFORMATION       (0x00000002L)
#define DACL_SECURITY_INFORMATION        (0x00000004L)
#define SACL_SECURITY_INFORMATION        (0x00000008L)

#define PROTECTED_DACL_SECURITY_INFORMATION     (0x80000000L)
#define PROTECTED_SACL_SECURITY_INFORMATION     (0x40000000L)
#define UNPROTECTED_DACL_SECURITY_INFORMATION   (0x20000000L)
#define UNPROTECTED_SACL_SECURITY_INFORMATION   (0x10000000L)

#define PROCESS_TERMINATE         (0x0001)  
#define PROCESS_CREATE_THREAD     (0x0002)  
#define PROCESS_SET_SESSIONID     (0x0004)  
#define PROCESS_VM_OPERATION      (0x0008)  
#define PROCESS_VM_READ           (0x0010)  
#define PROCESS_VM_WRITE          (0x0020)  
#define PROCESS_DUP_HANDLE        (0x0040)  
#define PROCESS_CREATE_PROCESS    (0x0080)  
#define PROCESS_SET_QUOTA         (0x0100)  
#define PROCESS_SET_INFORMATION   (0x0200)  
#define PROCESS_QUERY_INFORMATION (0x0400)  
#define PROCESS_SUSPEND_RESUME    (0x0800)  
#define PROCESS_ALL_ACCESS        (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
                                   0xFFF)
// begin_nthal

#if defined(_WIN64)

#define MAXIMUM_PROCESSORS 64

#else

#define MAXIMUM_PROCESSORS 32

#endif

// end_nthal

#define THREAD_TERMINATE               (0x0001)  
#define THREAD_SUSPEND_RESUME          (0x0002)  
#define THREAD_GET_CONTEXT             (0x0008)  
#define THREAD_SET_CONTEXT             (0x0010)  
#define THREAD_SET_INFORMATION         (0x0020)  
#define THREAD_QUERY_INFORMATION       (0x0040)  
#define THREAD_SET_THREAD_TOKEN        (0x0080)
#define THREAD_IMPERSONATE             (0x0100)
#define THREAD_DIRECT_IMPERSONATION    (0x0200)
// begin_ntddk begin_wdm begin_ntifs

#define THREAD_ALL_ACCESS         (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
                                   0x3FF)

// end_ntddk end_wdm end_ntifs
#define JOB_OBJECT_ASSIGN_PROCESS           (0x0001)
#define JOB_OBJECT_SET_ATTRIBUTES           (0x0002)
#define JOB_OBJECT_QUERY                    (0x0004)
#define JOB_OBJECT_TERMINATE                (0x0008)
#define JOB_OBJECT_SET_SECURITY_ATTRIBUTES  (0x0010)
#define JOB_OBJECT_ALL_ACCESS       (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
                                        0x1F )

typedef struct _JOB_SET_ARRAY {
    HANDLE JobHandle;   // Handle to job object to insert
    DWORD MemberLevel;  // Level of this job in the set. Must be > 0. Can be sparse.
    DWORD Flags;        // Unused. Must be zero
} JOB_SET_ARRAY, *PJOB_SET_ARRAY;

#define FLS_MAXIMUM_AVAILABLE 128   
#define TLS_MINIMUM_AVAILABLE 64    

typedef struct _NT_TIB {
    struct _EXCEPTION_REGISTRATION_RECORD *ExceptionList;
    PVOID StackBase;
    PVOID StackLimit;
    PVOID SubSystemTib;
    union {
        PVOID FiberData;
        DWORD Version;
    };
    PVOID ArbitraryUserPointer;
    struct _NT_TIB *Self;
} NT_TIB;
typedef NT_TIB *PNT_TIB;

//
// 32 and 64 bit specific version for wow64 and the debugger
//
typedef struct _NT_TIB32 {
    DWORD ExceptionList;
    DWORD StackBase;
    DWORD StackLimit;
    DWORD SubSystemTib;
    union {
        DWORD FiberData;
        DWORD Version;
    };
    DWORD ArbitraryUserPointer;
    DWORD Self;
} NT_TIB32, *PNT_TIB32;

typedef struct _NT_TIB64 {
    DWORD64 ExceptionList;
    DWORD64 StackBase;
    DWORD64 StackLimit;
    DWORD64 SubSystemTib;
    union {
        DWORD64 FiberData;
        DWORD Version;
    };
    DWORD64 ArbitraryUserPointer;
    DWORD64 Self;
} NT_TIB64, *PNT_TIB64;


#if !defined(_X86_) && !defined(_IA64_) && !defined(_AMD64_)
#define WX86
#endif

#define THREAD_BASE_PRIORITY_LOWRT  15  // value that gets a thread to LowRealtime-1
#define THREAD_BASE_PRIORITY_MAX    2   // maximum thread base priority boost
#define THREAD_BASE_PRIORITY_MIN    (-2)  // minimum thread base priority boost
#define THREAD_BASE_PRIORITY_IDLE   (-15) // value that gets a thread to idle

typedef struct _QUOTA_LIMITS {
    SIZE_T PagedPoolLimit;
    SIZE_T NonPagedPoolLimit;
    SIZE_T MinimumWorkingSetSize;
    SIZE_T MaximumWorkingSetSize;
    SIZE_T PagefileLimit;
    LARGE_INTEGER TimeLimit;
} QUOTA_LIMITS, *PQUOTA_LIMITS;

#define QUOTA_LIMITS_HARDWS_MIN_ENABLE  0x00000001
#define QUOTA_LIMITS_HARDWS_MIN_DISABLE 0x00000002
#define QUOTA_LIMITS_HARDWS_MAX_ENABLE  0x00000004
#define QUOTA_LIMITS_HARDWS_MAX_DISABLE 0x00000008

typedef struct _QUOTA_LIMITS_EX {
    SIZE_T PagedPoolLimit;
    SIZE_T NonPagedPoolLimit;
    SIZE_T MinimumWorkingSetSize;
    SIZE_T MaximumWorkingSetSize;
    SIZE_T PagefileLimit;
    LARGE_INTEGER TimeLimit;
    SIZE_T Reserved1;
    SIZE_T Reserved2;
    SIZE_T Reserved3;
    SIZE_T Reserved4;
    DWORD  Flags;
    DWORD  Reserved5;
} QUOTA_LIMITS_EX, *PQUOTA_LIMITS_EX;

typedef struct _IO_COUNTERS {
    ULONGLONG  ReadOperationCount;
    ULONGLONG  WriteOperationCount;
    ULONGLONG  OtherOperationCount;
    ULONGLONG ReadTransferCount;
    ULONGLONG WriteTransferCount;
    ULONGLONG OtherTransferCount;
} IO_COUNTERS;
typedef IO_COUNTERS *PIO_COUNTERS;


typedef struct _JOBOBJECT_BASIC_ACCOUNTING_INFORMATION {
    LARGE_INTEGER TotalUserTime;
    LARGE_INTEGER TotalKernelTime;
    LARGE_INTEGER ThisPeriodTotalUserTime;
    LARGE_INTEGER ThisPeriodTotalKernelTime;
    DWORD TotalPageFaultCount;
    DWORD TotalProcesses;
    DWORD ActiveProcesses;
    DWORD TotalTerminatedProcesses;
} JOBOBJECT_BASIC_ACCOUNTING_INFORMATION, *PJOBOBJECT_BASIC_ACCOUNTING_INFORMATION;

typedef struct _JOBOBJECT_BASIC_LIMIT_INFORMATION {
    LARGE_INTEGER PerProcessUserTimeLimit;
    LARGE_INTEGER PerJobUserTimeLimit;
    DWORD LimitFlags;
    SIZE_T MinimumWorkingSetSize;
    SIZE_T MaximumWorkingSetSize;
    DWORD ActiveProcessLimit;
    ULONG_PTR Affinity;
    DWORD PriorityClass;
    DWORD SchedulingClass;
} JOBOBJECT_BASIC_LIMIT_INFORMATION, *PJOBOBJECT_BASIC_LIMIT_INFORMATION;

typedef struct _JOBOBJECT_EXTENDED_LIMIT_INFORMATION {
    JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation;
    IO_COUNTERS IoInfo;
    SIZE_T ProcessMemoryLimit;
    SIZE_T JobMemoryLimit;
    SIZE_T PeakProcessMemoryUsed;
    SIZE_T PeakJobMemoryUsed;
} JOBOBJECT_EXTENDED_LIMIT_INFORMATION, *PJOBOBJECT_EXTENDED_LIMIT_INFORMATION;

typedef struct _JOBOBJECT_BASIC_PROCESS_ID_LIST {
    DWORD NumberOfAssignedProcesses;
    DWORD NumberOfProcessIdsInList;
    ULONG_PTR ProcessIdList[1];
} JOBOBJECT_BASIC_PROCESS_ID_LIST, *PJOBOBJECT_BASIC_PROCESS_ID_LIST;

typedef struct _JOBOBJECT_BASIC_UI_RESTRICTIONS {
    DWORD UIRestrictionsClass;
} JOBOBJECT_BASIC_UI_RESTRICTIONS, *PJOBOBJECT_BASIC_UI_RESTRICTIONS;

typedef struct _JOBOBJECT_SECURITY_LIMIT_INFORMATION {
    DWORD SecurityLimitFlags ;
    HANDLE JobToken ;
    PTOKEN_GROUPS SidsToDisable ;
    PTOKEN_PRIVILEGES PrivilegesToDelete ;
    PTOKEN_GROUPS RestrictedSids ;
} JOBOBJECT_SECURITY_LIMIT_INFORMATION, *PJOBOBJECT_SECURITY_LIMIT_INFORMATION ;

typedef struct _JOBOBJECT_END_OF_JOB_TIME_INFORMATION {
    DWORD EndOfJobTimeAction;
} JOBOBJECT_END_OF_JOB_TIME_INFORMATION, *PJOBOBJECT_END_OF_JOB_TIME_INFORMATION;

typedef struct _JOBOBJECT_ASSOCIATE_COMPLETION_PORT {
    PVOID CompletionKey;
    HANDLE CompletionPort;
} JOBOBJECT_ASSOCIATE_COMPLETION_PORT, *PJOBOBJECT_ASSOCIATE_COMPLETION_PORT;

typedef struct _JOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION {
    JOBOBJECT_BASIC_ACCOUNTING_INFORMATION BasicInfo;
    IO_COUNTERS IoInfo;
} JOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION, *PJOBOBJECT_BASIC_AND_IO_ACCOUNTING_INFORMATION;

typedef struct _JOBOBJECT_JOBSET_INFORMATION {
    DWORD MemberLevel;
} JOBOBJECT_JOBSET_INFORMATION, *PJOBOBJECT_JOBSET_INFORMATION;

#define JOB_OBJECT_TERMINATE_AT_END_OF_JOB  0
#define JOB_OBJECT_POST_AT_END_OF_JOB       1

//
// Completion Port Messages for job objects
//
// These values are returned via the lpNumberOfBytesTransferred parameter
//

#define JOB_OBJECT_MSG_END_OF_JOB_TIME          1
#define JOB_OBJECT_MSG_END_OF_PROCESS_TIME      2
#define JOB_OBJECT_MSG_ACTIVE_PROCESS_LIMIT     3
#define JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO      4
#define JOB_OBJECT_MSG_NEW_PROCESS              6
#define JOB_OBJECT_MSG_EXIT_PROCESS             7
#define JOB_OBJECT_MSG_ABNORMAL_EXIT_PROCESS    8
#define JOB_OBJECT_MSG_PROCESS_MEMORY_LIMIT     9
#define JOB_OBJECT_MSG_JOB_MEMORY_LIMIT         10


//
// Basic Limits
//
#define JOB_OBJECT_LIMIT_WORKINGSET                 0x00000001
#define JOB_OBJECT_LIMIT_PROCESS_TIME               0x00000002
#define JOB_OBJECT_LIMIT_JOB_TIME                   0x00000004
#define JOB_OBJECT_LIMIT_ACTIVE_PROCESS             0x00000008
#define JOB_OBJECT_LIMIT_AFFINITY                   0x00000010
#define JOB_OBJECT_LIMIT_PRIORITY_CLASS             0x00000020
#define JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME          0x00000040
#define JOB_OBJECT_LIMIT_SCHEDULING_CLASS           0x00000080

//
// Extended Limits
//
#define JOB_OBJECT_LIMIT_PROCESS_MEMORY             0x00000100
#define JOB_OBJECT_LIMIT_JOB_MEMORY                 0x00000200
#define JOB_OBJECT_LIMIT_DIE_ON_UNHANDLED_EXCEPTION 0x00000400
#define JOB_OBJECT_LIMIT_BREAKAWAY_OK               0x00000800
#define JOB_OBJECT_LIMIT_SILENT_BREAKAWAY_OK        0x00001000
#define JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE          0x00002000

#define JOB_OBJECT_LIMIT_RESERVED2                  0x00004000
#define JOB_OBJECT_LIMIT_RESERVED3                  0x00008000
#define JOB_OBJECT_LIMIT_RESERVED4                  0x00010000
#define JOB_OBJECT_LIMIT_RESERVED5                  0x00020000
#define JOB_OBJECT_LIMIT_RESERVED6                  0x00040000


#define JOB_OBJECT_LIMIT_VALID_FLAGS            0x0007ffff

#define JOB_OBJECT_BASIC_LIMIT_VALID_FLAGS      0x000000ff
#define JOB_OBJECT_EXTENDED_LIMIT_VALID_FLAGS   0x00003fff
#define JOB_OBJECT_RESERVED_LIMIT_VALID_FLAGS   0x0007ffff

//
// UI restrictions for jobs
//

#define JOB_OBJECT_UILIMIT_NONE             0x00000000

#define JOB_OBJECT_UILIMIT_HANDLES          0x00000001
#define JOB_OBJECT_UILIMIT_READCLIPBOARD    0x00000002
#define JOB_OBJECT_UILIMIT_WRITECLIPBOARD   0x00000004
#define JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS 0x00000008
#define JOB_OBJECT_UILIMIT_DISPLAYSETTINGS  0x00000010
#define JOB_OBJECT_UILIMIT_GLOBALATOMS      0x00000020
#define JOB_OBJECT_UILIMIT_DESKTOP          0x00000040
#define JOB_OBJECT_UILIMIT_EXITWINDOWS      0x00000080

#define JOB_OBJECT_UILIMIT_ALL              0x000000FF

#define JOB_OBJECT_UI_VALID_FLAGS           0x000000FF

#define JOB_OBJECT_SECURITY_NO_ADMIN            0x00000001
#define JOB_OBJECT_SECURITY_RESTRICTED_TOKEN    0x00000002
#define JOB_OBJECT_SECURITY_ONLY_TOKEN          0x00000004
#define JOB_OBJECT_SECURITY_FILTER_TOKENS       0x00000008

#define JOB_OBJECT_SECURITY_VALID_FLAGS         0x0000000f

typedef enum _JOBOBJECTINFOCLASS {
    JobObjectBasicAccountingInformation = 1,
    JobObjectBasicLimitInformation,
    JobObjectBasicProcessIdList,
    JobObjectBasicUIRestrictions,
    JobObjectSecurityLimitInformation,
    JobObjectEndOfJobTimeInformation,
    JobObjectAssociateCompletionPortInformation,
    JobObjectBasicAndIoAccountingInformation,
    JobObjectExtendedLimitInformation,
    JobObjectJobSetInformation,
    MaxJobObjectInfoClass
    } JOBOBJECTINFOCLASS;
//
#define EVENT_MODIFY_STATE      0x0002  
#define EVENT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3) 
#define MUTANT_QUERY_STATE      0x0001

#define MUTANT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|\
                          MUTANT_QUERY_STATE)
#define SEMAPHORE_MODIFY_STATE      0x0002  
#define SEMAPHORE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3) 
//
// Timer Specific Access Rights.
//

#define TIMER_QUERY_STATE       0x0001
#define TIMER_MODIFY_STATE      0x0002

#define TIMER_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|\
                          TIMER_QUERY_STATE|TIMER_MODIFY_STATE)


#define TIME_ZONE_ID_UNKNOWN  0
#define TIME_ZONE_ID_STANDARD 1
#define TIME_ZONE_ID_DAYLIGHT 2

typedef enum _LOGICAL_PROCESSOR_RELATIONSHIP {
    RelationProcessorCore,
    RelationNumaNode
} LOGICAL_PROCESSOR_RELATIONSHIP;

#define LTP_PC_SMT 0x1

typedef struct _SYSTEM_LOGICAL_PROCESSOR_INFORMATION {
    ULONG_PTR   ProcessorMask;
    LOGICAL_PROCESSOR_RELATIONSHIP Relationship;
    union {
        struct {
            BYTE  Flags;
        } ProcessorCore;
        struct {
            DWORD NodeNumber;
        } NumaNode;
        ULONGLONG  Reserved[2];
    };
} SYSTEM_LOGICAL_PROCESSOR_INFORMATION, *PSYSTEM_LOGICAL_PROCESSOR_INFORMATION;


#define PROCESSOR_INTEL_386     386
#define PROCESSOR_INTEL_486     486
#define PROCESSOR_INTEL_PENTIUM 586
#define PROCESSOR_INTEL_IA64    2200
#define PROCESSOR_AMD_X8664     8664
#define PROCESSOR_MIPS_R4000    4000    // incl R4101 & R3910 for Windows CE
#define PROCESSOR_ALPHA_21064   21064
#define PROCESSOR_PPC_601       601
#define PROCESSOR_PPC_603       603
#define PROCESSOR_PPC_604       604
#define PROCESSOR_PPC_620       620
#define PROCESSOR_HITACHI_SH3   10003   // Windows CE
#define PROCESSOR_HITACHI_SH3E  10004   // Windows CE
#define PROCESSOR_HITACHI_SH4   10005   // Windows CE
#define PROCESSOR_MOTOROLA_821  821     // Windows CE
#define PROCESSOR_SHx_SH3       103     // Windows CE
#define PROCESSOR_SHx_SH4       104     // Windows CE
#define PROCESSOR_STRONGARM     2577    // Windows CE - 0xA11
#define PROCESSOR_ARM720        1824    // Windows CE - 0x720
#define PROCESSOR_ARM820        2080    // Windows CE - 0x820
#define PROCESSOR_ARM920        2336    // Windows CE - 0x920
#define PROCESSOR_ARM_7TDMI     70001   // Windows CE
#define PROCESSOR_OPTIL         0x494f  // MSIL

#define PROCESSOR_ARCHITECTURE_INTEL            0
#define PROCESSOR_ARCHITECTURE_MIPS             1
#define PROCESSOR_ARCHITECTURE_ALPHA            2
#define PROCESSOR_ARCHITECTURE_PPC              3
#define PROCESSOR_ARCHITECTURE_SHX              4
#define PROCESSOR_ARCHITECTURE_ARM              5
#define PROCESSOR_ARCHITECTURE_IA64             6
#define PROCESSOR_ARCHITECTURE_ALPHA64          7
#define PROCESSOR_ARCHITECTURE_MSIL             8
#define PROCESSOR_ARCHITECTURE_AMD64            9
#define PROCESSOR_ARCHITECTURE_IA32_ON_WIN64    10

#define PROCESSOR_ARCHITECTURE_UNKNOWN 0xFFFF

#define PF_FLOATING_POINT_PRECISION_ERRATA  0   
#define PF_FLOATING_POINT_EMULATED          1   
#define PF_COMPARE_EXCHANGE_DOUBLE          2   
#define PF_MMX_INSTRUCTIONS_AVAILABLE       3   
#define PF_PPC_MOVEMEM_64BIT_OK             4   
#define PF_ALPHA_BYTE_INSTRUCTIONS          5   
#define PF_XMMI_INSTRUCTIONS_AVAILABLE      6   
#define PF_3DNOW_INSTRUCTIONS_AVAILABLE     7   
#define PF_RDTSC_INSTRUCTION_AVAILABLE      8   
#define PF_PAE_ENABLED                      9   
#define PF_XMMI64_INSTRUCTIONS_AVAILABLE   10   

typedef struct _MEMORY_BASIC_INFORMATION {
    PVOID BaseAddress;
    PVOID AllocationBase;
    DWORD AllocationProtect;
    SIZE_T RegionSize;
    DWORD State;
    DWORD Protect;
    DWORD Type;
} MEMORY_BASIC_INFORMATION, *PMEMORY_BASIC_INFORMATION;

typedef struct _MEMORY_BASIC_INFORMATION32 {
    DWORD BaseAddress;
    DWORD AllocationBase;
    DWORD AllocationProtect;
    DWORD RegionSize;
    DWORD State;
    DWORD Protect;
    DWORD Type;
} MEMORY_BASIC_INFORMATION32, *PMEMORY_BASIC_INFORMATION32;

typedef struct DECLSPEC_ALIGN(16) _MEMORY_BASIC_INFORMATION64 {
    ULONGLONG BaseAddress;
    ULONGLONG AllocationBase;
    DWORD     AllocationProtect;
    DWORD     __alignment1;
    ULONGLONG RegionSize;
    DWORD     State;
    DWORD     Protect;
    DWORD     Type;
    DWORD     __alignment2;
} MEMORY_BASIC_INFORMATION64, *PMEMORY_BASIC_INFORMATION64;

#define SECTION_QUERY       0x0001
#define SECTION_MAP_WRITE   0x0002
#define SECTION_MAP_READ    0x0004
#define SECTION_MAP_EXECUTE 0x0008
#define SECTION_EXTEND_SIZE 0x0010

#define SECTION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SECTION_QUERY|\
                            SECTION_MAP_WRITE |      \
                            SECTION_MAP_READ |       \
                            SECTION_MAP_EXECUTE |    \
                            SECTION_EXTEND_SIZE)
#define PAGE_NOACCESS          0x01     
#define PAGE_READONLY          0x02     
#define PAGE_READWRITE         0x04     
#define PAGE_WRITECOPY         0x08     
#define PAGE_EXECUTE           0x10     
#define PAGE_EXECUTE_READ      0x20     
#define PAGE_EXECUTE_READWRITE 0x40     
#define PAGE_EXECUTE_WRITECOPY 0x80     
#define PAGE_GUARD            0x100     
#define PAGE_NOCACHE          0x200     
#define PAGE_WRITECOMBINE     0x400     
#define MEM_COMMIT           0x1000     
#define MEM_RESERVE          0x2000     
#define MEM_DECOMMIT         0x4000     
#define MEM_RELEASE          0x8000     
#define MEM_FREE            0x10000     
#define MEM_PRIVATE         0x20000     
#define MEM_MAPPED          0x40000     
#define MEM_RESET           0x80000     
#define MEM_TOP_DOWN       0x100000     
#define MEM_WRITE_WATCH    0x200000     
#define MEM_PHYSICAL       0x400000     
#define MEM_LARGE_PAGES  0x20000000     
#define MEM_4MB_PAGES    0x80000000     
#define SEC_FILE           0x800000     
#define SEC_IMAGE         0x1000000     
#define SEC_RESERVE       0x4000000     
#define SEC_COMMIT        0x8000000     
#define SEC_NOCACHE      0x10000000     
#define MEM_IMAGE         SEC_IMAGE     
#define WRITE_WATCH_FLAG_RESET 0x01     

//
// Define access rights to files and directories
//

//
// The FILE_READ_DATA and FILE_WRITE_DATA constants are also defined in
// devioctl.h as FILE_READ_ACCESS and FILE_WRITE_ACCESS. The values for these
// constants *MUST* always be in sync.
// The values are redefined in devioctl.h because they must be available to
// both DOS and NT.
//

#define FILE_READ_DATA            ( 0x0001 )    // file & pipe
#define FILE_LIST_DIRECTORY       ( 0x0001 )    // directory

#define FILE_WRITE_DATA           ( 0x0002 )    // file & pipe
#define FILE_ADD_FILE             ( 0x0002 )    // directory

#define FILE_APPEND_DATA          ( 0x0004 )    // file
#define FILE_ADD_SUBDIRECTORY     ( 0x0004 )    // directory
#define FILE_CREATE_PIPE_INSTANCE ( 0x0004 )    // named pipe


#define FILE_READ_EA              ( 0x0008 )    // file & directory

#define FILE_WRITE_EA             ( 0x0010 )    // file & directory

#define FILE_EXECUTE              ( 0x0020 )    // file
#define FILE_TRAVERSE             ( 0x0020 )    // directory

#define FILE_DELETE_CHILD         ( 0x0040 )    // directory

#define FILE_READ_ATTRIBUTES      ( 0x0080 )    // all

#define FILE_WRITE_ATTRIBUTES     ( 0x0100 )    // all

#define FILE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x1FF)

#define FILE_GENERIC_READ         (STANDARD_RIGHTS_READ     |\
                                   FILE_READ_DATA           |\
                                   FILE_READ_ATTRIBUTES     |\
                                   FILE_READ_EA             |\
                                   SYNCHRONIZE)


#define FILE_GENERIC_WRITE        (STANDARD_RIGHTS_WRITE    |\
                                   FILE_WRITE_DATA          |\
                                   FILE_WRITE_ATTRIBUTES    |\
                                   FILE_WRITE_EA            |\
                                   FILE_APPEND_DATA         |\
                                   SYNCHRONIZE)


#define FILE_GENERIC_EXECUTE      (STANDARD_RIGHTS_EXECUTE  |\
                                   FILE_READ_ATTRIBUTES     |\
                                   FILE_EXECUTE             |\
                                   SYNCHRONIZE)

#define FILE_SHARE_READ                 0x00000001  
#define FILE_SHARE_WRITE                0x00000002  
#define FILE_SHARE_DELETE               0x00000004  
#define FILE_ATTRIBUTE_READONLY             0x00000001  
#define FILE_ATTRIBUTE_HIDDEN               0x00000002  
#define FILE_ATTRIBUTE_SYSTEM               0x00000004  
#define FILE_ATTRIBUTE_DIRECTORY            0x00000010  
#define FILE_ATTRIBUTE_ARCHIVE              0x00000020  
#define FILE_ATTRIBUTE_DEVICE               0x00000040  
#define FILE_ATTRIBUTE_NORMAL               0x00000080  
#define FILE_ATTRIBUTE_TEMPORARY            0x00000100  
#define FILE_ATTRIBUTE_SPARSE_FILE          0x00000200  
#define FILE_ATTRIBUTE_REPARSE_POINT        0x00000400  
#define FILE_ATTRIBUTE_COMPRESSED           0x00000800  
#define FILE_ATTRIBUTE_OFFLINE              0x00001000  
#define FILE_ATTRIBUTE_NOT_CONTENT_INDEXED  0x00002000  
#define FILE_ATTRIBUTE_ENCRYPTED            0x00004000  
#define FILE_NOTIFY_CHANGE_FILE_NAME    0x00000001   
#define FILE_NOTIFY_CHANGE_DIR_NAME     0x00000002   
#define FILE_NOTIFY_CHANGE_ATTRIBUTES   0x00000004   
#define FILE_NOTIFY_CHANGE_SIZE         0x00000008   
#define FILE_NOTIFY_CHANGE_LAST_WRITE   0x00000010   
#define FILE_NOTIFY_CHANGE_LAST_ACCESS  0x00000020   
#define FILE_NOTIFY_CHANGE_CREATION     0x00000040   
#define FILE_NOTIFY_CHANGE_SECURITY     0x00000100   
#define FILE_ACTION_ADDED                   0x00000001   
#define FILE_ACTION_REMOVED                 0x00000002   
#define FILE_ACTION_MODIFIED                0x00000003   
#define FILE_ACTION_RENAMED_OLD_NAME        0x00000004   
#define FILE_ACTION_RENAMED_NEW_NAME        0x00000005   
#define MAILSLOT_NO_MESSAGE             ((DWORD)-1) 
#define MAILSLOT_WAIT_FOREVER           ((DWORD)-1) 
#define FILE_CASE_SENSITIVE_SEARCH      0x00000001  
#define FILE_CASE_PRESERVED_NAMES       0x00000002  
#define FILE_UNICODE_ON_DISK            0x00000004  
#define FILE_PERSISTENT_ACLS            0x00000008  
#define FILE_FILE_COMPRESSION           0x00000010  
#define FILE_VOLUME_QUOTAS              0x00000020  
#define FILE_SUPPORTS_SPARSE_FILES      0x00000040  
#define FILE_SUPPORTS_REPARSE_POINTS    0x00000080  
#define FILE_SUPPORTS_REMOTE_STORAGE    0x00000100  
#define FILE_VOLUME_IS_COMPRESSED       0x00008000  
#define FILE_SUPPORTS_OBJECT_IDS        0x00010000  
#define FILE_SUPPORTS_ENCRYPTION        0x00020000  
#define FILE_NAMED_STREAMS              0x00040000  
#define FILE_READ_ONLY_VOLUME           0x00080000  

//
// Define the file notification information structure
//

typedef struct _FILE_NOTIFY_INFORMATION {
    DWORD NextEntryOffset;
    DWORD Action;
    DWORD FileNameLength;
    WCHAR FileName[1];
} FILE_NOTIFY_INFORMATION, *PFILE_NOTIFY_INFORMATION;


//
// Define segement buffer structure for scatter/gather read/write.
//

typedef union _FILE_SEGMENT_ELEMENT {
    PVOID64 Buffer;
    ULONGLONG Alignment;
}FILE_SEGMENT_ELEMENT, *PFILE_SEGMENT_ELEMENT;

//
// The reparse GUID structure is used by all 3rd party layered drivers to
// store data in a reparse point. For non-Microsoft tags, The GUID field
// cannot be GUID_NULL.
// The constraints on reparse tags are defined below.
// Microsoft tags can also be used with this format of the reparse point buffer.
//

typedef struct _REPARSE_GUID_DATA_BUFFER {
    DWORD  ReparseTag;
    WORD   ReparseDataLength;
    WORD   Reserved;
    GUID   ReparseGuid;
    struct {
        BYTE   DataBuffer[1];
    } GenericReparseBuffer;
} REPARSE_GUID_DATA_BUFFER, *PREPARSE_GUID_DATA_BUFFER;

#define REPARSE_GUID_DATA_BUFFER_HEADER_SIZE   FIELD_OFFSET(REPARSE_GUID_DATA_BUFFER, GenericReparseBuffer)



//
// Maximum allowed size of the reparse data.
//

#define MAXIMUM_REPARSE_DATA_BUFFER_SIZE      ( 16 * 1024 )

//
// Predefined reparse tags.
// These tags need to avoid conflicting with IO_REMOUNT defined in ntos\inc\io.h
//

#define IO_REPARSE_TAG_RESERVED_ZERO             (0)
#define IO_REPARSE_TAG_RESERVED_ONE              (1)

//
// The value of the following constant needs to satisfy the following conditions:
//  (1) Be at least as large as the largest of the reserved tags.
//  (2) Be strictly smaller than all the tags in use.
//

#define IO_REPARSE_TAG_RESERVED_RANGE            IO_REPARSE_TAG_RESERVED_ONE

//
// The reparse tags are a DWORD. The 32 bits are laid out as follows:
//
//   3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//   1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//  +-+-+-+-+-----------------------+-------------------------------+
//  |M|R|N|R|     Reserved bits     |       Reparse Tag Value       |
//  +-+-+-+-+-----------------------+-------------------------------+
//
// M is the Microsoft bit. When set to 1, it denotes a tag owned by Microsoft.
//   All ISVs must use a tag with a 0 in this position.
//   Note: If a Microsoft tag is used by non-Microsoft software, the
//   behavior is not defined.
//
// R is reserved.  Must be zero for non-Microsoft tags.
//
// N is name surrogate. When set to 1, the file represents another named
//   entity in the system.
//
// The M and N bits are OR-able.
// The following macros check for the M and N bit values:
//

//
// Macro to determine whether a reparse point tag corresponds to a tag
// owned by Microsoft.
//

#define IsReparseTagMicrosoft(_tag) (              \
                           ((_tag) & 0x80000000)   \
                           )

//
// Macro to determine whether a reparse point tag is a name surrogate
//

#define IsReparseTagNameSurrogate(_tag) (          \
                           ((_tag) & 0x20000000)   \
                           )

#define IO_REPARSE_TAG_MOUNT_POINT              (0xA0000003L)       
#define IO_REPARSE_TAG_HSM                      (0xC0000004L)       
#define IO_REPARSE_TAG_SIS                      (0x80000007L)       
#define IO_REPARSE_TAG_DFS                      (0x8000000AL)       
#define IO_REPARSE_TAG_FILTER_MANAGER           (0x8000000BL)       
#define IO_COMPLETION_MODIFY_STATE  0x0002  
#define IO_COMPLETION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3) 
#define DUPLICATE_CLOSE_SOURCE      0x00000001  
#define DUPLICATE_SAME_ACCESS       0x00000002  

typedef enum _SYSTEM_POWER_STATE {
    PowerSystemUnspecified = 0,
    PowerSystemWorking     = 1,
    PowerSystemSleeping1   = 2,
    PowerSystemSleeping2   = 3,
    PowerSystemSleeping3   = 4,
    PowerSystemHibernate   = 5,
    PowerSystemShutdown    = 6,
    PowerSystemMaximum     = 7
} SYSTEM_POWER_STATE, *PSYSTEM_POWER_STATE;

#define POWER_SYSTEM_MAXIMUM 7

typedef enum {
    PowerActionNone = 0,
    PowerActionReserved,
    PowerActionSleep,
    PowerActionHibernate,
    PowerActionShutdown,
    PowerActionShutdownReset,
    PowerActionShutdownOff,
    PowerActionWarmEject
} POWER_ACTION, *PPOWER_ACTION;

typedef enum _DEVICE_POWER_STATE {
    PowerDeviceUnspecified = 0,
    PowerDeviceD0,
    PowerDeviceD1,
    PowerDeviceD2,
    PowerDeviceD3,
    PowerDeviceMaximum
} DEVICE_POWER_STATE, *PDEVICE_POWER_STATE;


#define ES_SYSTEM_REQUIRED  ((DWORD)0x00000001)
#define ES_DISPLAY_REQUIRED ((DWORD)0x00000002)
#define ES_USER_PRESENT     ((DWORD)0x00000004)
#define ES_CONTINUOUS       ((DWORD)0x80000000)

typedef DWORD EXECUTION_STATE;

typedef enum {
    LT_DONT_CARE,
    LT_LOWEST_LATENCY
} LATENCY_TIME;

// end_ntminiport end_ntifs end_wdm end_ntddk
//-----------------------------------------------------------------------------
// Device Power Information
// Accessable via CM_Get_DevInst_Registry_Property_Ex(CM_DRP_DEVICE_POWER_DATA)
//-----------------------------------------------------------------------------

#define PDCAP_D0_SUPPORTED              0x00000001
#define PDCAP_D1_SUPPORTED              0x00000002
#define PDCAP_D2_SUPPORTED              0x00000004
#define PDCAP_D3_SUPPORTED              0x00000008
#define PDCAP_WAKE_FROM_D0_SUPPORTED    0x00000010
#define PDCAP_WAKE_FROM_D1_SUPPORTED    0x00000020
#define PDCAP_WAKE_FROM_D2_SUPPORTED    0x00000040
#define PDCAP_WAKE_FROM_D3_SUPPORTED    0x00000080
#define PDCAP_WARM_EJECT_SUPPORTED      0x00000100

typedef struct CM_Power_Data_s {
    DWORD               PD_Size;
    DEVICE_POWER_STATE  PD_MostRecentPowerState;
    DWORD               PD_Capabilities;
    DWORD               PD_D1Latency;
    DWORD               PD_D2Latency;
    DWORD               PD_D3Latency;
    DEVICE_POWER_STATE  PD_PowerStateMapping[POWER_SYSTEM_MAXIMUM];
    SYSTEM_POWER_STATE  PD_DeepestSystemWake;
} CM_POWER_DATA, *PCM_POWER_DATA;

// begin_ntddk

typedef enum {
    SystemPowerPolicyAc,
    SystemPowerPolicyDc,
    VerifySystemPolicyAc,
    VerifySystemPolicyDc,
    SystemPowerCapabilities,
    SystemBatteryState,
    SystemPowerStateHandler,
    ProcessorStateHandler,
    SystemPowerPolicyCurrent,
    AdministratorPowerPolicy,
    SystemReserveHiberFile,
    ProcessorInformation,
    SystemPowerInformation,
    ProcessorStateHandler2,
    LastWakeTime,                                   // Compare with KeQueryInterruptTime()
    LastSleepTime,                                  // Compare with KeQueryInterruptTime()
    SystemExecutionState,
    SystemPowerStateNotifyHandler,
    ProcessorPowerPolicyAc,
    ProcessorPowerPolicyDc,
    VerifyProcessorPowerPolicyAc,
    VerifyProcessorPowerPolicyDc,
    ProcessorPowerPolicyCurrent,
    SystemPowerStateLogging,
    SystemPowerLoggingEntry
} POWER_INFORMATION_LEVEL;

// begin_wdm

//
// System power manager capabilities
//

typedef struct {
    DWORD       Granularity;
    DWORD       Capacity;
} BATTERY_REPORTING_SCALE, *PBATTERY_REPORTING_SCALE;

//

// Power Policy Management interfaces
//

typedef struct {
    POWER_ACTION    Action;
    DWORD           Flags;
    DWORD           EventCode;
} POWER_ACTION_POLICY, *PPOWER_ACTION_POLICY;

// POWER_ACTION_POLICY->Flags:
#define POWER_ACTION_QUERY_ALLOWED      0x00000001
#define POWER_ACTION_UI_ALLOWED         0x00000002
#define POWER_ACTION_OVERRIDE_APPS      0x00000004
#define POWER_ACTION_LIGHTEST_FIRST     0x10000000
#define POWER_ACTION_LOCK_CONSOLE       0x20000000
#define POWER_ACTION_DISABLE_WAKES      0x40000000
#define POWER_ACTION_CRITICAL           0x80000000

// POWER_ACTION_POLICY->EventCode flags
#define POWER_LEVEL_USER_NOTIFY_TEXT    0x00000001
#define POWER_LEVEL_USER_NOTIFY_SOUND   0x00000002
#define POWER_LEVEL_USER_NOTIFY_EXEC    0x00000004
#define POWER_USER_NOTIFY_BUTTON        0x00000008
#define POWER_USER_NOTIFY_SHUTDOWN      0x00000010
#define POWER_FORCE_TRIGGER_RESET       0x80000000

// system battery drain policies
typedef struct {
    BOOLEAN                 Enable;
    BYTE                    Spare[3];
    DWORD                   BatteryLevel;
    POWER_ACTION_POLICY     PowerPolicy;
    SYSTEM_POWER_STATE      MinSystemState;
} SYSTEM_POWER_LEVEL, *PSYSTEM_POWER_LEVEL;

// Discharge policy constants
#define NUM_DISCHARGE_POLICIES      4
#define DISCHARGE_POLICY_CRITICAL   0
#define DISCHARGE_POLICY_LOW        1

//
// Throttling policies
//
#define PO_THROTTLE_NONE            0
#define PO_THROTTLE_CONSTANT        1
#define PO_THROTTLE_DEGRADE         2
#define PO_THROTTLE_ADAPTIVE        3
#define PO_THROTTLE_MAXIMUM         4   // not a policy, just a limit

// system power policies
typedef struct _SYSTEM_POWER_POLICY {
    DWORD                   Revision;       // 1

    // events
    POWER_ACTION_POLICY     PowerButton;
    POWER_ACTION_POLICY     SleepButton;
    POWER_ACTION_POLICY     LidClose;
    SYSTEM_POWER_STATE      LidOpenWake;
    DWORD                   Reserved;

    // "system idle" detection
    POWER_ACTION_POLICY     Idle;
    DWORD                   IdleTimeout;
    BYTE                    IdleSensitivity;

    // dynamic throttling policy
    //      PO_THROTTLE_NONE, PO_THROTTLE_CONSTANT, PO_THROTTLE_DEGRADE, or PO_THROTTLE_ADAPTIVE
    BYTE                    DynamicThrottle;

    BYTE                    Spare2[2];

    // meaning of power action "sleep"
    SYSTEM_POWER_STATE      MinSleep;
    SYSTEM_POWER_STATE      MaxSleep;
    SYSTEM_POWER_STATE      ReducedLatencySleep;
    DWORD                   WinLogonFlags;

    // parameters for dozing
    DWORD                   Spare3;
    DWORD                   DozeS4Timeout;

    // battery policies
    DWORD                   BroadcastCapacityResolution;
    SYSTEM_POWER_LEVEL      DischargePolicy[NUM_DISCHARGE_POLICIES];

    // video policies
    DWORD                   VideoTimeout;
    BOOLEAN                 VideoDimDisplay;
    DWORD                   VideoReserved[3];

    // hard disk policies
    DWORD                   SpindownTimeout;

    // processor policies
    BOOLEAN                 OptimizeForPower;
    BYTE                    FanThrottleTolerance;
    BYTE                    ForcedThrottle;
    BYTE                    MinThrottle;
    POWER_ACTION_POLICY     OverThrottled;

} SYSTEM_POWER_POLICY, *PSYSTEM_POWER_POLICY;

// processor power policy state
typedef struct _PROCESSOR_POWER_POLICY_INFO {

    // Time based information (will be converted to kernel units)
    DWORD                   TimeCheck;                      // in US
    DWORD                   DemoteLimit;                    // in US
    DWORD                   PromoteLimit;                   // in US

    // Percentage based information
    BYTE                    DemotePercent;
    BYTE                    PromotePercent;
    BYTE                    Spare[2];

    // Flags
    DWORD                   AllowDemotion:1;
    DWORD                   AllowPromotion:1;
    DWORD                   Reserved:30;

} PROCESSOR_POWER_POLICY_INFO, *PPROCESSOR_POWER_POLICY_INFO;

// processor power policy
typedef struct _PROCESSOR_POWER_POLICY {
    DWORD                       Revision;       // 1

    // Dynamic Throttling Policy
    BYTE                        DynamicThrottle;
    BYTE                        Spare[3];

    // Flags
    DWORD                       DisableCStates:1;
    DWORD                       Reserved:31;

    // System policy information
    // The Array is last, in case it needs to be grown and the structure
    // revision incremented.
    DWORD                       PolicyCount;
    PROCESSOR_POWER_POLICY_INFO Policy[3];

} PROCESSOR_POWER_POLICY, *PPROCESSOR_POWER_POLICY;

// administrator power policy overrides
typedef struct _ADMINISTRATOR_POWER_POLICY {

    // meaning of power action "sleep"
    SYSTEM_POWER_STATE      MinSleep;
    SYSTEM_POWER_STATE      MaxSleep;

    // video policies
    DWORD                   MinVideoTimeout;
    DWORD                   MaxVideoTimeout;

    // disk policies
    DWORD                   MinSpindownTimeout;
    DWORD                   MaxSpindownTimeout;
} ADMINISTRATOR_POWER_POLICY, *PADMINISTRATOR_POWER_POLICY;


typedef struct {
    // Misc supported system features
    BOOLEAN             PowerButtonPresent;
    BOOLEAN             SleepButtonPresent;
    BOOLEAN             LidPresent;
    BOOLEAN             SystemS1;
    BOOLEAN             SystemS2;
    BOOLEAN             SystemS3;
    BOOLEAN             SystemS4;           // hibernate
    BOOLEAN             SystemS5;           // off
    BOOLEAN             HiberFilePresent;
    BOOLEAN             FullWake;
    BOOLEAN             VideoDimPresent;
    BOOLEAN             ApmPresent;
    BOOLEAN             UpsPresent;

    // Processors
    BOOLEAN             ThermalControl;
    BOOLEAN             ProcessorThrottle;
    BYTE                ProcessorMinThrottle;
    BYTE                ProcessorMaxThrottle;
    BYTE                spare2[4];

    // Disk
    BOOLEAN             DiskSpinDown;
    BYTE                spare3[8];

    // System Battery
    BOOLEAN             SystemBatteriesPresent;
    BOOLEAN             BatteriesAreShortTerm;
    BATTERY_REPORTING_SCALE BatteryScale[3];

    // Wake
    SYSTEM_POWER_STATE  AcOnLineWake;
    SYSTEM_POWER_STATE  SoftLidWake;
    SYSTEM_POWER_STATE  RtcWake;
    SYSTEM_POWER_STATE  MinDeviceWakeState; // note this may change on driver load
    SYSTEM_POWER_STATE  DefaultLowLatencyWake;
} SYSTEM_POWER_CAPABILITIES, *PSYSTEM_POWER_CAPABILITIES;

typedef struct {
    BOOLEAN             AcOnLine;
    BOOLEAN             BatteryPresent;
    BOOLEAN             Charging;
    BOOLEAN             Discharging;
    BOOLEAN             Spare1[4];

    DWORD               MaxCapacity;
    DWORD               RemainingCapacity;
    DWORD               Rate;
    DWORD               EstimatedTime;

    DWORD               DefaultAlert1;
    DWORD               DefaultAlert2;
} SYSTEM_BATTERY_STATE, *PSYSTEM_BATTERY_STATE;



//
// Image Format
//


#ifndef _MAC

#include "pshpack4.h"                   // 4 byte packing is the default

#define IMAGE_DOS_SIGNATURE                 0x5A4D      // MZ
#define IMAGE_OS2_SIGNATURE                 0x454E      // NE
#define IMAGE_OS2_SIGNATURE_LE              0x454C      // LE
#define IMAGE_VXD_SIGNATURE                 0x454C      // LE
#define IMAGE_NT_SIGNATURE                  0x00004550  // PE00

#include "pshpack2.h"                   // 16 bit headers are 2 byte packed

#else

#include "pshpack1.h"

#define IMAGE_DOS_SIGNATURE                 0x4D5A      // MZ
#define IMAGE_OS2_SIGNATURE                 0x4E45      // NE
#define IMAGE_OS2_SIGNATURE_LE              0x4C45      // LE
#define IMAGE_NT_SIGNATURE                  0x50450000  // PE00
#endif

typedef struct _IMAGE_DOS_HEADER {      // DOS .EXE header
    WORD   e_magic;                     // Magic number
    WORD   e_cblp;                      // Bytes on last page of file
    WORD   e_cp;                        // Pages in file
    WORD   e_crlc;                      // Relocations
    WORD   e_cparhdr;                   // Size of header in paragraphs
    WORD   e_minalloc;                  // Minimum extra paragraphs needed
    WORD   e_maxalloc;                  // Maximum extra paragraphs needed
    WORD   e_ss;                        // Initial (relative) SS value
    WORD   e_sp;                        // Initial SP value
    WORD   e_csum;                      // Checksum
    WORD   e_ip;                        // Initial IP value
    WORD   e_cs;                        // Initial (relative) CS value
    WORD   e_lfarlc;                    // File address of relocation table
    WORD   e_ovno;                      // Overlay number
    WORD   e_res[4];                    // Reserved words
    WORD   e_oemid;                     // OEM identifier (for e_oeminfo)
    WORD   e_oeminfo;                   // OEM information; e_oemid specific
    WORD   e_res2[10];                  // Reserved words
    LONG   e_lfanew;                    // File address of new exe header
  } IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;

typedef struct _IMAGE_OS2_HEADER {      // OS/2 .EXE header
    WORD   ne_magic;                    // Magic number
    CHAR   ne_ver;                      // Version number
    CHAR   ne_rev;                      // Revision number
    WORD   ne_enttab;                   // Offset of Entry Table
    WORD   ne_cbenttab;                 // Number of bytes in Entry Table
    LONG   ne_crc;                      // Checksum of whole file
    WORD   ne_flags;                    // Flag word
    WORD   ne_autodata;                 // Automatic data segment number
    WORD   ne_heap;                     // Initial heap allocation
    WORD   ne_stack;                    // Initial stack allocation
    LONG   ne_csip;                     // Initial CS:IP setting
    LONG   ne_sssp;                     // Initial SS:SP setting
    WORD   ne_cseg;                     // Count of file segments
    WORD   ne_cmod;                     // Entries in Module Reference Table
    WORD   ne_cbnrestab;                // Size of non-resident name table
    WORD   ne_segtab;                   // Offset of Segment Table
    WORD   ne_rsrctab;                  // Offset of Resource Table
    WORD   ne_restab;                   // Offset of resident name table
    WORD   ne_modtab;                   // Offset of Module Reference Table
    WORD   ne_imptab;                   // Offset of Imported Names Table
    LONG   ne_nrestab;                  // Offset of Non-resident Names Table
    WORD   ne_cmovent;                  // Count of movable entries
    WORD   ne_align;                    // Segment alignment shift count
    WORD   ne_cres;                     // Count of resource segments
    BYTE   ne_exetyp;                   // Target Operating system
    BYTE   ne_flagsothers;              // Other .EXE flags
    WORD   ne_pretthunks;               // offset to return thunks
    WORD   ne_psegrefbytes;             // offset to segment ref. bytes
    WORD   ne_swaparea;                 // Minimum code swap area size
    WORD   ne_expver;                   // Expected Windows version number
  } IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER;

typedef struct _IMAGE_VXD_HEADER {      // Windows VXD header
    WORD   e32_magic;                   // Magic number
    BYTE   e32_border;                  // The byte ordering for the VXD
    BYTE   e32_worder;                  // The word ordering for the VXD
    DWORD  e32_level;                   // The EXE format level for now = 0
    WORD   e32_cpu;                     // The CPU type
    WORD   e32_os;                      // The OS type
    DWORD  e32_ver;                     // Module version
    DWORD  e32_mflags;                  // Module flags
    DWORD  e32_mpages;                  // Module # pages
    DWORD  e32_startobj;                // Object # for instruction pointer
    DWORD  e32_eip;                     // Extended instruction pointer
    DWORD  e32_stackobj;                // Object # for stack pointer
    DWORD  e32_esp;                     // Extended stack pointer
    DWORD  e32_pagesize;                // VXD page size
    DWORD  e32_lastpagesize;            // Last page size in VXD
    DWORD  e32_fixupsize;               // Fixup section size
    DWORD  e32_fixupsum;                // Fixup section checksum
    DWORD  e32_ldrsize;                 // Loader section size
    DWORD  e32_ldrsum;                  // Loader section checksum
    DWORD  e32_objtab;                  // Object table offset
    DWORD  e32_objcnt;                  // Number of objects in module
    DWORD  e32_objmap;                  // Object page map offset
    DWORD  e32_itermap;                 // Object iterated data map offset
    DWORD  e32_rsrctab;                 // Offset of Resource Table
    DWORD  e32_rsrccnt;                 // Number of resource entries
    DWORD  e32_restab;                  // Offset of resident name table
    DWORD  e32_enttab;                  // Offset of Entry Table
    DWORD  e32_dirtab;                  // Offset of Module Directive Table
    DWORD  e32_dircnt;                  // Number of module directives
    DWORD  e32_fpagetab;                // Offset of Fixup Page Table
    DWORD  e32_frectab;                 // Offset of Fixup Record Table
    DWORD  e32_impmod;                  // Offset of Import Module Name Table
    DWORD  e32_impmodcnt;               // Number of entries in Import Module Name Table
    DWORD  e32_impproc;                 // Offset of Import Procedure Name Table
    DWORD  e32_pagesum;                 // Offset of Per-Page Checksum Table
    DWORD  e32_datapage;                // Offset of Enumerated Data Pages
    DWORD  e32_preload;                 // Number of preload pages
    DWORD  e32_nrestab;                 // Offset of Non-resident Names Table
    DWORD  e32_cbnrestab;               // Size of Non-resident Name Table
    DWORD  e32_nressum;                 // Non-resident Name Table Checksum
    DWORD  e32_autodata;                // Object # for automatic data object
    DWORD  e32_debuginfo;               // Offset of the debugging information
    DWORD  e32_debuglen;                // The length of the debugging info. in bytes
    DWORD  e32_instpreload;             // Number of instance pages in preload section of VXD file
    DWORD  e32_instdemand;              // Number of instance pages in demand load section of VXD file
    DWORD  e32_heapsize;                // Size of heap - for 16-bit apps
    BYTE   e32_res3[12];                // Reserved words
    DWORD  e32_winresoff;
    DWORD  e32_winreslen;
    WORD   e32_devid;                   // Device ID for VxD
    WORD   e32_ddkver;                  // DDK version for VxD
  } IMAGE_VXD_HEADER, *PIMAGE_VXD_HEADER;

#ifndef _MAC
#include "poppack.h"                    // Back to 4 byte packing
#endif

//
// File header format.
//

typedef struct _IMAGE_FILE_HEADER {
    WORD    Machine;
    WORD    NumberOfSections;
    DWORD   TimeDateStamp;
    DWORD   PointerToSymbolTable;
    DWORD   NumberOfSymbols;
    WORD    SizeOfOptionalHeader;
    WORD    Characteristics;
} IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;

#define IMAGE_SIZEOF_FILE_HEADER             20


#define IMAGE_FILE_RELOCS_STRIPPED           0x0001  // Relocation info stripped from file.
#define IMAGE_FILE_EXECUTABLE_IMAGE          0x0002  // File is executable  (i.e. no unresolved externel references).
#define IMAGE_FILE_LINE_NUMS_STRIPPED        0x0004  // Line nunbers stripped from file.
#define IMAGE_FILE_LOCAL_SYMS_STRIPPED       0x0008  // Local symbols stripped from file.
#define IMAGE_FILE_AGGRESIVE_WS_TRIM         0x0010  // Agressively trim working set
#define IMAGE_FILE_LARGE_ADDRESS_AWARE       0x0020  // App can handle >2gb addresses
#define IMAGE_FILE_BYTES_REVERSED_LO         0x0080  // Bytes of machine word are reversed.
#define IMAGE_FILE_32BIT_MACHINE             0x0100  // 32 bit word machine.
#define IMAGE_FILE_DEBUG_STRIPPED            0x0200  // Debugging info stripped from file in .DBG file
#define IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP   0x0400  // If Image is on removable media, copy and run from the swap file.
#define IMAGE_FILE_NET_RUN_FROM_SWAP         0x0800  // If Image is on Net, copy and run from the swap file.
#define IMAGE_FILE_SYSTEM                    0x1000  // System File.
#define IMAGE_FILE_DLL                       0x2000  // File is a DLL.
#define IMAGE_FILE_UP_SYSTEM_ONLY            0x4000  // File should only be run on a UP machine
#define IMAGE_FILE_BYTES_REVERSED_HI         0x8000  // Bytes of machine word are reversed.

#define IMAGE_FILE_MACHINE_UNKNOWN           0
#define IMAGE_FILE_MACHINE_I386              0x014c  // Intel 386.
#define IMAGE_FILE_MACHINE_R3000             0x0162  // MIPS little-endian, 0x160 big-endian
#define IMAGE_FILE_MACHINE_R4000             0x0166  // MIPS little-endian
#define IMAGE_FILE_MACHINE_R10000            0x0168  // MIPS little-endian
#define IMAGE_FILE_MACHINE_WCEMIPSV2         0x0169  // MIPS little-endian WCE v2
#define IMAGE_FILE_MACHINE_ALPHA             0x0184  // Alpha_AXP
#define IMAGE_FILE_MACHINE_SH3               0x01a2  // SH3 little-endian
#define IMAGE_FILE_MACHINE_SH3DSP            0x01a3
#define IMAGE_FILE_MACHINE_SH3E              0x01a4  // SH3E little-endian
#define IMAGE_FILE_MACHINE_SH4               0x01a6  // SH4 little-endian
#define IMAGE_FILE_MACHINE_SH5               0x01a8  // SH5
#define IMAGE_FILE_MACHINE_ARM               0x01c0  // ARM Little-Endian
#define IMAGE_FILE_MACHINE_THUMB             0x01c2
#define IMAGE_FILE_MACHINE_AM33              0x01d3
#define IMAGE_FILE_MACHINE_POWERPC           0x01F0  // IBM PowerPC Little-Endian
#define IMAGE_FILE_MACHINE_POWERPCFP         0x01f1
#define IMAGE_FILE_MACHINE_IA64              0x0200  // Intel 64
#define IMAGE_FILE_MACHINE_MIPS16            0x0266  // MIPS
#define IMAGE_FILE_MACHINE_ALPHA64           0x0284  // ALPHA64
#define IMAGE_FILE_MACHINE_MIPSFPU           0x0366  // MIPS
#define IMAGE_FILE_MACHINE_MIPSFPU16         0x0466  // MIPS
#define IMAGE_FILE_MACHINE_AXP64             IMAGE_FILE_MACHINE_ALPHA64
#define IMAGE_FILE_MACHINE_TRICORE           0x0520  // Infineon
#define IMAGE_FILE_MACHINE_CEF               0x0CEF
#define IMAGE_FILE_MACHINE_EBC               0x0EBC  // EFI Byte Code
#define IMAGE_FILE_MACHINE_AMD64             0x8664  // AMD64 (K8)
#define IMAGE_FILE_MACHINE_M32R              0x9041  // M32R little-endian
#define IMAGE_FILE_MACHINE_CEE               0xC0EE

//
// Directory format.
//

typedef struct _IMAGE_DATA_DIRECTORY {
    DWORD   VirtualAddress;
    DWORD   Size;
} IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;

#define IMAGE_NUMBEROF_DIRECTORY_ENTRIES    16

//
// Optional header format.
//

typedef struct _IMAGE_OPTIONAL_HEADER {
    //
    // Standard fields.
    //

    WORD    Magic;
    BYTE    MajorLinkerVersion;
    BYTE    MinorLinkerVersion;
    DWORD   SizeOfCode;
    DWORD   SizeOfInitializedData;
    DWORD   SizeOfUninitializedData;
    DWORD   AddressOfEntryPoint;
    DWORD   BaseOfCode;
    DWORD   BaseOfData;

    //
    // NT additional fields.
    //

    DWORD   ImageBase;
    DWORD   SectionAlignment;
    DWORD   FileAlignment;
    WORD    MajorOperatingSystemVersion;
    WORD    MinorOperatingSystemVersion;
    WORD    MajorImageVersion;
    WORD    MinorImageVersion;
    WORD    MajorSubsystemVersion;
    WORD    MinorSubsystemVersion;
    DWORD   Win32VersionValue;
    DWORD   SizeOfImage;
    DWORD   SizeOfHeaders;
    DWORD   CheckSum;
    WORD    Subsystem;
    WORD    DllCharacteristics;
    DWORD   SizeOfStackReserve;
    DWORD   SizeOfStackCommit;
    DWORD   SizeOfHeapReserve;
    DWORD   SizeOfHeapCommit;
    DWORD   LoaderFlags;
    DWORD   NumberOfRvaAndSizes;
    IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER32, *PIMAGE_OPTIONAL_HEADER32;

typedef struct _IMAGE_ROM_OPTIONAL_HEADER {
    WORD   Magic;
    BYTE   MajorLinkerVersion;
    BYTE   MinorLinkerVersion;
    DWORD  SizeOfCode;
    DWORD  SizeOfInitializedData;
    DWORD  SizeOfUninitializedData;
    DWORD  AddressOfEntryPoint;
    DWORD  BaseOfCode;
    DWORD  BaseOfData;
    DWORD  BaseOfBss;
    DWORD  GprMask;
    DWORD  CprMask[4];
    DWORD  GpValue;
} IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;

typedef struct _IMAGE_OPTIONAL_HEADER64 {
    WORD        Magic;
    BYTE        MajorLinkerVersion;
    BYTE        MinorLinkerVersion;
    DWORD       SizeOfCode;
    DWORD       SizeOfInitializedData;
    DWORD       SizeOfUninitializedData;
    DWORD       AddressOfEntryPoint;
    DWORD       BaseOfCode;
    ULONGLONG   ImageBase;
    DWORD       SectionAlignment;
    DWORD       FileAlignment;
    WORD        MajorOperatingSystemVersion;
    WORD        MinorOperatingSystemVersion;
    WORD        MajorImageVersion;
    WORD        MinorImageVersion;
    WORD        MajorSubsystemVersion;
    WORD        MinorSubsystemVersion;
    DWORD       Win32VersionValue;
    DWORD       SizeOfImage;
    DWORD       SizeOfHeaders;
    DWORD       CheckSum;
    WORD        Subsystem;
    WORD        DllCharacteristics;
    ULONGLONG   SizeOfStackReserve;
    ULONGLONG   SizeOfStackCommit;
    ULONGLONG   SizeOfHeapReserve;
    ULONGLONG   SizeOfHeapCommit;
    DWORD       LoaderFlags;
    DWORD       NumberOfRvaAndSizes;
    IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER64, *PIMAGE_OPTIONAL_HEADER64;

#define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER      56
#define IMAGE_SIZEOF_STD_OPTIONAL_HEADER      28
#define IMAGE_SIZEOF_NT_OPTIONAL32_HEADER    224
#define IMAGE_SIZEOF_NT_OPTIONAL64_HEADER    240

#define IMAGE_NT_OPTIONAL_HDR32_MAGIC      0x10b
#define IMAGE_NT_OPTIONAL_HDR64_MAGIC      0x20b
#define IMAGE_ROM_OPTIONAL_HDR_MAGIC       0x107

#ifdef _WIN64
typedef IMAGE_OPTIONAL_HEADER64             IMAGE_OPTIONAL_HEADER;
typedef PIMAGE_OPTIONAL_HEADER64            PIMAGE_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER     IMAGE_SIZEOF_NT_OPTIONAL64_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC         IMAGE_NT_OPTIONAL_HDR64_MAGIC
#else
typedef IMAGE_OPTIONAL_HEADER32             IMAGE_OPTIONAL_HEADER;
typedef PIMAGE_OPTIONAL_HEADER32            PIMAGE_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER     IMAGE_SIZEOF_NT_OPTIONAL32_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC         IMAGE_NT_OPTIONAL_HDR32_MAGIC
#endif

typedef struct _IMAGE_NT_HEADERS64 {
    DWORD Signature;
    IMAGE_FILE_HEADER FileHeader;
    IMAGE_OPTIONAL_HEADER64 OptionalHeader;
} IMAGE_NT_HEADERS64, *PIMAGE_NT_HEADERS64;

typedef struct _IMAGE_NT_HEADERS {
    DWORD Signature;
    IMAGE_FILE_HEADER FileHeader;
    IMAGE_OPTIONAL_HEADER32 OptionalHeader;
} IMAGE_NT_HEADERS32, *PIMAGE_NT_HEADERS32;

typedef struct _IMAGE_ROM_HEADERS {
    IMAGE_FILE_HEADER FileHeader;
    IMAGE_ROM_OPTIONAL_HEADER OptionalHeader;
} IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;

#ifdef _WIN64
typedef IMAGE_NT_HEADERS64                  IMAGE_NT_HEADERS;
typedef PIMAGE_NT_HEADERS64                 PIMAGE_NT_HEADERS;
#else
typedef IMAGE_NT_HEADERS32                  IMAGE_NT_HEADERS;
typedef PIMAGE_NT_HEADERS32                 PIMAGE_NT_HEADERS;
#endif

// IMAGE_FIRST_SECTION doesn't need 32/64 versions since the file header is the same either way.

#define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER)        \
    ((ULONG_PTR)ntheader +                                              \
     FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) +                 \
     ((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader   \
    ))

// Subsystem Values

#define IMAGE_SUBSYSTEM_UNKNOWN              0   // Unknown subsystem.
#define IMAGE_SUBSYSTEM_NATIVE               1   // Image doesn't require a subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_GUI          2   // Image runs in the Windows GUI subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_CUI          3   // Image runs in the Windows character subsystem.
#define IMAGE_SUBSYSTEM_OS2_CUI              5   // image runs in the OS/2 character subsystem.
#define IMAGE_SUBSYSTEM_POSIX_CUI            7   // image runs in the Posix character subsystem.
#define IMAGE_SUBSYSTEM_NATIVE_WINDOWS       8   // image is a native Win9x driver.
#define IMAGE_SUBSYSTEM_WINDOWS_CE_GUI       9   // Image runs in the Windows CE subsystem.
#define IMAGE_SUBSYSTEM_EFI_APPLICATION      10  //
#define IMAGE_SUBSYSTEM_EFI_BOOT_SERVICE_DRIVER  11   //
#define IMAGE_SUBSYSTEM_EFI_RUNTIME_DRIVER   12  //
#define IMAGE_SUBSYSTEM_EFI_ROM              13
#define IMAGE_SUBSYSTEM_XBOX                 14

// DllCharacteristics Entries

//      IMAGE_LIBRARY_PROCESS_INIT           0x0001     // Reserved.
//      IMAGE_LIBRARY_PROCESS_TERM           0x0002     // Reserved.
//      IMAGE_LIBRARY_THREAD_INIT            0x0004     // Reserved.
//      IMAGE_LIBRARY_THREAD_TERM            0x0008     // Reserved.
#define IMAGE_DLLCHARACTERISTICS_NO_ISOLATION 0x0200    // Image understands isolation and doesn't want it
#define IMAGE_DLLCHARACTERISTICS_NO_SEH      0x0400     // Image does not use SEH.  No SE handler may reside in this image
#define IMAGE_DLLCHARACTERISTICS_NO_BIND     0x0800     // Do not bind this image.
//                                           0x1000     // Reserved.
#define IMAGE_DLLCHARACTERISTICS_WDM_DRIVER  0x2000     // Driver uses WDM model
//                                           0x4000     // Reserved.
#define IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE     0x8000

// Directory Entries

#define IMAGE_DIRECTORY_ENTRY_EXPORT          0   // Export Directory
#define IMAGE_DIRECTORY_ENTRY_IMPORT          1   // Import Directory
#define IMAGE_DIRECTORY_ENTRY_RESOURCE        2   // Resource Directory
#define IMAGE_DIRECTORY_ENTRY_EXCEPTION       3   // Exception Directory
#define IMAGE_DIRECTORY_ENTRY_SECURITY        4   // Security Directory
#define IMAGE_DIRECTORY_ENTRY_BASERELOC       5   // Base Relocation Table
#define IMAGE_DIRECTORY_ENTRY_DEBUG           6   // Debug Directory
//      IMAGE_DIRECTORY_ENTRY_COPYRIGHT       7   // (X86 usage)
#define IMAGE_DIRECTORY_ENTRY_ARCHITECTURE    7   // Architecture Specific Data
#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR       8   // RVA of GP
#define IMAGE_DIRECTORY_ENTRY_TLS             9   // TLS Directory
#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG    10   // Load Configuration Directory
#define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT   11   // Bound Import Directory in headers
#define IMAGE_DIRECTORY_ENTRY_IAT            12   // Import Address Table
#define IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT   13   // Delay Load Import Descriptors
#define IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR 14   // COM Runtime descriptor

//
// Non-COFF Object file header
//

typedef struct ANON_OBJECT_HEADER {
    WORD    Sig1;            // Must be IMAGE_FILE_MACHINE_UNKNOWN
    WORD    Sig2;            // Must be 0xffff
    WORD    Version;         // >= 1 (implies the CLSID field is present)
    WORD    Machine;
    DWORD   TimeDateStamp;
    CLSID   ClassID;         // Used to invoke CoCreateInstance
    DWORD   SizeOfData;      // Size of data that follows the header
} ANON_OBJECT_HEADER;

//
// Section header format.
//

#define IMAGE_SIZEOF_SHORT_NAME              8

typedef struct _IMAGE_SECTION_HEADER {
    BYTE    Name[IMAGE_SIZEOF_SHORT_NAME];
    union {
            DWORD   PhysicalAddress;
            DWORD   VirtualSize;
    } Misc;
    DWORD   VirtualAddress;
    DWORD   SizeOfRawData;
    DWORD   PointerToRawData;
    DWORD   PointerToRelocations;
    DWORD   PointerToLinenumbers;
    WORD    NumberOfRelocations;
    WORD    NumberOfLinenumbers;
    DWORD   Characteristics;
} IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;

#define IMAGE_SIZEOF_SECTION_HEADER          40

//
// Section characteristics.
//
//      IMAGE_SCN_TYPE_REG                   0x00000000  // Reserved.
//      IMAGE_SCN_TYPE_DSECT                 0x00000001  // Reserved.
//      IMAGE_SCN_TYPE_NOLOAD                0x00000002  // Reserved.
//      IMAGE_SCN_TYPE_GROUP                 0x00000004  // Reserved.
#define IMAGE_SCN_TYPE_NO_PAD                0x00000008  // Reserved.
//      IMAGE_SCN_TYPE_COPY                  0x00000010  // Reserved.

#define IMAGE_SCN_CNT_CODE                   0x00000020  // Section contains code.
#define IMAGE_SCN_CNT_INITIALIZED_DATA       0x00000040  // Section contains initialized data.
#define IMAGE_SCN_CNT_UNINITIALIZED_DATA     0x00000080  // Section contains uninitialized data.

#define IMAGE_SCN_LNK_OTHER                  0x00000100  // Reserved.
#define IMAGE_SCN_LNK_INFO                   0x00000200  // Section contains comments or some other type of information.
//      IMAGE_SCN_TYPE_OVER                  0x00000400  // Reserved.
#define IMAGE_SCN_LNK_REMOVE                 0x00000800  // Section contents will not become part of image.
#define IMAGE_SCN_LNK_COMDAT                 0x00001000  // Section contents comdat.
//                                           0x00002000  // Reserved.
//      IMAGE_SCN_MEM_PROTECTED - Obsolete   0x00004000
#define IMAGE_SCN_NO_DEFER_SPEC_EXC          0x00004000  // Reset speculative exceptions handling bits in the TLB entries for this section.
#define IMAGE_SCN_GPREL                      0x00008000  // Section content can be accessed relative to GP
#define IMAGE_SCN_MEM_FARDATA                0x00008000
//      IMAGE_SCN_MEM_SYSHEAP  - Obsolete    0x00010000
#define IMAGE_SCN_MEM_PURGEABLE              0x00020000
#define IMAGE_SCN_MEM_16BIT                  0x00020000
#define IMAGE_SCN_MEM_LOCKED                 0x00040000
#define IMAGE_SCN_MEM_PRELOAD                0x00080000

#define IMAGE_SCN_ALIGN_1BYTES               0x00100000  //
#define IMAGE_SCN_ALIGN_2BYTES               0x00200000  //
#define IMAGE_SCN_ALIGN_4BYTES               0x00300000  //
#define IMAGE_SCN_ALIGN_8BYTES               0x00400000  //
#define IMAGE_SCN_ALIGN_16BYTES              0x00500000  // Default alignment if no others are specified.
#define IMAGE_SCN_ALIGN_32BYTES              0x00600000  //
#define IMAGE_SCN_ALIGN_64BYTES              0x00700000  //
#define IMAGE_SCN_ALIGN_128BYTES             0x00800000  //
#define IMAGE_SCN_ALIGN_256BYTES             0x00900000  //
#define IMAGE_SCN_ALIGN_512BYTES             0x00A00000  //
#define IMAGE_SCN_ALIGN_1024BYTES            0x00B00000  //
#define IMAGE_SCN_ALIGN_2048BYTES            0x00C00000  //
#define IMAGE_SCN_ALIGN_4096BYTES            0x00D00000  //
#define IMAGE_SCN_ALIGN_8192BYTES            0x00E00000  //
// Unused                                    0x00F00000
#define IMAGE_SCN_ALIGN_MASK                 0x00F00000

#define IMAGE_SCN_LNK_NRELOC_OVFL            0x01000000  // Section contains extended relocations.
#define IMAGE_SCN_MEM_DISCARDABLE            0x02000000  // Section can be discarded.
#define IMAGE_SCN_MEM_NOT_CACHED             0x04000000  // Section is not cachable.
#define IMAGE_SCN_MEM_NOT_PAGED              0x08000000  // Section is not pageable.
#define IMAGE_SCN_MEM_SHARED                 0x10000000  // Section is shareable.
#define IMAGE_SCN_MEM_EXECUTE                0x20000000  // Section is executable.
#define IMAGE_SCN_MEM_READ                   0x40000000  // Section is readable.
#define IMAGE_SCN_MEM_WRITE                  0x80000000  // Section is writeable.

//
// TLS Chaacteristic Flags
//
#define IMAGE_SCN_SCALE_INDEX                0x00000001  // Tls index is scaled

#ifndef _MAC
#include "pshpack2.h"                       // Symbols, relocs, and linenumbers are 2 byte packed
#endif

//
// Symbol format.
//

typedef struct _IMAGE_SYMBOL {
    union {
        BYTE    ShortName[8];
        struct {
            DWORD   Short;     // if 0, use LongName
            DWORD   Long;      // offset into string table
        } Name;
        DWORD   LongName[2];    // PBYTE [2]
    } N;
    DWORD   Value;
    SHORT   SectionNumber;
    WORD    Type;
    BYTE    StorageClass;
    BYTE    NumberOfAuxSymbols;
} IMAGE_SYMBOL;
typedef IMAGE_SYMBOL UNALIGNED *PIMAGE_SYMBOL;


#define IMAGE_SIZEOF_SYMBOL                  18

//
// Section values.
//
// Symbols have a section number of the section in which they are
// defined. Otherwise, section numbers have the following meanings:
//

#define IMAGE_SYM_UNDEFINED           (SHORT)0          // Symbol is undefined or is common.
#define IMAGE_SYM_ABSOLUTE            (SHORT)-1         // Symbol is an absolute value.
#define IMAGE_SYM_DEBUG               (SHORT)-2         // Symbol is a special debug item.
#define IMAGE_SYM_SECTION_MAX         0xFEFF            // Values 0xFF00-0xFFFF are special

//
// Type (fundamental) values.
//

#define IMAGE_SYM_TYPE_NULL                 0x0000  // no type.
#define IMAGE_SYM_TYPE_VOID                 0x0001  //
#define IMAGE_SYM_TYPE_CHAR                 0x0002  // type character.
#define IMAGE_SYM_TYPE_SHORT                0x0003  // type short integer.
#define IMAGE_SYM_TYPE_INT                  0x0004  //
#define IMAGE_SYM_TYPE_LONG                 0x0005  //
#define IMAGE_SYM_TYPE_FLOAT                0x0006  //
#define IMAGE_SYM_TYPE_DOUBLE               0x0007  //
#define IMAGE_SYM_TYPE_STRUCT               0x0008  //
#define IMAGE_SYM_TYPE_UNION                0x0009  //
#define IMAGE_SYM_TYPE_ENUM                 0x000A  // enumeration.
#define IMAGE_SYM_TYPE_MOE                  0x000B  // member of enumeration.
#define IMAGE_SYM_TYPE_BYTE                 0x000C  //
#define IMAGE_SYM_TYPE_WORD                 0x000D  //
#define IMAGE_SYM_TYPE_UINT                 0x000E  //
#define IMAGE_SYM_TYPE_DWORD                0x000F  //
#define IMAGE_SYM_TYPE_PCODE                0x8000  //
//
// Type (derived) values.
//

#define IMAGE_SYM_DTYPE_NULL                0       // no derived type.
#define IMAGE_SYM_DTYPE_POINTER             1       // pointer.
#define IMAGE_SYM_DTYPE_FUNCTION            2       // function.
#define IMAGE_SYM_DTYPE_ARRAY               3       // array.

//
// Storage classes.
//
#define IMAGE_SYM_CLASS_END_OF_FUNCTION     (BYTE )-1
#define IMAGE_SYM_CLASS_NULL                0x0000
#define IMAGE_SYM_CLASS_AUTOMATIC           0x0001
#define IMAGE_SYM_CLASS_EXTERNAL            0x0002
#define IMAGE_SYM_CLASS_STATIC              0x0003
#define IMAGE_SYM_CLASS_REGISTER            0x0004
#define IMAGE_SYM_CLASS_EXTERNAL_DEF        0x0005
#define IMAGE_SYM_CLASS_LABEL               0x0006
#define IMAGE_SYM_CLASS_UNDEFINED_LABEL     0x0007
#define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT    0x0008
#define IMAGE_SYM_CLASS_ARGUMENT            0x0009
#define IMAGE_SYM_CLASS_STRUCT_TAG          0x000A
#define IMAGE_SYM_CLASS_MEMBER_OF_UNION     0x000B
#define IMAGE_SYM_CLASS_UNION_TAG           0x000C
#define IMAGE_SYM_CLASS_TYPE_DEFINITION     0x000D
#define IMAGE_SYM_CLASS_UNDEFINED_STATIC    0x000E
#define IMAGE_SYM_CLASS_ENUM_TAG            0x000F
#define IMAGE_SYM_CLASS_MEMBER_OF_ENUM      0x0010
#define IMAGE_SYM_CLASS_REGISTER_PARAM      0x0011
#define IMAGE_SYM_CLASS_BIT_FIELD           0x0012

#define IMAGE_SYM_CLASS_FAR_EXTERNAL        0x0044  //

#define IMAGE_SYM_CLASS_BLOCK               0x0064
#define IMAGE_SYM_CLASS_FUNCTION            0x0065
#define IMAGE_SYM_CLASS_END_OF_STRUCT       0x0066
#define IMAGE_SYM_CLASS_FILE                0x0067
// new
#define IMAGE_SYM_CLASS_SECTION             0x0068
#define IMAGE_SYM_CLASS_WEAK_EXTERNAL       0x0069

#define IMAGE_SYM_CLASS_CLR_TOKEN           0x006B

// type packing constants

#define N_BTMASK                            0x000F
#define N_TMASK                             0x0030
#define N_TMASK1                            0x00C0
#define N_TMASK2                            0x00F0
#define N_BTSHFT                            4
#define N_TSHIFT                            2
// MACROS

// Basic Type of  x
#define BTYPE(x) ((x) & N_BTMASK)

// Is x a pointer?
#ifndef ISPTR
#define ISPTR(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT))
#endif

// Is x a function?
#ifndef ISFCN
#define ISFCN(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_FUNCTION << N_BTSHFT))
#endif

// Is x an array?

#ifndef ISARY
#define ISARY(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_ARRAY << N_BTSHFT))
#endif

// Is x a structure, union, or enumeration TAG?
#ifndef ISTAG
#define ISTAG(x) ((x)==IMAGE_SYM_CLASS_STRUCT_TAG || (x)==IMAGE_SYM_CLASS_UNION_TAG || (x)==IMAGE_SYM_CLASS_ENUM_TAG)
#endif

#ifndef INCREF
#define INCREF(x) ((((x)&~N_BTMASK)<<N_TSHIFT)|(IMAGE_SYM_DTYPE_POINTER<<N_BTSHFT)|((x)&N_BTMASK))
#endif
#ifndef DECREF
#define DECREF(x) ((((x)>>N_TSHIFT)&~N_BTMASK)|((x)&N_BTMASK))
#endif

//
// Auxiliary entry format.
//

typedef union _IMAGE_AUX_SYMBOL {
    struct {
        DWORD    TagIndex;                      // struct, union, or enum tag index
        union {
            struct {
                WORD    Linenumber;             // declaration line number
                WORD    Size;                   // size of struct, union, or enum
            } LnSz;
           DWORD    TotalSize;
        } Misc;
        union {
            struct {                            // if ISFCN, tag, or .bb
                DWORD    PointerToLinenumber;
                DWORD    PointerToNextFunction;
            } Function;
            struct {                            // if ISARY, up to 4 dimen.
                WORD     Dimension[4];
            } Array;
        } FcnAry;
        WORD    TvIndex;                        // tv index
    } Sym;
    struct {
        BYTE    Name[IMAGE_SIZEOF_SYMBOL];
    } File;
    struct {
        DWORD   Length;                         // section length
        WORD    NumberOfRelocations;            // number of relocation entries
        WORD    NumberOfLinenumbers;            // number of line numbers
        DWORD   CheckSum;                       // checksum for communal
        SHORT   Number;                         // section number to associate with
        BYTE    Selection;                      // communal selection type
    } Section;
} IMAGE_AUX_SYMBOL;
typedef IMAGE_AUX_SYMBOL UNALIGNED *PIMAGE_AUX_SYMBOL;

#define IMAGE_SIZEOF_AUX_SYMBOL             18

typedef enum IMAGE_AUX_SYMBOL_TYPE {
    IMAGE_AUX_SYMBOL_TYPE_TOKEN_DEF = 1,
} IMAGE_AUX_SYMBOL_TYPE;

#include <pshpack2.h>

typedef struct IMAGE_AUX_SYMBOL_TOKEN_DEF {
    BYTE  bAuxType;                  // IMAGE_AUX_SYMBOL_TYPE
    BYTE  bReserved;                 // Must be 0
    DWORD SymbolTableIndex;
    BYTE  rgbReserved[12];           // Must be 0
} IMAGE_AUX_SYMBOL_TOKEN_DEF;

typedef IMAGE_AUX_SYMBOL_TOKEN_DEF UNALIGNED *PIMAGE_AUX_SYMBOL_TOKEN_DEF;

#include <poppack.h>

//
// Communal selection types.
//

#define IMAGE_COMDAT_SELECT_NODUPLICATES    1
#define IMAGE_COMDAT_SELECT_ANY             2
#define IMAGE_COMDAT_SELECT_SAME_SIZE       3
#define IMAGE_COMDAT_SELECT_EXACT_MATCH     4
#define IMAGE_COMDAT_SELECT_ASSOCIATIVE     5
#define IMAGE_COMDAT_SELECT_LARGEST         6
#define IMAGE_COMDAT_SELECT_NEWEST          7

#define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY  1
#define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY    2
#define IMAGE_WEAK_EXTERN_SEARCH_ALIAS      3

//
// Relocation format.
//

typedef struct _IMAGE_RELOCATION {
    union {
        DWORD   VirtualAddress;
        DWORD   RelocCount;             // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set
    };
    DWORD   SymbolTableIndex;
    WORD    Type;
} IMAGE_RELOCATION;
typedef IMAGE_RELOCATION UNALIGNED *PIMAGE_RELOCATION;

#define IMAGE_SIZEOF_RELOCATION         10

//
// I386 relocation types.
//
#define IMAGE_REL_I386_ABSOLUTE         0x0000  // Reference is absolute, no relocation is necessary
#define IMAGE_REL_I386_DIR16            0x0001  // Direct 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_REL16            0x0002  // PC-relative 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32            0x0006  // Direct 32-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32NB          0x0007  // Direct 32-bit reference to the symbols virtual address, base not included
#define IMAGE_REL_I386_SEG12            0x0009  // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
#define IMAGE_REL_I386_SECTION          0x000A
#define IMAGE_REL_I386_SECREL           0x000B
#define IMAGE_REL_I386_TOKEN            0x000C  // clr token
#define IMAGE_REL_I386_SECREL7          0x000D  // 7 bit offset from base of section containing target
#define IMAGE_REL_I386_REL32            0x0014  // PC-relative 32-bit reference to the symbols virtual address

//
// MIPS relocation types.
//
#define IMAGE_REL_MIPS_ABSOLUTE         0x0000  // Reference is absolute, no relocation is necessary
#define IMAGE_REL_MIPS_REFHALF          0x0001
#define IMAGE_REL_MIPS_REFWORD          0x0002
#define IMAGE_REL_MIPS_JMPADDR          0x0003
#define IMAGE_REL_MIPS_REFHI            0x0004
#define IMAGE_REL_MIPS_REFLO            0x0005
#define IMAGE_REL_MIPS_GPREL            0x0006
#define IMAGE_REL_MIPS_LITERAL          0x0007
#define IMAGE_REL_MIPS_SECTION          0x000A
#define IMAGE_REL_MIPS_SECREL           0x000B
#define IMAGE_REL_MIPS_SECRELLO         0x000C  // Low 16-bit section relative referemce (used for >32k TLS)
#define IMAGE_REL_MIPS_SECRELHI         0x000D  // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_MIPS_TOKEN            0x000E  // clr token
#define IMAGE_REL_MIPS_JMPADDR16        0x0010
#define IMAGE_REL_MIPS_REFWORDNB        0x0022
#define IMAGE_REL_MIPS_PAIR             0x0025

//
// Alpha Relocation types.
//
#define IMAGE_REL_ALPHA_ABSOLUTE        0x0000
#define IMAGE_REL_ALPHA_REFLONG         0x0001
#define IMAGE_REL_ALPHA_REFQUAD         0x0002
#define IMAGE_REL_ALPHA_GPREL32         0x0003
#define IMAGE_REL_ALPHA_LITERAL         0x0004
#define IMAGE_REL_ALPHA_LITUSE          0x0005
#define IMAGE_REL_ALPHA_GPDISP          0x0006
#define IMAGE_REL_ALPHA_BRADDR          0x0007
#define IMAGE_REL_ALPHA_HINT            0x0008
#define IMAGE_REL_ALPHA_INLINE_REFLONG  0x0009
#define IMAGE_REL_ALPHA_REFHI           0x000A
#define IMAGE_REL_ALPHA_REFLO           0x000B
#define IMAGE_REL_ALPHA_PAIR            0x000C
#define IMAGE_REL_ALPHA_MATCH           0x000D
#define IMAGE_REL_ALPHA_SECTION         0x000E
#define IMAGE_REL_ALPHA_SECREL          0x000F
#define IMAGE_REL_ALPHA_REFLONGNB       0x0010
#define IMAGE_REL_ALPHA_SECRELLO        0x0011  // Low 16-bit section relative reference
#define IMAGE_REL_ALPHA_SECRELHI        0x0012  // High 16-bit section relative reference
#define IMAGE_REL_ALPHA_REFQ3           0x0013  // High 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_REFQ2           0x0014  // Middle 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_REFQ1           0x0015  // Low 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_GPRELLO         0x0016  // Low 16-bit GP relative reference
#define IMAGE_REL_ALPHA_GPRELHI         0x0017  // High 16-bit GP relative reference

//
// IBM PowerPC relocation types.
//
#define IMAGE_REL_PPC_ABSOLUTE          0x0000  // NOP
#define IMAGE_REL_PPC_ADDR64            0x0001  // 64-bit address
#define IMAGE_REL_PPC_ADDR32            0x0002  // 32-bit address
#define IMAGE_REL_PPC_ADDR24            0x0003  // 26-bit address, shifted left 2 (branch absolute)
#define IMAGE_REL_PPC_ADDR16            0x0004  // 16-bit address
#define IMAGE_REL_PPC_ADDR14            0x0005  // 16-bit address, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_REL24             0x0006  // 26-bit PC-relative offset, shifted left 2 (branch relative)
#define IMAGE_REL_PPC_REL14             0x0007  // 16-bit PC-relative offset, shifted left 2 (br cond relative)
#define IMAGE_REL_PPC_TOCREL16          0x0008  // 16-bit offset from TOC base
#define IMAGE_REL_PPC_TOCREL14          0x0009  // 16-bit offset from TOC base, shifted left 2 (load doubleword)

#define IMAGE_REL_PPC_ADDR32NB          0x000A  // 32-bit addr w/o image base
#define IMAGE_REL_PPC_SECREL            0x000B  // va of containing section (as in an image sectionhdr)
#define IMAGE_REL_PPC_SECTION           0x000C  // sectionheader number
#define IMAGE_REL_PPC_IFGLUE            0x000D  // substitute TOC restore instruction iff symbol is glue code
#define IMAGE_REL_PPC_IMGLUE            0x000E  // symbol is glue code; virtual address is TOC restore instruction
#define IMAGE_REL_PPC_SECREL16          0x000F  // va of containing section (limited to 16 bits)
#define IMAGE_REL_PPC_REFHI             0x0010
#define IMAGE_REL_PPC_REFLO             0x0011
#define IMAGE_REL_PPC_PAIR              0x0012
#define IMAGE_REL_PPC_SECRELLO          0x0013  // Low 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_SECRELHI          0x0014  // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_GPREL             0x0015
#define IMAGE_REL_PPC_TOKEN             0x0016  // clr token

#define IMAGE_REL_PPC_TYPEMASK          0x00FF  // mask to isolate above values in IMAGE_RELOCATION.Type

// Flag bits in IMAGE_RELOCATION.TYPE

#define IMAGE_REL_PPC_NEG               0x0100  // subtract reloc value rather than adding it
#define IMAGE_REL_PPC_BRTAKEN           0x0200  // fix branch prediction bit to predict branch taken
#define IMAGE_REL_PPC_BRNTAKEN          0x0400  // fix branch prediction bit to predict branch not taken
#define IMAGE_REL_PPC_TOCDEFN           0x0800  // toc slot defined in file (or, data in toc)

//
// Hitachi SH3 relocation types.
//
#define IMAGE_REL_SH3_ABSOLUTE          0x0000  // No relocation
#define IMAGE_REL_SH3_DIRECT16          0x0001  // 16 bit direct
#define IMAGE_REL_SH3_DIRECT32          0x0002  // 32 bit direct
#define IMAGE_REL_SH3_DIRECT8           0x0003  // 8 bit direct, -128..255
#define IMAGE_REL_SH3_DIRECT8_WORD      0x0004  // 8 bit direct .W (0 ext.)
#define IMAGE_REL_SH3_DIRECT8_LONG      0x0005  // 8 bit direct .L (0 ext.)
#define IMAGE_REL_SH3_DIRECT4           0x0006  // 4 bit direct (0 ext.)
#define IMAGE_REL_SH3_DIRECT4_WORD      0x0007  // 4 bit direct .W (0 ext.)
#define IMAGE_REL_SH3_DIRECT4_LONG      0x0008  // 4 bit direct .L (0 ext.)
#define IMAGE_REL_SH3_PCREL8_WORD       0x0009  // 8 bit PC relative .W
#define IMAGE_REL_SH3_PCREL8_LONG       0x000A  // 8 bit PC relative .L
#define IMAGE_REL_SH3_PCREL12_WORD      0x000B  // 12 LSB PC relative .W
#define IMAGE_REL_SH3_STARTOF_SECTION   0x000C  // Start of EXE section
#define IMAGE_REL_SH3_SIZEOF_SECTION    0x000D  // Size of EXE section
#define IMAGE_REL_SH3_SECTION           0x000E  // Section table index
#define IMAGE_REL_SH3_SECREL            0x000F  // Offset within section
#define IMAGE_REL_SH3_DIRECT32_NB       0x0010  // 32 bit direct not based
#define IMAGE_REL_SH3_GPREL4_LONG       0x0011  // GP-relative addressing
#define IMAGE_REL_SH3_TOKEN             0x0012  // clr token

#define IMAGE_REL_ARM_ABSOLUTE          0x0000  // No relocation required
#define IMAGE_REL_ARM_ADDR32            0x0001  // 32 bit address
#define IMAGE_REL_ARM_ADDR32NB          0x0002  // 32 bit address w/o image base
#define IMAGE_REL_ARM_BRANCH24          0x0003  // 24 bit offset << 2 & sign ext.
#define IMAGE_REL_ARM_BRANCH11          0x0004  // Thumb: 2 11 bit offsets
#define IMAGE_REL_ARM_TOKEN             0x0005  // clr token
#define IMAGE_REL_ARM_GPREL12           0x0006  // GP-relative addressing (ARM)
#define IMAGE_REL_ARM_GPREL7            0x0007  // GP-relative addressing (Thumb)
#define IMAGE_REL_ARM_BLX24             0x0008
#define IMAGE_REL_ARM_BLX11             0x0009
#define IMAGE_REL_ARM_SECTION           0x000E  // Section table index
#define IMAGE_REL_ARM_SECREL            0x000F  // Offset within section

#define IMAGE_REL_AM_ABSOLUTE           0x0000
#define IMAGE_REL_AM_ADDR32             0x0001
#define IMAGE_REL_AM_ADDR32NB           0x0002
#define IMAGE_REL_AM_CALL32             0x0003
#define IMAGE_REL_AM_FUNCINFO           0x0004
#define IMAGE_REL_AM_REL32_1            0x0005
#define IMAGE_REL_AM_REL32_2            0x0006
#define IMAGE_REL_AM_SECREL             0x0007
#define IMAGE_REL_AM_SECTION            0x0008
#define IMAGE_REL_AM_TOKEN              0x0009

//
// X86-64 relocations
//
#define IMAGE_REL_AMD64_ABSOLUTE        0x0000  // Reference is absolute, no relocation is necessary
#define IMAGE_REL_AMD64_ADDR64          0x0001  // 64-bit address (VA).
#define IMAGE_REL_AMD64_ADDR32          0x0002  // 32-bit address (VA).
#define IMAGE_REL_AMD64_ADDR32NB        0x0003  // 32-bit address w/o image base (RVA).
#define IMAGE_REL_AMD64_REL32           0x0004  // 32-bit relative address from byte following reloc
#define IMAGE_REL_AMD64_REL32_1         0x0005  // 32-bit relative address from byte distance 1 from reloc
#define IMAGE_REL_AMD64_REL32_2         0x0006  // 32-bit relative address from byte distance 2 from reloc
#define IMAGE_REL_AMD64_REL32_3         0x0007  // 32-bit relative address from byte distance 3 from reloc
#define IMAGE_REL_AMD64_REL32_4         0x0008  // 32-bit relative address from byte distance 4 from reloc
#define IMAGE_REL_AMD64_REL32_5         0x0009  // 32-bit relative address from byte distance 5 from reloc
#define IMAGE_REL_AMD64_SECTION         0x000A  // Section index
#define IMAGE_REL_AMD64_SECREL          0x000B  // 32 bit offset from base of section containing target
#define IMAGE_REL_AMD64_SECREL7         0x000C  // 7 bit unsigned offset from base of section containing target
#define IMAGE_REL_AMD64_TOKEN           0x000D  // 32 bit metadata token
#define IMAGE_REL_AMD64_SREL32          0x000E  // 32 bit signed span-dependent value emitted into object
#define IMAGE_REL_AMD64_PAIR            0x000F
#define IMAGE_REL_AMD64_SSPAN32         0x0010  // 32 bit signed span-dependent value applied at link time

//
// IA64 relocation types.
//
#define IMAGE_REL_IA64_ABSOLUTE         0x0000
#define IMAGE_REL_IA64_IMM14            0x0001
#define IMAGE_REL_IA64_IMM22            0x0002
#define IMAGE_REL_IA64_IMM64            0x0003
#define IMAGE_REL_IA64_DIR32            0x0004
#define IMAGE_REL_IA64_DIR64            0x0005
#define IMAGE_REL_IA64_PCREL21B         0x0006
#define IMAGE_REL_IA64_PCREL21M         0x0007
#define IMAGE_REL_IA64_PCREL21F         0x0008
#define IMAGE_REL_IA64_GPREL22          0x0009
#define IMAGE_REL_IA64_LTOFF22          0x000A
#define IMAGE_REL_IA64_SECTION          0x000B
#define IMAGE_REL_IA64_SECREL22         0x000C
#define IMAGE_REL_IA64_SECREL64I        0x000D
#define IMAGE_REL_IA64_SECREL32         0x000E
// 
#define IMAGE_REL_IA64_DIR32NB          0x0010
#define IMAGE_REL_IA64_SREL14           0x0011
#define IMAGE_REL_IA64_SREL22           0x0012
#define IMAGE_REL_IA64_SREL32           0x0013
#define IMAGE_REL_IA64_UREL32           0x0014
#define IMAGE_REL_IA64_PCREL60X         0x0015  // This is always a BRL and never converted
#define IMAGE_REL_IA64_PCREL60B         0x0016  // If possible, convert to MBB bundle with NOP.B in slot 1
#define IMAGE_REL_IA64_PCREL60F         0x0017  // If possible, convert to MFB bundle with NOP.F in slot 1
#define IMAGE_REL_IA64_PCREL60I         0x0018  // If possible, convert to MIB bundle with NOP.I in slot 1
#define IMAGE_REL_IA64_PCREL60M         0x0019  // If possible, convert to MMB bundle with NOP.M in slot 1
#define IMAGE_REL_IA64_IMMGPREL64       0x001A
#define IMAGE_REL_IA64_TOKEN            0x001B  // clr token
#define IMAGE_REL_IA64_GPREL32          0x001C
#define IMAGE_REL_IA64_ADDEND           0x001F

//
// CEF relocation types.
//
#define IMAGE_REL_CEF_ABSOLUTE          0x0000  // Reference is absolute, no relocation is necessary
#define IMAGE_REL_CEF_ADDR32            0x0001  // 32-bit address (VA).
#define IMAGE_REL_CEF_ADDR64            0x0002  // 64-bit address (VA).
#define IMAGE_REL_CEF_ADDR32NB          0x0003  // 32-bit address w/o image base (RVA).
#define IMAGE_REL_CEF_SECTION           0x0004  // Section index
#define IMAGE_REL_CEF_SECREL            0x0005  // 32 bit offset from base of section containing target
#define IMAGE_REL_CEF_TOKEN             0x0006  // 32 bit metadata token

//
// clr relocation types.
//
#define IMAGE_REL_CEE_ABSOLUTE          0x0000  // Reference is absolute, no relocation is necessary
#define IMAGE_REL_CEE_ADDR32            0x0001  // 32-bit address (VA).
#define IMAGE_REL_CEE_ADDR64            0x0002  // 64-bit address (VA).
#define IMAGE_REL_CEE_ADDR32NB          0x0003  // 32-bit address w/o image base (RVA).
#define IMAGE_REL_CEE_SECTION           0x0004  // Section index
#define IMAGE_REL_CEE_SECREL            0x0005  // 32 bit offset from base of section containing target
#define IMAGE_REL_CEE_TOKEN             0x0006  // 32 bit metadata token


#define IMAGE_REL_M32R_ABSOLUTE       0x0000   // No relocation required
#define IMAGE_REL_M32R_ADDR32         0x0001   // 32 bit address
#define IMAGE_REL_M32R_ADDR32NB       0x0002   // 32 bit address w/o image base
#define IMAGE_REL_M32R_ADDR24         0x0003   // 24 bit address
#define IMAGE_REL_M32R_GPREL16        0x0004   // GP relative addressing
#define IMAGE_REL_M32R_PCREL24        0x0005   // 24 bit offset << 2 & sign ext.
#define IMAGE_REL_M32R_PCREL16        0x0006   // 16 bit offset << 2 & sign ext.
#define IMAGE_REL_M32R_PCREL8         0x0007   // 8 bit offset << 2 & sign ext.
#define IMAGE_REL_M32R_REFHALF        0x0008   // 16 MSBs
#define IMAGE_REL_M32R_REFHI          0x0009   // 16 MSBs; adj for LSB sign ext.
#define IMAGE_REL_M32R_REFLO          0x000A   // 16 LSBs
#define IMAGE_REL_M32R_PAIR           0x000B   // Link HI and LO
#define IMAGE_REL_M32R_SECTION        0x000C   // Section table index
#define IMAGE_REL_M32R_SECREL32       0x000D   // 32 bit section relative reference
#define IMAGE_REL_M32R_TOKEN          0x000E   // clr token


#define EXT_IMM64(Value, Address, Size, InstPos, ValPos)  /* Intel-IA64-Filler */           \
    Value |= (((ULONGLONG)((*(Address) >> InstPos) & (((ULONGLONG)1 << Size) - 1))) << ValPos)  // Intel-IA64-Filler

#define INS_IMM64(Value, Address, Size, InstPos, ValPos)  /* Intel-IA64-Filler */\
    *(PDWORD)Address = (*(PDWORD)Address & ~(((1 << Size) - 1) << InstPos)) | /* Intel-IA64-Filler */\
          ((DWORD)((((ULONGLONG)Value >> ValPos) & (((ULONGLONG)1 << Size) - 1))) << InstPos)  // Intel-IA64-Filler

#define EMARCH_ENC_I17_IMM7B_INST_WORD_X         3  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_SIZE_X              7  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_INST_WORD_POS_X     4  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_VAL_POS_X           0  // Intel-IA64-Filler

#define EMARCH_ENC_I17_IMM9D_INST_WORD_X         3  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_SIZE_X              9  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_INST_WORD_POS_X     18  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_VAL_POS_X           7  // Intel-IA64-Filler

#define EMARCH_ENC_I17_IMM5C_INST_WORD_X         3  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_SIZE_X              5  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_INST_WORD_POS_X     13  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_VAL_POS_X           16  // Intel-IA64-Filler

#define EMARCH_ENC_I17_IC_INST_WORD_X            3  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_SIZE_X                 1  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_INST_WORD_POS_X        12  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_VAL_POS_X              21  // Intel-IA64-Filler

#define EMARCH_ENC_I17_IMM41a_INST_WORD_X        1  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_SIZE_X             10  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_INST_WORD_POS_X    14  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_VAL_POS_X          22  // Intel-IA64-Filler

#define EMARCH_ENC_I17_IMM41b_INST_WORD_X        1  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_SIZE_X             8  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_INST_WORD_POS_X    24  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_VAL_POS_X          32  // Intel-IA64-Filler

#define EMARCH_ENC_I17_IMM41c_INST_WORD_X        2  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_SIZE_X             23  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_INST_WORD_POS_X    0  // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_VAL_POS_X          40  // Intel-IA64-Filler

#define EMARCH_ENC_I17_SIGN_INST_WORD_X          3  // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_SIZE_X               1  // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_INST_WORD_POS_X      27  // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_VAL_POS_X            63  // Intel-IA64-Filler


//
// Line number format.
//

typedef struct _IMAGE_LINENUMBER {
    union {
        DWORD   SymbolTableIndex;               // Symbol table index of function name if Linenumber is 0.
        DWORD   VirtualAddress;                 // Virtual address of line number.
    } Type;
    WORD    Linenumber;                         // Line number.
} IMAGE_LINENUMBER;
typedef IMAGE_LINENUMBER UNALIGNED *PIMAGE_LINENUMBER;

#define IMAGE_SIZEOF_LINENUMBER              6

#ifndef _MAC
#include "poppack.h"                        // Back to 4 byte packing
#endif

//
// Based relocation format.
//

typedef struct _IMAGE_BASE_RELOCATION {
    DWORD   VirtualAddress;
    DWORD   SizeOfBlock;
//  WORD    TypeOffset[1];
} IMAGE_BASE_RELOCATION;
typedef IMAGE_BASE_RELOCATION UNALIGNED * PIMAGE_BASE_RELOCATION;

#define IMAGE_SIZEOF_BASE_RELOCATION         8

//
// Based relocation types.
//

#define IMAGE_REL_BASED_ABSOLUTE              0
#define IMAGE_REL_BASED_HIGH                  1
#define IMAGE_REL_BASED_LOW                   2
#define IMAGE_REL_BASED_HIGHLOW               3
#define IMAGE_REL_BASED_HIGHADJ               4
#define IMAGE_REL_BASED_MIPS_JMPADDR          5
#define IMAGE_REL_BASED_MIPS_JMPADDR16        9
#define IMAGE_REL_BASED_IA64_IMM64            9
#define IMAGE_REL_BASED_DIR64                 10


//
// Archive format.
//

#define IMAGE_ARCHIVE_START_SIZE             8
#define IMAGE_ARCHIVE_START                  "!<arch>\n"
#define IMAGE_ARCHIVE_END                    "`\n"
#define IMAGE_ARCHIVE_PAD                    "\n"
#define IMAGE_ARCHIVE_LINKER_MEMBER          "/               "
#define IMAGE_ARCHIVE_LONGNAMES_MEMBER       "//              "

typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER {
    BYTE     Name[16];                          // File member name - `/' terminated.
    BYTE     Date[12];                          // File member date - decimal.
    BYTE     UserID[6];                         // File member user id - decimal.
    BYTE     GroupID[6];                        // File member group id - decimal.
    BYTE     Mode[8];                           // File member mode - octal.
    BYTE     Size[10];                          // File member size - decimal.
    BYTE     EndHeader[2];                      // String to end header.
} IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;

#define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR      60

//
// DLL support.
//

//
// Export Format
//

typedef struct _IMAGE_EXPORT_DIRECTORY {
    DWORD   Characteristics;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    DWORD   Name;
    DWORD   Base;
    DWORD   NumberOfFunctions;
    DWORD   NumberOfNames;
    DWORD   AddressOfFunctions;     // RVA from base of image
    DWORD   AddressOfNames;         // RVA from base of image
    DWORD   AddressOfNameOrdinals;  // RVA from base of image
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;

//
// Import Format
//

typedef struct _IMAGE_IMPORT_BY_NAME {
    WORD    Hint;
    BYTE    Name[1];
} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;

#include "pshpack8.h"                       // Use align 8 for the 64-bit IAT.

typedef struct _IMAGE_THUNK_DATA64 {
    union {
        ULONGLONG ForwarderString;  // PBYTE 
        ULONGLONG Function;         // PDWORD
        ULONGLONG Ordinal;
        ULONGLONG AddressOfData;    // PIMAGE_IMPORT_BY_NAME
    } u1;
} IMAGE_THUNK_DATA64;
typedef IMAGE_THUNK_DATA64 * PIMAGE_THUNK_DATA64;

#include "poppack.h"                        // Back to 4 byte packing

typedef struct _IMAGE_THUNK_DATA32 {
    union {
        DWORD ForwarderString;      // PBYTE 
        DWORD Function;             // PDWORD
        DWORD Ordinal;
        DWORD AddressOfData;        // PIMAGE_IMPORT_BY_NAME
    } u1;
} IMAGE_THUNK_DATA32;
typedef IMAGE_THUNK_DATA32 * PIMAGE_THUNK_DATA32;

#define IMAGE_ORDINAL_FLAG64 0x8000000000000000
#define IMAGE_ORDINAL_FLAG32 0x80000000
#define IMAGE_ORDINAL64(Ordinal) (Ordinal & 0xffff)
#define IMAGE_ORDINAL32(Ordinal) (Ordinal & 0xffff)
#define IMAGE_SNAP_BY_ORDINAL64(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG64) != 0)
#define IMAGE_SNAP_BY_ORDINAL32(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG32) != 0)

//
// Thread Local Storage
//

typedef VOID
(NTAPI *PIMAGE_TLS_CALLBACK) (
    PVOID DllHandle,
    DWORD Reason,
    PVOID Reserved
    );

typedef struct _IMAGE_TLS_DIRECTORY64 {
    ULONGLONG   StartAddressOfRawData;
    ULONGLONG   EndAddressOfRawData;
    ULONGLONG   AddressOfIndex;         // PDWORD
    ULONGLONG   AddressOfCallBacks;     // PIMAGE_TLS_CALLBACK *;
    DWORD   SizeOfZeroFill;
    DWORD   Characteristics;
} IMAGE_TLS_DIRECTORY64;
typedef IMAGE_TLS_DIRECTORY64 * PIMAGE_TLS_DIRECTORY64;

typedef struct _IMAGE_TLS_DIRECTORY32 {
    DWORD   StartAddressOfRawData;
    DWORD   EndAddressOfRawData;
    DWORD   AddressOfIndex;             // PDWORD
    DWORD   AddressOfCallBacks;         // PIMAGE_TLS_CALLBACK *
    DWORD   SizeOfZeroFill;
    DWORD   Characteristics;
} IMAGE_TLS_DIRECTORY32;
typedef IMAGE_TLS_DIRECTORY32 * PIMAGE_TLS_DIRECTORY32;

#ifdef _WIN64
#define IMAGE_ORDINAL_FLAG              IMAGE_ORDINAL_FLAG64
#define IMAGE_ORDINAL(Ordinal)          IMAGE_ORDINAL64(Ordinal)
typedef IMAGE_THUNK_DATA64              IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA64             PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal)  IMAGE_SNAP_BY_ORDINAL64(Ordinal)
typedef IMAGE_TLS_DIRECTORY64           IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY64          PIMAGE_TLS_DIRECTORY;
#else
#define IMAGE_ORDINAL_FLAG              IMAGE_ORDINAL_FLAG32
#define IMAGE_ORDINAL(Ordinal)          IMAGE_ORDINAL32(Ordinal)
typedef IMAGE_THUNK_DATA32              IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA32             PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal)  IMAGE_SNAP_BY_ORDINAL32(Ordinal)
typedef IMAGE_TLS_DIRECTORY32           IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY32          PIMAGE_TLS_DIRECTORY;
#endif

typedef struct _IMAGE_IMPORT_DESCRIPTOR {
    union {
        DWORD   Characteristics;            // 0 for terminating null import descriptor
        DWORD   OriginalFirstThunk;         // RVA to original unbound IAT (PIMAGE_THUNK_DATA)
    };
    DWORD   TimeDateStamp;                  // 0 if not bound,
                                            // -1 if bound, and real date\time stamp
                                            //     in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND)
                                            // O.W. date/time stamp of DLL bound to (Old BIND)

    DWORD   ForwarderChain;                 // -1 if no forwarders
    DWORD   Name;
    DWORD   FirstThunk;                     // RVA to IAT (if bound this IAT has actual addresses)
} IMAGE_IMPORT_DESCRIPTOR;
typedef IMAGE_IMPORT_DESCRIPTOR UNALIGNED *PIMAGE_IMPORT_DESCRIPTOR;

//
// New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ]
//

typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR {
    DWORD   TimeDateStamp;
    WORD    OffsetModuleName;
    WORD    NumberOfModuleForwarderRefs;
// Array of zero or more IMAGE_BOUND_FORWARDER_REF follows
} IMAGE_BOUND_IMPORT_DESCRIPTOR,  *PIMAGE_BOUND_IMPORT_DESCRIPTOR;

typedef struct _IMAGE_BOUND_FORWARDER_REF {
    DWORD   TimeDateStamp;
    WORD    OffsetModuleName;
    WORD    Reserved;
} IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF;

//
// Resource Format.
//

//
// Resource directory consists of two counts, following by a variable length
// array of directory entries.  The first count is the number of entries at
// beginning of the array that have actual names associated with each entry.
// The entries are in ascending order, case insensitive strings.  The second
// count is the number of entries that immediately follow the named entries.
// This second count identifies the number of entries that have 16-bit integer
// Ids as their name.  These entries are also sorted in ascending order.
//
// This structure allows fast lookup by either name or number, but for any
// given resource entry only one form of lookup is supported, not both.
// This is consistant with the syntax of the .RC file and the .RES file.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY {
    DWORD   Characteristics;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    WORD    NumberOfNamedEntries;
    WORD    NumberOfIdEntries;
//  IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;

#define IMAGE_RESOURCE_NAME_IS_STRING        0x80000000
#define IMAGE_RESOURCE_DATA_IS_DIRECTORY     0x80000000
//
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry.  If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING.  Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this.  Otherwise the high bit is clear and the offset
// field points to a resource data entry.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
    union {
        struct {
            DWORD NameOffset:31;
            DWORD NameIsString:1;
        };
        DWORD   Name;
        WORD    Id;
    };
    union {
        DWORD   OffsetToData;
        struct {
            DWORD   OffsetToDirectory:31;
            DWORD   DataIsDirectory:1;
        };
    };
} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;

//
// For resource directory entries that have actual string names, the Name
// field of the directory entry points to an object of the following type.
// All of these string objects are stored together after the last resource
// directory entry and before the first resource data object.  This minimizes
// the impact of these variable length objects on the alignment of the fixed
// size directory entry objects.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
    WORD    Length;
    CHAR    NameString[ 1 ];
} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;


typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
    WORD    Length;
    WCHAR   NameString[ 1 ];
} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;


//
// Each resource data entry describes a leaf node in the resource directory
// tree.  It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when
// decoding code point values within the resource data.  Typically for new
// applications the code page would be the unicode code page.
//

typedef struct _IMAGE_RESOURCE_DATA_ENTRY {
    DWORD   OffsetToData;
    DWORD   Size;
    DWORD   CodePage;
    DWORD   Reserved;
} IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;

//
// Load Configuration Directory Entry
//

typedef struct {
    DWORD   Size;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    DWORD   GlobalFlagsClear;
    DWORD   GlobalFlagsSet;
    DWORD   CriticalSectionDefaultTimeout;
    DWORD   DeCommitFreeBlockThreshold;
    DWORD   DeCommitTotalFreeThreshold;
    DWORD   LockPrefixTable;            // VA
    DWORD   MaximumAllocationSize;
    DWORD   VirtualMemoryThreshold;
    DWORD   ProcessHeapFlags;
    DWORD   ProcessAffinityMask;
    WORD    CSDVersion;
    WORD    Reserved1;
    DWORD   EditList;                   // VA
    DWORD   SecurityCookie;             // VA
    DWORD   SEHandlerTable;             // VA
    DWORD   SEHandlerCount;
} IMAGE_LOAD_CONFIG_DIRECTORY32, *PIMAGE_LOAD_CONFIG_DIRECTORY32;

typedef struct {
    DWORD      Size;
    DWORD      TimeDateStamp;
    WORD       MajorVersion;
    WORD       MinorVersion;
    DWORD      GlobalFlagsClear;
    DWORD      GlobalFlagsSet;
    DWORD      CriticalSectionDefaultTimeout;
    ULONGLONG  DeCommitFreeBlockThreshold;
    ULONGLONG  DeCommitTotalFreeThreshold;
    ULONGLONG  LockPrefixTable;         // VA
    ULONGLONG  MaximumAllocationSize;
    ULONGLONG  VirtualMemoryThreshold;
    ULONGLONG  ProcessAffinityMask;
    DWORD      ProcessHeapFlags;
    WORD       CSDVersion;
    WORD       Reserved1;
    ULONGLONG  EditList;                // VA
    ULONGLONG  SecurityCookie;          // VA
    ULONGLONG  SEHandlerTable;          // VA
    ULONGLONG  SEHandlerCount;
} IMAGE_LOAD_CONFIG_DIRECTORY64, *PIMAGE_LOAD_CONFIG_DIRECTORY64;

#ifdef _WIN64
typedef IMAGE_LOAD_CONFIG_DIRECTORY64     IMAGE_LOAD_CONFIG_DIRECTORY;
typedef PIMAGE_LOAD_CONFIG_DIRECTORY64    PIMAGE_LOAD_CONFIG_DIRECTORY;
#else
typedef IMAGE_LOAD_CONFIG_DIRECTORY32     IMAGE_LOAD_CONFIG_DIRECTORY;
typedef PIMAGE_LOAD_CONFIG_DIRECTORY32    PIMAGE_LOAD_CONFIG_DIRECTORY;
#endif

//
// WIN CE Exception table format
//

//
// Function table entry format.  Function table is pointed to by the
// IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
//

typedef struct _IMAGE_CE_RUNTIME_FUNCTION_ENTRY {
    DWORD FuncStart;
    DWORD PrologLen : 8;
    DWORD FuncLen : 22;
    DWORD ThirtyTwoBit : 1;
    DWORD ExceptionFlag : 1;
} IMAGE_CE_RUNTIME_FUNCTION_ENTRY, * PIMAGE_CE_RUNTIME_FUNCTION_ENTRY;

typedef struct _IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY {
    ULONGLONG BeginAddress;
    ULONGLONG EndAddress;
    ULONGLONG ExceptionHandler;
    ULONGLONG HandlerData;
    ULONGLONG PrologEndAddress;
} IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY;

typedef struct _IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY {
    DWORD BeginAddress;
    DWORD EndAddress;
    DWORD ExceptionHandler;
    DWORD HandlerData;
    DWORD PrologEndAddress;
} IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY;

typedef struct _IMAGE_RUNTIME_FUNCTION_ENTRY {
    DWORD BeginAddress;
    DWORD EndAddress;
    DWORD UnwindInfoAddress;
} _IMAGE_RUNTIME_FUNCTION_ENTRY, *_PIMAGE_RUNTIME_FUNCTION_ENTRY;

typedef  _IMAGE_RUNTIME_FUNCTION_ENTRY  IMAGE_IA64_RUNTIME_FUNCTION_ENTRY;
typedef _PIMAGE_RUNTIME_FUNCTION_ENTRY PIMAGE_IA64_RUNTIME_FUNCTION_ENTRY;

#if defined(_AXP64_)

typedef  IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY  IMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;
typedef  IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY  IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;

#elif defined(_ALPHA_)

typedef  IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY  IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;

#else

typedef  _IMAGE_RUNTIME_FUNCTION_ENTRY  IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef _PIMAGE_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;

#endif

//
// Debug Format
//

typedef struct _IMAGE_DEBUG_DIRECTORY {
    DWORD   Characteristics;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    DWORD   Type;
    DWORD   SizeOfData;
    DWORD   AddressOfRawData;
    DWORD   PointerToRawData;
} IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY;

#define IMAGE_DEBUG_TYPE_UNKNOWN          0
#define IMAGE_DEBUG_TYPE_COFF             1
#define IMAGE_DEBUG_TYPE_CODEVIEW         2
#define IMAGE_DEBUG_TYPE_FPO              3
#define IMAGE_DEBUG_TYPE_MISC             4
#define IMAGE_DEBUG_TYPE_EXCEPTION        5
#define IMAGE_DEBUG_TYPE_FIXUP            6
#define IMAGE_DEBUG_TYPE_OMAP_TO_SRC      7
#define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC    8
#define IMAGE_DEBUG_TYPE_BORLAND          9
#define IMAGE_DEBUG_TYPE_RESERVED10       10
#define IMAGE_DEBUG_TYPE_CLSID            11


typedef struct _IMAGE_COFF_SYMBOLS_HEADER {
    DWORD   NumberOfSymbols;
    DWORD   LvaToFirstSymbol;
    DWORD   NumberOfLinenumbers;
    DWORD   LvaToFirstLinenumber;
    DWORD   RvaToFirstByteOfCode;
    DWORD   RvaToLastByteOfCode;
    DWORD   RvaToFirstByteOfData;
    DWORD   RvaToLastByteOfData;
} IMAGE_COFF_SYMBOLS_HEADER, *PIMAGE_COFF_SYMBOLS_HEADER;

#define FRAME_FPO       0
#define FRAME_TRAP      1
#define FRAME_TSS       2
#define FRAME_NONFPO    3

typedef struct _FPO_DATA {
    DWORD       ulOffStart;             // offset 1st byte of function code
    DWORD       cbProcSize;             // # bytes in function
    DWORD       cdwLocals;              // # bytes in locals/4
    WORD        cdwParams;              // # bytes in params/4
    WORD        cbProlog : 8;           // # bytes in prolog
    WORD        cbRegs   : 3;           // # regs saved
    WORD        fHasSEH  : 1;           // TRUE if SEH in func
    WORD        fUseBP   : 1;           // TRUE if EBP has been allocated
    WORD        reserved : 1;           // reserved for future use
    WORD        cbFrame  : 2;           // frame type
} FPO_DATA, *PFPO_DATA;
#define SIZEOF_RFPO_DATA 16


#define IMAGE_DEBUG_MISC_EXENAME    1

typedef struct _IMAGE_DEBUG_MISC {
    DWORD       DataType;               // type of misc data, see defines
    DWORD       Length;                 // total length of record, rounded to four
                                        // byte multiple.
    BOOLEAN     Unicode;                // TRUE if data is unicode string
    BYTE        Reserved[ 3 ];
    BYTE        Data[ 1 ];              // Actual data
} IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC;


//
// Function table extracted from MIPS/ALPHA/IA64 images.  Does not contain
// information needed only for runtime support.  Just those fields for
// each entry needed by a debugger.
//

typedef struct _IMAGE_FUNCTION_ENTRY {
    DWORD   StartingAddress;
    DWORD   EndingAddress;
    DWORD   EndOfPrologue;
} IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY;

typedef struct _IMAGE_FUNCTION_ENTRY64 {
    ULONGLONG   StartingAddress;
    ULONGLONG   EndingAddress;
    union {
        ULONGLONG   EndOfPrologue;
        ULONGLONG   UnwindInfoAddress;
    };
} IMAGE_FUNCTION_ENTRY64, *PIMAGE_FUNCTION_ENTRY64;

//
// Debugging information can be stripped from an image file and placed
// in a separate .DBG file, whose file name part is the same as the
// image file name part (e.g. symbols for CMD.EXE could be stripped
// and placed in CMD.DBG).  This is indicated by the IMAGE_FILE_DEBUG_STRIPPED
// flag in the Characteristics field of the file header.  The beginning of
// the .DBG file contains the following structure which captures certain
// information from the image file.  This allows a debug to proceed even if
// the original image file is not accessable.  This header is followed by
// zero of more IMAGE_SECTION_HEADER structures, followed by zero or more
// IMAGE_DEBUG_DIRECTORY structures.  The latter structures and those in
// the image file contain file offsets relative to the beginning of the
// .DBG file.
//
// If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure
// is left in the image file, but not mapped.  This allows a debugger to
// compute the name of the .DBG file, from the name of the image in the
// IMAGE_DEBUG_MISC structure.
//

typedef struct _IMAGE_SEPARATE_DEBUG_HEADER {
    WORD        Signature;
    WORD        Flags;
    WORD        Machine;
    WORD        Characteristics;
    DWORD       TimeDateStamp;
    DWORD       CheckSum;
    DWORD       ImageBase;
    DWORD       SizeOfImage;
    DWORD       NumberOfSections;
    DWORD       ExportedNamesSize;
    DWORD       DebugDirectorySize;
    DWORD       SectionAlignment;
    DWORD       Reserved[2];
} IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER;

typedef struct _NON_PAGED_DEBUG_INFO {
    WORD        Signature;
    WORD        Flags;
    DWORD       Size;
    WORD        Machine;
    WORD        Characteristics;
    DWORD       TimeDateStamp;
    DWORD       CheckSum;
    DWORD       SizeOfImage;
    ULONGLONG   ImageBase;
    //DebugDirectorySize
    //IMAGE_DEBUG_DIRECTORY
} NON_PAGED_DEBUG_INFO, *PNON_PAGED_DEBUG_INFO;

#ifndef _MAC
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944
#define NON_PAGED_DEBUG_SIGNATURE      0x494E
#else
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4449  // DI
#define NON_PAGED_DEBUG_SIGNATURE      0x4E49  // NI
#endif

#define IMAGE_SEPARATE_DEBUG_FLAGS_MASK 0x8000
#define IMAGE_SEPARATE_DEBUG_MISMATCH   0x8000  // when DBG was updated, the
                                                // old checksum didn't match.

//
//  The .arch section is made up of headers, each describing an amask position/value
//  pointing to an array of IMAGE_ARCHITECTURE_ENTRY's.  Each "array" (both the header
//  and entry arrays) are terminiated by a quadword of 0xffffffffL.
//
//  NOTE: There may be quadwords of 0 sprinkled around and must be skipped.
//

typedef struct _ImageArchitectureHeader {
    unsigned int AmaskValue: 1;                 // 1 -> code section depends on mask bit
                                                // 0 -> new instruction depends on mask bit
    int :7;                                     // MBZ
    unsigned int AmaskShift: 8;                 // Amask bit in question for this fixup
    int :16;                                    // MBZ
    DWORD FirstEntryRVA;                        // RVA into .arch section to array of ARCHITECTURE_ENTRY's
} IMAGE_ARCHITECTURE_HEADER, *PIMAGE_ARCHITECTURE_HEADER;

typedef struct _ImageArchitectureEntry {
    DWORD FixupInstRVA;                         // RVA of instruction to fixup
    DWORD NewInst;                              // fixup instruction (see alphaops.h)
} IMAGE_ARCHITECTURE_ENTRY, *PIMAGE_ARCHITECTURE_ENTRY;

#include "poppack.h"                // Back to the initial value

// The following structure defines the new import object.  Note the values of the first two fields,
// which must be set as stated in order to differentiate old and new import members.
// Following this structure, the linker emits two null-terminated strings used to recreate the
// import at the time of use.  The first string is the import's name, the second is the dll's name.

#define IMPORT_OBJECT_HDR_SIG2  0xffff

typedef struct IMPORT_OBJECT_HEADER {
    WORD    Sig1;                       // Must be IMAGE_FILE_MACHINE_UNKNOWN
    WORD    Sig2;                       // Must be IMPORT_OBJECT_HDR_SIG2.
    WORD    Version;
    WORD    Machine;
    DWORD   TimeDateStamp;              // Time/date stamp
    DWORD   SizeOfData;                 // particularly useful for incremental links

    union {
        WORD    Ordinal;                // if grf & IMPORT_OBJECT_ORDINAL
        WORD    Hint;
    };

    WORD    Type : 2;                   // IMPORT_TYPE
    WORD    NameType : 3;               // IMPORT_NAME_TYPE
    WORD    Reserved : 11;              // Reserved. Must be zero.
} IMPORT_OBJECT_HEADER;

typedef enum IMPORT_OBJECT_TYPE
{
    IMPORT_OBJECT_CODE = 0,
    IMPORT_OBJECT_DATA = 1,
    IMPORT_OBJECT_CONST = 2,
} IMPORT_OBJECT_TYPE;

typedef enum IMPORT_OBJECT_NAME_TYPE
{
    IMPORT_OBJECT_ORDINAL = 0,          // Import by ordinal
    IMPORT_OBJECT_NAME = 1,             // Import name == public symbol name.
    IMPORT_OBJECT_NAME_NO_PREFIX = 2,   // Import name == public symbol name skipping leading ?, @, or optionally _.
    IMPORT_OBJECT_NAME_UNDECORATE = 3,  // Import name == public symbol name skipping leading ?, @, or optionally _
                                        // and truncating at first @
} IMPORT_OBJECT_NAME_TYPE;


#ifndef __IMAGE_COR20_HEADER_DEFINED__
#define __IMAGE_COR20_HEADER_DEFINED__

typedef enum ReplacesCorHdrNumericDefines
{
// COM+ Header entry point flags.
    COMIMAGE_FLAGS_ILONLY               =0x00000001,
    COMIMAGE_FLAGS_32BITREQUIRED        =0x00000002,
    COMIMAGE_FLAGS_IL_LIBRARY           =0x00000004,
    COMIMAGE_FLAGS_STRONGNAMESIGNED     =0x00000008,
    COMIMAGE_FLAGS_TRACKDEBUGDATA       =0x00010000,

// Version flags for image.
    COR_VERSION_MAJOR_V2                =2,
    COR_VERSION_MAJOR                   =COR_VERSION_MAJOR_V2,
    COR_VERSION_MINOR                   =0,
    COR_DELETED_NAME_LENGTH             =8,
    COR_VTABLEGAP_NAME_LENGTH           =8,

// Maximum size of a NativeType descriptor.
    NATIVE_TYPE_MAX_CB                  =1,   
    COR_ILMETHOD_SECT_SMALL_MAX_DATASIZE=0xFF,

// #defines for the MIH FLAGS
    IMAGE_COR_MIH_METHODRVA             =0x01,
    IMAGE_COR_MIH_EHRVA                 =0x02,    
    IMAGE_COR_MIH_BASICBLOCK            =0x08,

// V-table constants
    COR_VTABLE_32BIT                    =0x01,          // V-table slots are 32-bits in size.   
    COR_VTABLE_64BIT                    =0x02,          // V-table slots are 64-bits in size.   
    COR_VTABLE_FROM_UNMANAGED           =0x04,          // If set, transition from unmanaged.
    COR_VTABLE_CALL_MOST_DERIVED        =0x10,          // Call most derived method described by

// EATJ constants
    IMAGE_COR_EATJ_THUNK_SIZE           =32,            // Size of a jump thunk reserved range.

// Max name lengths    
    //@todo: Change to unlimited name lengths.
    MAX_CLASS_NAME                      =1024,
    MAX_PACKAGE_NAME                    =1024,
} ReplacesCorHdrNumericDefines;

// COM+ 2.0 header structure.
typedef struct IMAGE_COR20_HEADER
{
    // Header versioning
    DWORD                   cb;              
    WORD                    MajorRuntimeVersion;
    WORD                    MinorRuntimeVersion;
    
    // Symbol table and startup information
    IMAGE_DATA_DIRECTORY    MetaData;        
    DWORD                   Flags;           
    DWORD                   EntryPointToken;
    
    // Binding information
    IMAGE_DATA_DIRECTORY    Resources;
    IMAGE_DATA_DIRECTORY    StrongNameSignature;

    // Regular fixup and binding information
    IMAGE_DATA_DIRECTORY    CodeManagerTable;
    IMAGE_DATA_DIRECTORY    VTableFixups;
    IMAGE_DATA_DIRECTORY    ExportAddressTableJumps;

    // Precompiled image info (internal use only - set to zero)
    IMAGE_DATA_DIRECTORY    ManagedNativeHeader;
    
} IMAGE_COR20_HEADER, *PIMAGE_COR20_HEADER;

#endif // __IMAGE_COR20_HEADER_DEFINED__

//
// End Image Format
//

//
// for move macros
//
#ifdef _MAC
#ifndef _INC_STRING
#include <string.h>
#endif /* _INC_STRING */
#else
#include <string.h>
#endif // _MAC


#ifndef _SLIST_HEADER_
#define _SLIST_HEADER_

#if defined(_WIN64)

//
// The type SINGLE_LIST_ENTRY is not suitable for use with SLISTs.  For
// WIN64, an entry on an SLIST is required to be 16-byte aligned, while a
// SINGLE_LIST_ENTRY structure has only 8 byte alignment.
//
// Therefore, all SLIST code should use the SLIST_ENTRY type instead of the
// SINGLE_LIST_ENTRY type.
//

#pragma warning(push)
#pragma warning(disable:4324)   // structure padded due to align()
typedef struct DECLSPEC_ALIGN(16) _SLIST_ENTRY *PSLIST_ENTRY;
typedef struct DECLSPEC_ALIGN(16) _SLIST_ENTRY {
    PSLIST_ENTRY Next;
} SLIST_ENTRY;
#pragma warning(pop)

#else

#define SLIST_ENTRY SINGLE_LIST_ENTRY
#define _SLIST_ENTRY _SINGLE_LIST_ENTRY
#define PSLIST_ENTRY PSINGLE_LIST_ENTRY

#endif

#if defined(_WIN64)

typedef struct DECLSPEC_ALIGN(16) _SLIST_HEADER {
    ULONGLONG Alignment;
    ULONGLONG Region;
} SLIST_HEADER;

typedef struct _SLIST_HEADER *PSLIST_HEADER;

#else

typedef union _SLIST_HEADER {
    ULONGLONG Alignment;
    struct {
        SLIST_ENTRY Next;
        WORD   Depth;
        WORD   Sequence;
    };
} SLIST_HEADER, *PSLIST_HEADER;

#endif

#endif


NTSYSAPI
VOID
NTAPI
RtlInitializeSListHead (
    IN PSLIST_HEADER ListHead
    );

NTSYSAPI
PSLIST_ENTRY
RtlFirstEntrySList (
    IN const SLIST_HEADER *ListHead
    );

NTSYSAPI
PSLIST_ENTRY
NTAPI
RtlInterlockedPopEntrySList (
    IN PSLIST_HEADER ListHead
    );

NTSYSAPI
PSLIST_ENTRY
NTAPI
RtlInterlockedPushEntrySList (
    IN PSLIST_HEADER ListHead,
    IN PSLIST_ENTRY ListEntry
    );

NTSYSAPI
PSLIST_ENTRY
NTAPI
RtlInterlockedFlushSList (
    IN PSLIST_HEADER ListHead
    );

NTSYSAPI
WORD  
NTAPI
RtlQueryDepthSList (
    IN PSLIST_HEADER ListHead
    );

#define HEAP_NO_SERIALIZE               0x00000001      
#define HEAP_GROWABLE                   0x00000002      
#define HEAP_GENERATE_EXCEPTIONS        0x00000004      
#define HEAP_ZERO_MEMORY                0x00000008      
#define HEAP_REALLOC_IN_PLACE_ONLY      0x00000010      
#define HEAP_TAIL_CHECKING_ENABLED      0x00000020      
#define HEAP_FREE_CHECKING_ENABLED      0x00000040      
#define HEAP_DISABLE_COALESCE_ON_FREE   0x00000080      
#define HEAP_CREATE_ALIGN_16            0x00010000      
#define HEAP_CREATE_ENABLE_TRACING      0x00020000      
#define HEAP_MAXIMUM_TAG                0x0FFF              
#define HEAP_PSEUDO_TAG_FLAG            0x8000              
#define HEAP_TAG_SHIFT                  18                  
#define HEAP_MAKE_TAG_FLAGS( b, o ) ((DWORD)((b) + ((o) << 18)))  

NTSYSAPI
VOID
NTAPI
RtlCaptureContext (
    OUT PCONTEXT ContextRecord
    );


#define IS_TEXT_UNICODE_ASCII16               0x0001
#define IS_TEXT_UNICODE_REVERSE_ASCII16       0x0010

#define IS_TEXT_UNICODE_STATISTICS            0x0002
#define IS_TEXT_UNICODE_REVERSE_STATISTICS    0x0020

#define IS_TEXT_UNICODE_CONTROLS              0x0004
#define IS_TEXT_UNICODE_REVERSE_CONTROLS      0x0040

#define IS_TEXT_UNICODE_SIGNATURE             0x0008
#define IS_TEXT_UNICODE_REVERSE_SIGNATURE     0x0080

#define IS_TEXT_UNICODE_ILLEGAL_CHARS         0x0100
#define IS_TEXT_UNICODE_ODD_LENGTH            0x0200
#define IS_TEXT_UNICODE_DBCS_LEADBYTE         0x0400
#define IS_TEXT_UNICODE_NULL_BYTES            0x1000

#define IS_TEXT_UNICODE_UNICODE_MASK          0x000F
#define IS_TEXT_UNICODE_REVERSE_MASK          0x00F0
#define IS_TEXT_UNICODE_NOT_UNICODE_MASK      0x0F00
#define IS_TEXT_UNICODE_NOT_ASCII_MASK        0xF000

#define COMPRESSION_FORMAT_NONE          (0x0000)   
#define COMPRESSION_FORMAT_DEFAULT       (0x0001)   
#define COMPRESSION_FORMAT_LZNT1         (0x0002)   
#define COMPRESSION_ENGINE_STANDARD      (0x0000)   
#define COMPRESSION_ENGINE_MAXIMUM       (0x0100)   
#define COMPRESSION_ENGINE_HIBER         (0x0200)   

NTSYSAPI
SIZE_T
NTAPI
RtlCompareMemory (
    const VOID *Source1,
    const VOID *Source2,
    SIZE_T Length
    );

#define RtlEqualMemory(Destination,Source,Length) (!memcmp((Destination),(Source),(Length)))

#if defined(_M_AMD64)

NTSYSAPI
VOID
NTAPI
RtlCopyMemory (
    VOID UNALIGNED *Destination,
    CONST VOID UNALIGNED *Source,
    SIZE_T Length
    );

NTSYSAPI
VOID
NTAPI
RtlMoveMemory (
    VOID UNALIGNED *Destination,
    CONST VOID UNALIGNED *Source,
    SIZE_T Length
    );

NTSYSAPI
VOID
NTAPI
RtlFillMemory (
    VOID UNALIGNED *Destination,
    SIZE_T Length,
    IN BYTE  Fill
    );

NTSYSAPI
VOID
NTAPI
RtlZeroMemory (
    VOID UNALIGNED *Destination,
    SIZE_T Length
    );

#else

#define RtlMoveMemory(Destination,Source,Length) memmove((Destination),(Source),(Length))
#define RtlCopyMemory(Destination,Source,Length) memcpy((Destination),(Source),(Length))
#define RtlFillMemory(Destination,Length,Fill) memset((Destination),(Fill),(Length))
#define RtlZeroMemory(Destination,Length) memset((Destination),0,(Length))

#endif

#if !defined(MIDL_PASS)
FORCEINLINE
PVOID
RtlSecureZeroMemory(
    IN PVOID ptr,
    IN SIZE_T cnt
    )
{
    volatile char *vptr = (volatile char *)ptr;
    while (cnt) {
        *vptr = 0;
        vptr++;
        cnt--;
    }
    return ptr;
}
#endif


typedef struct _MESSAGE_RESOURCE_ENTRY {
    WORD   Length;
    WORD   Flags;
    BYTE  Text[ 1 ];
} MESSAGE_RESOURCE_ENTRY, *PMESSAGE_RESOURCE_ENTRY;

#define MESSAGE_RESOURCE_UNICODE 0x0001

typedef struct _MESSAGE_RESOURCE_BLOCK {
    DWORD LowId;
    DWORD HighId;
    DWORD OffsetToEntries;
} MESSAGE_RESOURCE_BLOCK, *PMESSAGE_RESOURCE_BLOCK;

typedef struct _MESSAGE_RESOURCE_DATA {
    DWORD NumberOfBlocks;
    MESSAGE_RESOURCE_BLOCK Blocks[ 1 ];
} MESSAGE_RESOURCE_DATA, *PMESSAGE_RESOURCE_DATA;

typedef struct _OSVERSIONINFOA {
    DWORD dwOSVersionInfoSize;
    DWORD dwMajorVersion;
    DWORD dwMinorVersion;
    DWORD dwBuildNumber;
    DWORD dwPlatformId;
    CHAR   szCSDVersion[ 128 ];     // Maintenance string for PSS usage
} OSVERSIONINFOA, *POSVERSIONINFOA, *LPOSVERSIONINFOA;

typedef struct _OSVERSIONINFOW {
    DWORD dwOSVersionInfoSize;
    DWORD dwMajorVersion;
    DWORD dwMinorVersion;
    DWORD dwBuildNumber;
    DWORD dwPlatformId;
    WCHAR  szCSDVersion[ 128 ];     // Maintenance string for PSS usage
} OSVERSIONINFOW, *POSVERSIONINFOW, *LPOSVERSIONINFOW, RTL_OSVERSIONINFOW, *PRTL_OSVERSIONINFOW;
#ifdef UNICODE
typedef OSVERSIONINFOW OSVERSIONINFO;
typedef POSVERSIONINFOW POSVERSIONINFO;
typedef LPOSVERSIONINFOW LPOSVERSIONINFO;
#else
typedef OSVERSIONINFOA OSVERSIONINFO;
typedef POSVERSIONINFOA POSVERSIONINFO;
typedef LPOSVERSIONINFOA LPOSVERSIONINFO;
#endif // UNICODE

typedef struct _OSVERSIONINFOEXA {
    DWORD dwOSVersionInfoSize;
    DWORD dwMajorVersion;
    DWORD dwMinorVersion;
    DWORD dwBuildNumber;
    DWORD dwPlatformId;
    CHAR   szCSDVersion[ 128 ];     // Maintenance string for PSS usage
    WORD   wServicePackMajor;
    WORD   wServicePackMinor;
    WORD   wSuiteMask;
    BYTE  wProductType;
    BYTE  wReserved;
} OSVERSIONINFOEXA, *POSVERSIONINFOEXA, *LPOSVERSIONINFOEXA;
typedef struct _OSVERSIONINFOEXW {
    DWORD dwOSVersionInfoSize;
    DWORD dwMajorVersion;
    DWORD dwMinorVersion;
    DWORD dwBuildNumber;
    DWORD dwPlatformId;
    WCHAR  szCSDVersion[ 128 ];     // Maintenance string for PSS usage
    WORD   wServicePackMajor;
    WORD   wServicePackMinor;
    WORD   wSuiteMask;
    BYTE  wProductType;
    BYTE  wReserved;
} OSVERSIONINFOEXW, *POSVERSIONINFOEXW, *LPOSVERSIONINFOEXW, RTL_OSVERSIONINFOEXW, *PRTL_OSVERSIONINFOEXW;
#ifdef UNICODE
typedef OSVERSIONINFOEXW OSVERSIONINFOEX;
typedef POSVERSIONINFOEXW POSVERSIONINFOEX;
typedef LPOSVERSIONINFOEXW LPOSVERSIONINFOEX;
#else
typedef OSVERSIONINFOEXA OSVERSIONINFOEX;
typedef POSVERSIONINFOEXA POSVERSIONINFOEX;
typedef LPOSVERSIONINFOEXA LPOSVERSIONINFOEX;
#endif // UNICODE

//
// RtlVerifyVersionInfo() conditions
//

#define VER_EQUAL                       1
#define VER_GREATER                     2
#define VER_GREATER_EQUAL               3
#define VER_LESS                        4
#define VER_LESS_EQUAL                  5
#define VER_AND                         6
#define VER_OR                          7

#define VER_CONDITION_MASK              7
#define VER_NUM_BITS_PER_CONDITION_MASK 3

//
// RtlVerifyVersionInfo() type mask bits
//

#define VER_MINORVERSION                0x0000001
#define VER_MAJORVERSION                0x0000002
#define VER_BUILDNUMBER                 0x0000004
#define VER_PLATFORMID                  0x0000008
#define VER_SERVICEPACKMINOR            0x0000010
#define VER_SERVICEPACKMAJOR            0x0000020
#define VER_SUITENAME                   0x0000040
#define VER_PRODUCT_TYPE                0x0000080

//
// RtlVerifyVersionInfo() os product type values
//

#define VER_NT_WORKSTATION              0x0000001
#define VER_NT_DOMAIN_CONTROLLER        0x0000002
#define VER_NT_SERVER                   0x0000003

//
// dwPlatformId defines:
//

#define VER_PLATFORM_WIN32s             0
#define VER_PLATFORM_WIN32_WINDOWS      1
#define VER_PLATFORM_WIN32_NT           2


//
//
// VerifyVersionInfo() macro to set the condition mask
//
// For documentation sakes here's the old version of the macro that got
// changed to call an API
// #define VER_SET_CONDITION(_m_,_t_,_c_)  _m_=(_m_|(_c_<<(1<<_t_)))
//

#define VER_SET_CONDITION(_m_,_t_,_c_)  \
        ((_m_)=VerSetConditionMask((_m_),(_t_),(_c_)))

ULONGLONG
NTAPI
VerSetConditionMask(
        IN  ULONGLONG   ConditionMask,
        IN  DWORD   TypeMask,
        IN  BYTE    Condition
        );
//

typedef struct _RTL_CRITICAL_SECTION_DEBUG {
    WORD   Type;
    WORD   CreatorBackTraceIndex;
    struct _RTL_CRITICAL_SECTION *CriticalSection;
    LIST_ENTRY ProcessLocksList;
    DWORD EntryCount;
    DWORD ContentionCount;
    DWORD Spare[ 2 ];
} RTL_CRITICAL_SECTION_DEBUG, *PRTL_CRITICAL_SECTION_DEBUG, RTL_RESOURCE_DEBUG, *PRTL_RESOURCE_DEBUG;

#define RTL_CRITSECT_TYPE 0
#define RTL_RESOURCE_TYPE 1

typedef struct _RTL_CRITICAL_SECTION {
    PRTL_CRITICAL_SECTION_DEBUG DebugInfo;

    //
    //  The following three fields control entering and exiting the critical
    //  section for the resource
    //

    LONG LockCount;
    LONG RecursionCount;
    HANDLE OwningThread;        // from the thread's ClientId->UniqueThread
    HANDLE LockSemaphore;
    ULONG_PTR SpinCount;        // force size on 64-bit systems when packed
} RTL_CRITICAL_SECTION, *PRTL_CRITICAL_SECTION;

typedef VOID (NTAPI * RTL_VERIFIER_DLL_LOAD_CALLBACK) (
    PWSTR DllName,
    PVOID DllBase,
    SIZE_T DllSize,
    PVOID Reserved
    );

typedef VOID (NTAPI * RTL_VERIFIER_DLL_UNLOAD_CALLBACK) (
    PWSTR DllName,
    PVOID DllBase,
    SIZE_T DllSize,
    PVOID Reserved
    );

typedef VOID (NTAPI * RTL_VERIFIER_NTDLLHEAPFREE_CALLBACK) (
    PVOID AllocationBase,
    SIZE_T AllocationSize
    );

typedef struct _RTL_VERIFIER_THUNK_DESCRIPTOR {

    PCHAR ThunkName;
    PVOID ThunkOldAddress;
    PVOID ThunkNewAddress;

} RTL_VERIFIER_THUNK_DESCRIPTOR, *PRTL_VERIFIER_THUNK_DESCRIPTOR;

typedef struct _RTL_VERIFIER_DLL_DESCRIPTOR {

    PWCHAR DllName;
    DWORD DllFlags;
    PVOID DllAddress;
    PRTL_VERIFIER_THUNK_DESCRIPTOR DllThunks;

} RTL_VERIFIER_DLL_DESCRIPTOR, *PRTL_VERIFIER_DLL_DESCRIPTOR;

typedef struct _RTL_VERIFIER_PROVIDER_DESCRIPTOR {

    //
    // Filled by verifier provider DLL
    // 

    DWORD Length;        
    PRTL_VERIFIER_DLL_DESCRIPTOR ProviderDlls;
    RTL_VERIFIER_DLL_LOAD_CALLBACK ProviderDllLoadCallback;
    RTL_VERIFIER_DLL_UNLOAD_CALLBACK ProviderDllUnloadCallback;
    
    //
    // Filled by verifier engine
    //
        
    PWSTR VerifierImage;
    DWORD VerifierFlags;
    DWORD VerifierDebug;
    
    PVOID RtlpGetStackTraceAddress;
    PVOID RtlpDebugPageHeapCreate;
    PVOID RtlpDebugPageHeapDestroy;

    //
    // Filled by verifier provider DLL
    // 
    
    RTL_VERIFIER_NTDLLHEAPFREE_CALLBACK ProviderNtdllHeapFreeCallback;

} RTL_VERIFIER_PROVIDER_DESCRIPTOR, *PRTL_VERIFIER_PROVIDER_DESCRIPTOR;

//
// Application verifier standard flags
//

#define RTL_VRF_FLG_FULL_PAGE_HEAP                   0x00000001
#define RTL_VRF_FLG_RESERVED_DONOTUSE                0x00000002 // old RTL_VRF_FLG_LOCK_CHECKS
#define RTL_VRF_FLG_HANDLE_CHECKS                    0x00000004
#define RTL_VRF_FLG_STACK_CHECKS                     0x00000008
#define RTL_VRF_FLG_APPCOMPAT_CHECKS                 0x00000010
#define RTL_VRF_FLG_TLS_CHECKS                       0x00000020
#define RTL_VRF_FLG_DIRTY_STACKS                     0x00000040
#define RTL_VRF_FLG_RPC_CHECKS                       0x00000080
#define RTL_VRF_FLG_COM_CHECKS                       0x00000100
#define RTL_VRF_FLG_DANGEROUS_APIS                   0x00000200
#define RTL_VRF_FLG_RACE_CHECKS                      0x00000400
#define RTL_VRF_FLG_DEADLOCK_CHECKS                  0x00000800
#define RTL_VRF_FLG_FIRST_CHANCE_EXCEPTION_CHECKS    0x00001000
#define RTL_VRF_FLG_VIRTUAL_MEM_CHECKS               0x00002000
#define RTL_VRF_FLG_ENABLE_LOGGING                   0x00004000
#define RTL_VRF_FLG_FAST_FILL_HEAP                   0x00008000
#define RTL_VRF_FLG_VIRTUAL_SPACE_TRACKING           0x00010000
#define RTL_VRF_FLG_ENABLED_SYSTEM_WIDE              0x00020000
#define RTL_VRF_FLG_MISCELLANEOUS_CHECKS             0x00020000
#define RTL_VRF_FLG_LOCK_CHECKS                      0x00040000

//
// Application verifier standard stop codes
//

#define APPLICATION_VERIFIER_INTERNAL_ERROR               0x80000000
#define APPLICATION_VERIFIER_INTERNAL_WARNING             0x40000000
#define APPLICATION_VERIFIER_NO_BREAK                     0x20000000
#define APPLICATION_VERIFIER_CONTINUABLE_BREAK            0x10000000

#define APPLICATION_VERIFIER_UNKNOWN_ERROR                0x0001
#define APPLICATION_VERIFIER_ACCESS_VIOLATION             0x0002
#define APPLICATION_VERIFIER_UNSYNCHRONIZED_ACCESS        0x0003
#define APPLICATION_VERIFIER_EXTREME_SIZE_REQUEST         0x0004
#define APPLICATION_VERIFIER_BAD_HEAP_HANDLE              0x0005
#define APPLICATION_VERIFIER_SWITCHED_HEAP_HANDLE         0x0006
#define APPLICATION_VERIFIER_DOUBLE_FREE                  0x0007
#define APPLICATION_VERIFIER_CORRUPTED_HEAP_BLOCK         0x0008
#define APPLICATION_VERIFIER_DESTROY_PROCESS_HEAP         0x0009
#define APPLICATION_VERIFIER_UNEXPECTED_EXCEPTION         0x000A
#define APPLICATION_VERIFIER_STACK_OVERFLOW               0x000B

#define APPLICATION_VERIFIER_TERMINATE_THREAD_CALL        0x0100
#define APPLICATION_VERIFIER_INVALID_EXIT_PROCESS_CALL    0x0101

#define APPLICATION_VERIFIER_EXIT_THREAD_OWNS_LOCK        0x0200
#define APPLICATION_VERIFIER_LOCK_IN_UNLOADED_DLL         0x0201
#define APPLICATION_VERIFIER_LOCK_IN_FREED_HEAP           0x0202
#define APPLICATION_VERIFIER_LOCK_DOUBLE_INITIALIZE       0x0203
#define APPLICATION_VERIFIER_LOCK_IN_FREED_MEMORY         0x0204
#define APPLICATION_VERIFIER_LOCK_CORRUPTED               0x0205
#define APPLICATION_VERIFIER_LOCK_INVALID_OWNER           0x0206
#define APPLICATION_VERIFIER_LOCK_INVALID_RECURSION_COUNT 0x0207
#define APPLICATION_VERIFIER_LOCK_INVALID_LOCK_COUNT      0x0208
#define APPLICATION_VERIFIER_LOCK_OVER_RELEASED           0x0209
#define APPLICATION_VERIFIER_LOCK_NOT_INITIALIZED         0x0210
#define APPLICATION_VERIFIER_LOCK_ALREADY_INITIALIZED     0x0211

#define APPLICATION_VERIFIER_INVALID_HANDLE               0x0300
#define APPLICATION_VERIFIER_INVALID_TLS_VALUE            0x0301
#define APPLICATION_VERIFIER_INCORRECT_WAIT_CALL          0x0302
#define APPLICATION_VERIFIER_NULL_HANDLE                  0x0303
#define APPLICATION_VERIFIER_WAIT_IN_DLLMAIN              0x0304

#define APPLICATION_VERIFIER_COM_ERROR                    0x0400
#define APPLICATION_VERIFIER_COM_API_IN_DLLMAIN           0x0401
#define APPLICATION_VERIFIER_COM_UNHANDLED_EXCEPTION      0x0402
#define APPLICATION_VERIFIER_COM_UNBALANCED_COINIT        0x0403
#define APPLICATION_VERIFIER_COM_UNBALANCED_OLEINIT       0x0404
#define APPLICATION_VERIFIER_COM_UNBALANCED_SWC           0x0405
#define APPLICATION_VERIFIER_COM_NULL_DACL                0x0406
#define APPLICATION_VERIFIER_COM_UNSAFE_IMPERSONATION     0x0407
#define APPLICATION_VERIFIER_COM_SMUGGLED_WRAPPER         0x0408
#define APPLICATION_VERIFIER_COM_SMUGGLED_PROXY           0x0409
#define APPLICATION_VERIFIER_COM_CF_SUCCESS_WITH_NULL     0x040A
#define APPLICATION_VERIFIER_COM_GCO_SUCCESS_WITH_NULL    0x040B
#define APPLICATION_VERIFIER_COM_OBJECT_IN_FREED_MEMORY   0x040C
#define APPLICATION_VERIFIER_COM_OBJECT_IN_UNLOADED_DLL   0x040D
#define APPLICATION_VERIFIER_COM_VTBL_IN_FREED_MEMORY     0x040E
#define APPLICATION_VERIFIER_COM_VTBL_IN_UNLOADED_DLL     0x040F
#define APPLICATION_VERIFIER_COM_HOLDING_LOCKS_ON_CALL    0x0410

#define APPLICATION_VERIFIER_RPC_ERROR                    0x0500

#define APPLICATION_VERIFIER_INVALID_FREEMEM              0x0600
#define APPLICATION_VERIFIER_INVALID_ALLOCMEM             0x0601
#define APPLICATION_VERIFIER_INVALID_MAPVIEW              0x0602
#define APPLICATION_VERIFIER_PROBE_INVALID_ADDRESS        0x0603
#define APPLICATION_VERIFIER_PROBE_FREE_MEM               0x0604
#define APPLICATION_VERIFIER_PROBE_GUARD_PAGE             0x0605
#define APPLICATION_VERIFIER_PROBE_NULL                   0x0606
#define APPLICATION_VERIFIER_PROBE_INVALID_START_OR_SIZE  0x0607


#define VERIFIER_STOP(Code, Msg, P1, S1, P2, S2, P3, S3, P4, S4) {  \
        RtlApplicationVerifierStop ((Code),                         \
                                    (Msg),                          \
                                    (ULONG_PTR)(P1),(S1),           \
                                    (ULONG_PTR)(P2),(S2),           \
                                    (ULONG_PTR)(P3),(S3),           \
                                    (ULONG_PTR)(P4),(S4));          \
  }

VOID
NTAPI
RtlApplicationVerifierStop (
    ULONG_PTR Code,
    PCHAR Message,
    ULONG_PTR Param1, PCHAR Description1,
    ULONG_PTR Param2, PCHAR Description2,
    ULONG_PTR Param3, PCHAR Description3,
    ULONG_PTR Param4, PCHAR Description4
    );

typedef LONG (NTAPI *PVECTORED_EXCEPTION_HANDLER)(
    struct _EXCEPTION_POINTERS *ExceptionInfo
    );
#define SEF_DACL_AUTO_INHERIT             0x01
#define SEF_SACL_AUTO_INHERIT             0x02
#define SEF_DEFAULT_DESCRIPTOR_FOR_OBJECT 0x04
#define SEF_AVOID_PRIVILEGE_CHECK         0x08
#define SEF_AVOID_OWNER_CHECK             0x10
#define SEF_DEFAULT_OWNER_FROM_PARENT     0x20
#define SEF_DEFAULT_GROUP_FROM_PARENT     0x40

typedef enum _HEAP_INFORMATION_CLASS {

    HeapCompatibilityInformation

} HEAP_INFORMATION_CLASS;


DWORD   
NTAPI
RtlSetHeapInformation (
    IN PVOID HeapHandle,
    IN HEAP_INFORMATION_CLASS HeapInformationClass,
    IN PVOID HeapInformation OPTIONAL,
    IN SIZE_T HeapInformationLength OPTIONAL
    );

DWORD   
NTAPI
RtlQueryHeapInformation (
    IN PVOID HeapHandle,
    IN HEAP_INFORMATION_CLASS HeapInformationClass,
    OUT PVOID HeapInformation OPTIONAL,
    IN SIZE_T HeapInformationLength OPTIONAL,
    OUT PSIZE_T ReturnLength OPTIONAL
    );

//
//  Multiple alloc-free APIS
//

DWORD
NTAPI
RtlMultipleAllocateHeap (
    IN PVOID HeapHandle,
    IN DWORD Flags,
    IN SIZE_T Size,
    IN DWORD Count,
    OUT PVOID * Array
    );

DWORD
NTAPI
RtlMultipleFreeHeap (
    IN PVOID HeapHandle,
    IN DWORD Flags,
    IN DWORD Count,
    OUT PVOID * Array
    );
    
#define WT_EXECUTEDEFAULT       0x00000000                           
#define WT_EXECUTEINIOTHREAD    0x00000001                           
#define WT_EXECUTEINUITHREAD    0x00000002                           
#define WT_EXECUTEINWAITTHREAD  0x00000004                           
#define WT_EXECUTEONLYONCE      0x00000008                           
#define WT_EXECUTEINTIMERTHREAD 0x00000020                           
#define WT_EXECUTELONGFUNCTION  0x00000010                           
#define WT_EXECUTEINPERSISTENTIOTHREAD  0x00000040                   
#define WT_EXECUTEINPERSISTENTTHREAD 0x00000080                      
#define WT_TRANSFER_IMPERSONATION 0x00000100                         
#define WT_SET_MAX_THREADPOOL_THREADS(Flags, Limit)  ((Flags) |= (Limit)<<16) 
typedef VOID (NTAPI * WAITORTIMERCALLBACKFUNC) (PVOID, BOOLEAN );   
typedef VOID (NTAPI * WORKERCALLBACKFUNC) (PVOID );                 
typedef VOID (NTAPI * APC_CALLBACK_FUNCTION) (DWORD   , PVOID, PVOID); 
#define WT_EXECUTEINLONGTHREAD  0x00000010                           
#define WT_EXECUTEDELETEWAIT    0x00000008                           

typedef enum _ACTIVATION_CONTEXT_INFO_CLASS {
    ActivationContextBasicInformation                       = 1,
    ActivationContextDetailedInformation                    = 2,
    AssemblyDetailedInformationInActivationContext          = 3,
    FileInformationInAssemblyOfAssemblyInActivationContext  = 4,
    MaxActivationContextInfoClass,

    //
    // compatibility with old names
    //
    AssemblyDetailedInformationInActivationContxt           = 3,
    FileInformationInAssemblyOfAssemblyInActivationContxt   = 4
} ACTIVATION_CONTEXT_INFO_CLASS;

#define ACTIVATIONCONTEXTINFOCLASS ACTIVATION_CONTEXT_INFO_CLASS


typedef struct _ACTIVATION_CONTEXT_QUERY_INDEX {
    DWORD ulAssemblyIndex; 
    DWORD ulFileIndexInAssembly; 
} ACTIVATION_CONTEXT_QUERY_INDEX, * PACTIVATION_CONTEXT_QUERY_INDEX;

typedef const struct _ACTIVATION_CONTEXT_QUERY_INDEX * PCACTIVATION_CONTEXT_QUERY_INDEX;


#define ACTIVATION_CONTEXT_PATH_TYPE_NONE (1)
#define ACTIVATION_CONTEXT_PATH_TYPE_WIN32_FILE (2)
#define ACTIVATION_CONTEXT_PATH_TYPE_URL (3)
#define ACTIVATION_CONTEXT_PATH_TYPE_ASSEMBLYREF (4)

typedef struct _ASSEMBLY_FILE_DETAILED_INFORMATION {
    DWORD ulFlags;
    DWORD ulFilenameLength;
    DWORD ulPathLength; 

    PCWSTR lpFileName;
    PCWSTR lpFilePath;   
} ASSEMBLY_FILE_DETAILED_INFORMATION, *PASSEMBLY_FILE_DETAILED_INFORMATION;
typedef const ASSEMBLY_FILE_DETAILED_INFORMATION *PCASSEMBLY_FILE_DETAILED_INFORMATION;

//
// compatibility with old names
// The new names use "file" consistently.
//
#define  _ASSEMBLY_DLL_REDIRECTION_DETAILED_INFORMATION  _ASSEMBLY_FILE_DETAILED_INFORMATION
#define   ASSEMBLY_DLL_REDIRECTION_DETAILED_INFORMATION   ASSEMBLY_FILE_DETAILED_INFORMATION
#define  PASSEMBLY_DLL_REDIRECTION_DETAILED_INFORMATION  PASSEMBLY_FILE_DETAILED_INFORMATION
#define PCASSEMBLY_DLL_REDIRECTION_DETAILED_INFORMATION PCASSEMBLY_FILE_DETAILED_INFORMATION

typedef struct _ACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION {
    DWORD ulFlags;
    DWORD ulEncodedAssemblyIdentityLength;      // in bytes
    DWORD ulManifestPathType;                   // ACTIVATION_CONTEXT_PATH_TYPE_*
    DWORD ulManifestPathLength;                 // in bytes
    LARGE_INTEGER liManifestLastWriteTime;      // FILETIME
    DWORD ulPolicyPathType;                     // ACTIVATION_CONTEXT_PATH_TYPE_*
    DWORD ulPolicyPathLength;                   // in bytes
    LARGE_INTEGER liPolicyLastWriteTime;        // FILETIME
    DWORD ulMetadataSatelliteRosterIndex;
    
    DWORD ulManifestVersionMajor;               // 1
    DWORD ulManifestVersionMinor;               // 0
    DWORD ulPolicyVersionMajor;                 // 0
    DWORD ulPolicyVersionMinor;                 // 0
    DWORD ulAssemblyDirectoryNameLength;        // in bytes

    PCWSTR lpAssemblyEncodedAssemblyIdentity;
    PCWSTR lpAssemblyManifestPath;
    PCWSTR lpAssemblyPolicyPath;
    PCWSTR lpAssemblyDirectoryName;

    DWORD  ulFileCount;
} ACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION, * PACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION;

typedef const struct _ACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION * PCACTIVATION_CONTEXT_ASSEMBLY_DETAILED_INFORMATION ;

typedef struct _ACTIVATION_CONTEXT_DETAILED_INFORMATION {
    DWORD dwFlags;
    DWORD ulFormatVersion;
    DWORD ulAssemblyCount;
    DWORD ulRootManifestPathType;
    DWORD ulRootManifestPathChars;
    DWORD ulRootConfigurationPathType;
    DWORD ulRootConfigurationPathChars;
    DWORD ulAppDirPathType;
    DWORD ulAppDirPathChars;
    PCWSTR lpRootManifestPath;
    PCWSTR lpRootConfigurationPath;
    PCWSTR lpAppDirPath;
} ACTIVATION_CONTEXT_DETAILED_INFORMATION, *PACTIVATION_CONTEXT_DETAILED_INFORMATION;

typedef const struct _ACTIVATION_CONTEXT_DETAILED_INFORMATION *PCACTIVATION_CONTEXT_DETAILED_INFORMATION;

#define DLL_PROCESS_ATTACH   1    
#define DLL_THREAD_ATTACH    2    
#define DLL_THREAD_DETACH    3    
#define DLL_PROCESS_DETACH   0    
#define DLL_PROCESS_VERIFIER 4    

//
// Defines for the READ flags for Eventlogging
//
#define EVENTLOG_SEQUENTIAL_READ        0x0001
#define EVENTLOG_SEEK_READ              0x0002
#define EVENTLOG_FORWARDS_READ          0x0004
#define EVENTLOG_BACKWARDS_READ         0x0008

//
// The types of events that can be logged.
//
#define EVENTLOG_SUCCESS                0x0000
#define EVENTLOG_ERROR_TYPE             0x0001
#define EVENTLOG_WARNING_TYPE           0x0002
#define EVENTLOG_INFORMATION_TYPE       0x0004
#define EVENTLOG_AUDIT_SUCCESS          0x0008
#define EVENTLOG_AUDIT_FAILURE          0x0010

//
// Defines for the WRITE flags used by Auditing for paired events
// These are not implemented in Product 1
//

#define EVENTLOG_START_PAIRED_EVENT    0x0001
#define EVENTLOG_END_PAIRED_EVENT      0x0002
#define EVENTLOG_END_ALL_PAIRED_EVENTS 0x0004
#define EVENTLOG_PAIRED_EVENT_ACTIVE   0x0008
#define EVENTLOG_PAIRED_EVENT_INACTIVE 0x0010

//
// Structure that defines the header of the Eventlog record. This is the
// fixed-sized portion before all the variable-length strings, binary
// data and pad bytes.
//
// TimeGenerated is the time it was generated at the client.
// TimeWritten is the time it was put into the log at the server end.
//

typedef struct _EVENTLOGRECORD {
    DWORD  Length;        // Length of full record
    DWORD  Reserved;      // Used by the service
    DWORD  RecordNumber;  // Absolute record number
    DWORD  TimeGenerated; // Seconds since 1-1-1970
    DWORD  TimeWritten;   // Seconds since 1-1-1970
    DWORD  EventID;
    WORD   EventType;
    WORD   NumStrings;
    WORD   EventCategory;
    WORD   ReservedFlags; // For use with paired events (auditing)
    DWORD  ClosingRecordNumber; // For use with paired events (auditing)
    DWORD  StringOffset;  // Offset from beginning of record
    DWORD  UserSidLength;
    DWORD  UserSidOffset;
    DWORD  DataLength;
    DWORD  DataOffset;    // Offset from beginning of record
    //
    // Then follow:
    //
    // WCHAR SourceName[]
    // WCHAR Computername[]
    // SID   UserSid
    // WCHAR Strings[]
    // BYTE  Data[]
    // CHAR  Pad[]
    // DWORD Length;
    //
} EVENTLOGRECORD, *PEVENTLOGRECORD;

//SS: start of changes to support clustering
//SS: ideally the
#define MAXLOGICALLOGNAMESIZE   256

#if _MSC_VER >= 1200
#pragma warning(push)
#endif
#pragma warning(disable : 4200)
typedef struct _EVENTSFORLOGFILE{
	DWORD			ulSize;
    WCHAR   		szLogicalLogFile[MAXLOGICALLOGNAMESIZE];        //name of the logical file-security/application/system
    DWORD			ulNumRecords;
	EVENTLOGRECORD 	pEventLogRecords[];
}EVENTSFORLOGFILE, *PEVENTSFORLOGFILE;

typedef struct _PACKEDEVENTINFO{
    DWORD               ulSize;  //total size of the structure
    DWORD               ulNumEventsForLogFile; //number of EventsForLogFile structure that follow
    DWORD 				ulOffsets[];           //the offsets from the start of this structure to the EVENTSFORLOGFILE structure
}PACKEDEVENTINFO, *PPACKEDEVENTINFO;

#if _MSC_VER >= 1200
#pragma warning(pop)
#else
#pragma warning(default : 4200)
#endif
//SS: end of changes to support clustering
//

// begin_ntddk begin_wdm begin_nthal
//
// Registry Specific Access Rights.
//

#define KEY_QUERY_VALUE         (0x0001)
#define KEY_SET_VALUE           (0x0002)
#define KEY_CREATE_SUB_KEY      (0x0004)
#define KEY_ENUMERATE_SUB_KEYS  (0x0008)
#define KEY_NOTIFY              (0x0010)
#define KEY_CREATE_LINK         (0x0020)
#define KEY_WOW64_32KEY         (0x0200)
#define KEY_WOW64_64KEY         (0x0100)
#define KEY_WOW64_RES           (0x0300)

#define KEY_READ                ((STANDARD_RIGHTS_READ       |\
                                  KEY_QUERY_VALUE            |\
                                  KEY_ENUMERATE_SUB_KEYS     |\
                                  KEY_NOTIFY)                 \
                                  &                           \
                                 (~SYNCHRONIZE))


#define KEY_WRITE               ((STANDARD_RIGHTS_WRITE      |\
                                  KEY_SET_VALUE              |\
                                  KEY_CREATE_SUB_KEY)         \
                                  &                           \
                                 (~SYNCHRONIZE))

#define KEY_EXECUTE             ((KEY_READ)                   \
                                  &                           \
                                 (~SYNCHRONIZE))

#define KEY_ALL_ACCESS          ((STANDARD_RIGHTS_ALL        |\
                                  KEY_QUERY_VALUE            |\
                                  KEY_SET_VALUE              |\
                                  KEY_CREATE_SUB_KEY         |\
                                  KEY_ENUMERATE_SUB_KEYS     |\
                                  KEY_NOTIFY                 |\
                                  KEY_CREATE_LINK)            \
                                  &                           \
                                 (~SYNCHRONIZE))

//
// Open/Create Options
//

#define REG_OPTION_RESERVED         (0x00000000L)   // Parameter is reserved

#define REG_OPTION_NON_VOLATILE     (0x00000000L)   // Key is preserved
                                                    // when system is rebooted

#define REG_OPTION_VOLATILE         (0x00000001L)   // Key is not preserved
                                                    // when system is rebooted

#define REG_OPTION_CREATE_LINK      (0x00000002L)   // Created key is a
                                                    // symbolic link

#define REG_OPTION_BACKUP_RESTORE   (0x00000004L)   // open for backup or restore
                                                    // special access rules
                                                    // privilege required

#define REG_OPTION_OPEN_LINK        (0x00000008L)   // Open symbolic link

#define REG_LEGAL_OPTION            \
                (REG_OPTION_RESERVED            |\
                 REG_OPTION_NON_VOLATILE        |\
                 REG_OPTION_VOLATILE            |\
                 REG_OPTION_CREATE_LINK         |\
                 REG_OPTION_BACKUP_RESTORE      |\
                 REG_OPTION_OPEN_LINK)

//
// Key creation/open disposition
//

#define REG_CREATED_NEW_KEY         (0x00000001L)   // New Registry Key created
#define REG_OPENED_EXISTING_KEY     (0x00000002L)   // Existing Key opened

//
// hive format to be used by Reg(Nt)SaveKeyEx
//
#define REG_STANDARD_FORMAT     1
#define REG_LATEST_FORMAT       2
#define REG_NO_COMPRESSION      4

//
// Key restore flags
//

#define REG_WHOLE_HIVE_VOLATILE     (0x00000001L)   // Restore whole hive volatile
#define REG_REFRESH_HIVE            (0x00000002L)   // Unwind changes to last flush
#define REG_NO_LAZY_FLUSH           (0x00000004L)   // Never lazy flush this hive
#define REG_FORCE_RESTORE           (0x00000008L)   // Force the restore process even when we have open handles on subkeys

//
// Unload Flags
//
#define REG_FORCE_UNLOAD            1

// end_ntddk end_wdm end_nthal

//
// Notify filter values
//
#define REG_NOTIFY_CHANGE_NAME          (0x00000001L) // Create or delete (child)
#define REG_NOTIFY_CHANGE_ATTRIBUTES    (0x00000002L)
#define REG_NOTIFY_CHANGE_LAST_SET      (0x00000004L) // time stamp
#define REG_NOTIFY_CHANGE_SECURITY      (0x00000008L)

#define REG_LEGAL_CHANGE_FILTER                 \
                (REG_NOTIFY_CHANGE_NAME          |\
                 REG_NOTIFY_CHANGE_ATTRIBUTES    |\
                 REG_NOTIFY_CHANGE_LAST_SET      |\
                 REG_NOTIFY_CHANGE_SECURITY)

//
//
// Predefined Value Types.
//

#define REG_NONE                    ( 0 )   // No value type
#define REG_SZ                      ( 1 )   // Unicode nul terminated string
#define REG_EXPAND_SZ               ( 2 )   // Unicode nul terminated string
                                            // (with environment variable references)
#define REG_BINARY                  ( 3 )   // Free form binary
#define REG_DWORD                   ( 4 )   // 32-bit number
#define REG_DWORD_LITTLE_ENDIAN     ( 4 )   // 32-bit number (same as REG_DWORD)
#define REG_DWORD_BIG_ENDIAN        ( 5 )   // 32-bit number
#define REG_LINK                    ( 6 )   // Symbolic Link (unicode)
#define REG_MULTI_SZ                ( 7 )   // Multiple Unicode strings
#define REG_RESOURCE_LIST           ( 8 )   // Resource list in the resource map
#define REG_FULL_RESOURCE_DESCRIPTOR ( 9 )  // Resource list in the hardware description
#define REG_RESOURCE_REQUIREMENTS_LIST ( 10 )
#define REG_QWORD                   ( 11 )  // 64-bit number
#define REG_QWORD_LITTLE_ENDIAN     ( 11 )  // 64-bit number (same as REG_QWORD)

// end_ntddk end_wdm end_nthal

// begin_ntddk begin_wdm begin_nthal
//
// Service Types (Bit Mask)
//
#define SERVICE_KERNEL_DRIVER          0x00000001
#define SERVICE_FILE_SYSTEM_DRIVER     0x00000002
#define SERVICE_ADAPTER                0x00000004
#define SERVICE_RECOGNIZER_DRIVER      0x00000008

#define SERVICE_DRIVER                 (SERVICE_KERNEL_DRIVER | \
                                        SERVICE_FILE_SYSTEM_DRIVER | \
                                        SERVICE_RECOGNIZER_DRIVER)

#define SERVICE_WIN32_OWN_PROCESS      0x00000010
#define SERVICE_WIN32_SHARE_PROCESS    0x00000020
#define SERVICE_WIN32                  (SERVICE_WIN32_OWN_PROCESS | \
                                        SERVICE_WIN32_SHARE_PROCESS)

#define SERVICE_INTERACTIVE_PROCESS    0x00000100

#define SERVICE_TYPE_ALL               (SERVICE_WIN32  | \
                                        SERVICE_ADAPTER | \
                                        SERVICE_DRIVER  | \
                                        SERVICE_INTERACTIVE_PROCESS)

//
// Start Type
//

#define SERVICE_BOOT_START             0x00000000
#define SERVICE_SYSTEM_START           0x00000001
#define SERVICE_AUTO_START             0x00000002
#define SERVICE_DEMAND_START           0x00000003
#define SERVICE_DISABLED               0x00000004

//
// Error control type
//
#define SERVICE_ERROR_IGNORE           0x00000000
#define SERVICE_ERROR_NORMAL           0x00000001
#define SERVICE_ERROR_SEVERE           0x00000002
#define SERVICE_ERROR_CRITICAL         0x00000003

//
//
// Define the registry driver node enumerations
//

typedef enum _CM_SERVICE_NODE_TYPE {
    DriverType               = SERVICE_KERNEL_DRIVER,
    FileSystemType           = SERVICE_FILE_SYSTEM_DRIVER,
    Win32ServiceOwnProcess   = SERVICE_WIN32_OWN_PROCESS,
    Win32ServiceShareProcess = SERVICE_WIN32_SHARE_PROCESS,
    AdapterType              = SERVICE_ADAPTER,
    RecognizerType           = SERVICE_RECOGNIZER_DRIVER
} SERVICE_NODE_TYPE;

typedef enum _CM_SERVICE_LOAD_TYPE {
    BootLoad    = SERVICE_BOOT_START,
    SystemLoad  = SERVICE_SYSTEM_START,
    AutoLoad    = SERVICE_AUTO_START,
    DemandLoad  = SERVICE_DEMAND_START,
    DisableLoad = SERVICE_DISABLED
} SERVICE_LOAD_TYPE;

typedef enum _CM_ERROR_CONTROL_TYPE {
    IgnoreError   = SERVICE_ERROR_IGNORE,
    NormalError   = SERVICE_ERROR_NORMAL,
    SevereError   = SERVICE_ERROR_SEVERE,
    CriticalError = SERVICE_ERROR_CRITICAL
} SERVICE_ERROR_TYPE;



//
// IOCTL_TAPE_ERASE definitions
//

#define TAPE_ERASE_SHORT            0L
#define TAPE_ERASE_LONG             1L

typedef struct _TAPE_ERASE {
    DWORD Type;
    BOOLEAN Immediate;
} TAPE_ERASE, *PTAPE_ERASE;

//
// IOCTL_TAPE_PREPARE definitions
//

#define TAPE_LOAD                   0L
#define TAPE_UNLOAD                 1L
#define TAPE_TENSION                2L
#define TAPE_LOCK                   3L
#define TAPE_UNLOCK                 4L
#define TAPE_FORMAT                 5L

typedef struct _TAPE_PREPARE {
    DWORD Operation;
    BOOLEAN Immediate;
} TAPE_PREPARE, *PTAPE_PREPARE;

//
// IOCTL_TAPE_WRITE_MARKS definitions
//

#define TAPE_SETMARKS               0L
#define TAPE_FILEMARKS              1L
#define TAPE_SHORT_FILEMARKS        2L
#define TAPE_LONG_FILEMARKS         3L

typedef struct _TAPE_WRITE_MARKS {
    DWORD Type;
    DWORD Count;
    BOOLEAN Immediate;
} TAPE_WRITE_MARKS, *PTAPE_WRITE_MARKS;

//
// IOCTL_TAPE_GET_POSITION definitions
//

#define TAPE_ABSOLUTE_POSITION       0L
#define TAPE_LOGICAL_POSITION        1L
#define TAPE_PSEUDO_LOGICAL_POSITION 2L

typedef struct _TAPE_GET_POSITION {
    DWORD Type;
    DWORD Partition;
    LARGE_INTEGER Offset;
} TAPE_GET_POSITION, *PTAPE_GET_POSITION;

//
// IOCTL_TAPE_SET_POSITION definitions
//

#define TAPE_REWIND                 0L
#define TAPE_ABSOLUTE_BLOCK         1L
#define TAPE_LOGICAL_BLOCK          2L
#define TAPE_PSEUDO_LOGICAL_BLOCK   3L
#define TAPE_SPACE_END_OF_DATA      4L
#define TAPE_SPACE_RELATIVE_BLOCKS  5L
#define TAPE_SPACE_FILEMARKS        6L
#define TAPE_SPACE_SEQUENTIAL_FMKS  7L
#define TAPE_SPACE_SETMARKS         8L
#define TAPE_SPACE_SEQUENTIAL_SMKS  9L

typedef struct _TAPE_SET_POSITION {
    DWORD Method;
    DWORD Partition;
    LARGE_INTEGER Offset;
    BOOLEAN Immediate;
} TAPE_SET_POSITION, *PTAPE_SET_POSITION;

//
// IOCTL_TAPE_GET_DRIVE_PARAMS definitions
//

//
// Definitions for FeaturesLow parameter
//

#define TAPE_DRIVE_FIXED            0x00000001
#define TAPE_DRIVE_SELECT           0x00000002
#define TAPE_DRIVE_INITIATOR        0x00000004

#define TAPE_DRIVE_ERASE_SHORT      0x00000010
#define TAPE_DRIVE_ERASE_LONG       0x00000020
#define TAPE_DRIVE_ERASE_BOP_ONLY   0x00000040
#define TAPE_DRIVE_ERASE_IMMEDIATE  0x00000080

#define TAPE_DRIVE_TAPE_CAPACITY    0x00000100
#define TAPE_DRIVE_TAPE_REMAINING   0x00000200
#define TAPE_DRIVE_FIXED_BLOCK      0x00000400
#define TAPE_DRIVE_VARIABLE_BLOCK   0x00000800

#define TAPE_DRIVE_WRITE_PROTECT    0x00001000
#define TAPE_DRIVE_EOT_WZ_SIZE      0x00002000

#define TAPE_DRIVE_ECC              0x00010000
#define TAPE_DRIVE_COMPRESSION      0x00020000
#define TAPE_DRIVE_PADDING          0x00040000
#define TAPE_DRIVE_REPORT_SMKS      0x00080000

#define TAPE_DRIVE_GET_ABSOLUTE_BLK 0x00100000
#define TAPE_DRIVE_GET_LOGICAL_BLK  0x00200000
#define TAPE_DRIVE_SET_EOT_WZ_SIZE  0x00400000

#define TAPE_DRIVE_EJECT_MEDIA      0x01000000
#define TAPE_DRIVE_CLEAN_REQUESTS   0x02000000
#define TAPE_DRIVE_SET_CMP_BOP_ONLY 0x04000000

#define TAPE_DRIVE_RESERVED_BIT     0x80000000  //don't use this bit!
//                                              //can't be a low features bit!
//                                              //reserved; high features only

//
// Definitions for FeaturesHigh parameter
//

#define TAPE_DRIVE_LOAD_UNLOAD      0x80000001
#define TAPE_DRIVE_TENSION          0x80000002
#define TAPE_DRIVE_LOCK_UNLOCK      0x80000004
#define TAPE_DRIVE_REWIND_IMMEDIATE 0x80000008

#define TAPE_DRIVE_SET_BLOCK_SIZE   0x80000010
#define TAPE_DRIVE_LOAD_UNLD_IMMED  0x80000020
#define TAPE_DRIVE_TENSION_IMMED    0x80000040
#define TAPE_DRIVE_LOCK_UNLK_IMMED  0x80000080

#define TAPE_DRIVE_SET_ECC          0x80000100
#define TAPE_DRIVE_SET_COMPRESSION  0x80000200
#define TAPE_DRIVE_SET_PADDING      0x80000400
#define TAPE_DRIVE_SET_REPORT_SMKS  0x80000800

#define TAPE_DRIVE_ABSOLUTE_BLK     0x80001000
#define TAPE_DRIVE_ABS_BLK_IMMED    0x80002000
#define TAPE_DRIVE_LOGICAL_BLK      0x80004000
#define TAPE_DRIVE_LOG_BLK_IMMED    0x80008000

#define TAPE_DRIVE_END_OF_DATA      0x80010000
#define TAPE_DRIVE_RELATIVE_BLKS    0x80020000
#define TAPE_DRIVE_FILEMARKS        0x80040000
#define TAPE_DRIVE_SEQUENTIAL_FMKS  0x80080000

#define TAPE_DRIVE_SETMARKS         0x80100000
#define TAPE_DRIVE_SEQUENTIAL_SMKS  0x80200000
#define TAPE_DRIVE_REVERSE_POSITION 0x80400000
#define TAPE_DRIVE_SPACE_IMMEDIATE  0x80800000

#define TAPE_DRIVE_WRITE_SETMARKS   0x81000000
#define TAPE_DRIVE_WRITE_FILEMARKS  0x82000000
#define TAPE_DRIVE_WRITE_SHORT_FMKS 0x84000000
#define TAPE_DRIVE_WRITE_LONG_FMKS  0x88000000

#define TAPE_DRIVE_WRITE_MARK_IMMED 0x90000000
#define TAPE_DRIVE_FORMAT           0xA0000000
#define TAPE_DRIVE_FORMAT_IMMEDIATE 0xC0000000
#define TAPE_DRIVE_HIGH_FEATURES    0x80000000  //mask for high features flag

typedef struct _TAPE_GET_DRIVE_PARAMETERS {
    BOOLEAN ECC;
    BOOLEAN Compression;
    BOOLEAN DataPadding;
    BOOLEAN ReportSetmarks;
    DWORD DefaultBlockSize;
    DWORD MaximumBlockSize;
    DWORD MinimumBlockSize;
    DWORD MaximumPartitionCount;
    DWORD FeaturesLow;
    DWORD FeaturesHigh;
    DWORD EOTWarningZoneSize;
} TAPE_GET_DRIVE_PARAMETERS, *PTAPE_GET_DRIVE_PARAMETERS;

//
// IOCTL_TAPE_SET_DRIVE_PARAMETERS definitions
//

typedef struct _TAPE_SET_DRIVE_PARAMETERS {
    BOOLEAN ECC;
    BOOLEAN Compression;
    BOOLEAN DataPadding;
    BOOLEAN ReportSetmarks;
    DWORD EOTWarningZoneSize;
} TAPE_SET_DRIVE_PARAMETERS, *PTAPE_SET_DRIVE_PARAMETERS;

//
// IOCTL_TAPE_GET_MEDIA_PARAMETERS definitions
//

typedef struct _TAPE_GET_MEDIA_PARAMETERS {
    LARGE_INTEGER Capacity;
    LARGE_INTEGER Remaining;
    DWORD BlockSize;
    DWORD PartitionCount;
    BOOLEAN WriteProtected;
} TAPE_GET_MEDIA_PARAMETERS, *PTAPE_GET_MEDIA_PARAMETERS;

//
// IOCTL_TAPE_SET_MEDIA_PARAMETERS definitions
//

typedef struct _TAPE_SET_MEDIA_PARAMETERS {
    DWORD BlockSize;
} TAPE_SET_MEDIA_PARAMETERS, *PTAPE_SET_MEDIA_PARAMETERS;

//
// IOCTL_TAPE_CREATE_PARTITION definitions
//

#define TAPE_FIXED_PARTITIONS       0L
#define TAPE_SELECT_PARTITIONS      1L
#define TAPE_INITIATOR_PARTITIONS   2L

typedef struct _TAPE_CREATE_PARTITION {
    DWORD Method;
    DWORD Count;
    DWORD Size;
} TAPE_CREATE_PARTITION, *PTAPE_CREATE_PARTITION;


//
// WMI Methods
//
#define TAPE_QUERY_DRIVE_PARAMETERS       0L
#define TAPE_QUERY_MEDIA_CAPACITY         1L
#define TAPE_CHECK_FOR_DRIVE_PROBLEM      2L
#define TAPE_QUERY_IO_ERROR_DATA          3L
#define TAPE_QUERY_DEVICE_ERROR_DATA      4L

typedef struct _TAPE_WMI_OPERATIONS {
   DWORD Method;
   DWORD DataBufferSize;
   PVOID DataBuffer;
} TAPE_WMI_OPERATIONS, *PTAPE_WMI_OPERATIONS;

//
// Type of drive errors
//
typedef enum _TAPE_DRIVE_PROBLEM_TYPE {
   TapeDriveProblemNone, TapeDriveReadWriteWarning,
   TapeDriveReadWriteError, TapeDriveReadWarning,
   TapeDriveWriteWarning, TapeDriveReadError,
   TapeDriveWriteError, TapeDriveHardwareError,
   TapeDriveUnsupportedMedia, TapeDriveScsiConnectionError,
   TapeDriveTimetoClean, TapeDriveCleanDriveNow,
   TapeDriveMediaLifeExpired, TapeDriveSnappedTape
} TAPE_DRIVE_PROBLEM_TYPE;


#if defined(_M_AMD64) && !defined(__midl)


__forceinline
PVOID
GetCurrentFiber (
    VOID
    )

{

    return (PVOID)__readgsqword(FIELD_OFFSET(NT_TIB, FiberData));
}

__forceinline
PVOID
GetFiberData (
    VOID
    )

{

    return *(PVOID *)GetCurrentFiber();
}

#endif // _M_AMD64 && !defined(__midl)

#if (_WIN32_WINNT > 0x0500) || (_WIN32_FUSION >= 0x0100) || ISOLATION_AWARE_ENABLED // winnt_only
#define ACTIVATION_CONTEXT_SECTION_ASSEMBLY_INFORMATION         (1)
#define ACTIVATION_CONTEXT_SECTION_DLL_REDIRECTION              (2)
#define ACTIVATION_CONTEXT_SECTION_WINDOW_CLASS_REDIRECTION     (3)
#define ACTIVATION_CONTEXT_SECTION_COM_SERVER_REDIRECTION       (4)
#define ACTIVATION_CONTEXT_SECTION_COM_INTERFACE_REDIRECTION    (5)
#define ACTIVATION_CONTEXT_SECTION_COM_TYPE_LIBRARY_REDIRECTION (6)
#define ACTIVATION_CONTEXT_SECTION_COM_PROGID_REDIRECTION       (7)
#define ACTIVATION_CONTEXT_SECTION_GLOBAL_OBJECT_RENAME_TABLE   (8)
#define ACTIVATION_CONTEXT_SECTION_CLR_SURROGATES               (9)
#endif // winnt_only

#ifdef __cplusplus
}
#endif

#endif /* _WINNT_ */

